This past week was Comic-Con in San Diego – a gathering of all things relating to pop culture, from gaming to movies to television, and everything in between. The Ghost of Sparta development team headlined a Comic-Con panel called “The World that is God of War” in which they discussed details about the new game. Watch the video below to catch the panel.
Dana Jan (game director), Derek Mulder (lead gameplay programmer), Nathan Phail-Liff (art director), and Adam Byrne (lead animator) from Ready At Dawn Studios performed a live demo, along with a brief Q&A session for more than 250 fans and media in attendance.
Also, we were thrilled to include God of War: Ghost of Sparta in the Comic-Con festivities beginning with an unveil of new gameplay footage on SPIKE’s Friday night GameTrailers TV episode. Watch it for yourself below.
We’re calling this footage the “Midas Moment” since it depicts Kratos’s battle against King Midas. The terrain in the environment is volcanic with lava all around, providing a great glimpse into another part of the world Kratos will explore in Ghost of Sparta and another example of the breathtaking aesthetics found in the game. This scene also shows off a more immersive “in your face” battle with up-close and personal brutality. It cinematically presents the brutal, bulldozing force that Kratos exerts to obliterate each and every obstacle in his path (a la the Poseidon kill in God of War III). And with the inclusion of King Midas, it seamlessly integrates another popular character from Greek mythology into the God of War universe.