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	<title>Comments on: BioShock Infinite for PS3: Gameplay Q&amp;A with Ken Levine, New Screens</title>
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	<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: mosesislegend</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444807</link>
		<dc:creator>mosesislegend</dc:creator>
		<pubDate>Tue, 24 Aug 2010 10:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444807</guid>
		<description><![CDATA[i feel that the Bioshock story isnt about Rapture or any particular city or outcome but the story of gene munipulation and mans attempt to evolve fast. i could be wrong but if ya scrap away all the visuals, little sisters and big daddies were left with a story about scientist atempting to alter our dna. plasmids and splicing all falls in line with the theme, aswelll as adam and eve. Its the theme that sticks out strongest to me Gene munipulation. i loved 1 &amp; 2 and im guaranteed to love infinte...]]></description>
		<content:encoded><![CDATA[<p>i feel that the Bioshock story isnt about Rapture or any particular city or outcome but the story of gene munipulation and mans attempt to evolve fast. i could be wrong but if ya scrap away all the visuals, little sisters and big daddies were left with a story about scientist atempting to alter our dna. plasmids and splicing all falls in line with the theme, aswelll as adam and eve. Its the theme that sticks out strongest to me Gene munipulation. i loved 1 &amp; 2 and im guaranteed to love infinte&#8230;</p>
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		<title>By: jqtaxpayer</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444121</link>
		<dc:creator>jqtaxpayer</dc:creator>
		<pubDate>Sat, 21 Aug 2010 14:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444121</guid>
		<description><![CDATA[Nice to see that there&#039;s a focus on making all of the weapons and plasmids useful -- I completely forgot there was a crossbow in Bioshock because I&#039;ve used it so little, and this is coming from a person who&#039;s beaten the game somewhere between 6 and 10 times.

I can see what people are saying about how Irrational should move on and develop a fresh IP, but the economy is poor and not only are the developers looking for a safe bet, but so are the consumers. The Bioshock name brings that to the table. Between the System Shock games and the two previous Bioshock games, Irrational has perfected a hybridized form of the FPS, coupling unique gameplay elements with great storytelling that gamers can rely on. And who knows? Maybe Bioshock: Infinite will be the same sort of great leap forward that Bioshock was (and Bioshock 2 arguably wasn&#039;t) -- maybe we should wait until we&#039;ve got more than a few screenshots to peek at before we start running our mouths.]]></description>
		<content:encoded><![CDATA[<p>Nice to see that there&#8217;s a focus on making all of the weapons and plasmids useful &#8212; I completely forgot there was a crossbow in Bioshock because I&#8217;ve used it so little, and this is coming from a person who&#8217;s beaten the game somewhere between 6 and 10 times.</p>
<p>I can see what people are saying about how Irrational should move on and develop a fresh IP, but the economy is poor and not only are the developers looking for a safe bet, but so are the consumers. The Bioshock name brings that to the table. Between the System Shock games and the two previous Bioshock games, Irrational has perfected a hybridized form of the FPS, coupling unique gameplay elements with great storytelling that gamers can rely on. And who knows? Maybe Bioshock: Infinite will be the same sort of great leap forward that Bioshock was (and Bioshock 2 arguably wasn&#8217;t) &#8212; maybe we should wait until we&#8217;ve got more than a few screenshots to peek at before we start running our mouths.</p>
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		<title>By: Christian399</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444111</link>
		<dc:creator>Christian399</dc:creator>
		<pubDate>Sat, 21 Aug 2010 08:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444111</guid>
		<description><![CDATA[Bioshock didn&#039;t need a 2nd game, let alone a &quot;3rd&quot;.  This sort of sequelitis typifies what is wrong with publishers at the moment. Not enough ideas and too much regurgitation.  A reboot? For a franchise that is only a couple of years old? Really?]]></description>
		<content:encoded><![CDATA[<p>Bioshock didn&#8217;t need a 2nd game, let alone a &#8220;3rd&#8221;.  This sort of sequelitis typifies what is wrong with publishers at the moment. Not enough ideas and too much regurgitation.  A reboot? For a franchise that is only a couple of years old? Really?</p>
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		<title>By: The_FPS</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444094</link>
		<dc:creator>The_FPS</dc:creator>
		<pubDate>Sat, 21 Aug 2010 05:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444094</guid>
		<description><![CDATA[Looks fun.  Still haven&#039;t gotten through Bioshock1 but this makes me want to dig it back out.  I love how different yet similair it looks.]]></description>
		<content:encoded><![CDATA[<p>Looks fun.  Still haven&#8217;t gotten through Bioshock1 but this makes me want to dig it back out.  I love how different yet similair it looks.</p>
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		<title>By: Berae</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444074</link>
		<dc:creator>Berae</dc:creator>
		<pubDate>Sat, 21 Aug 2010 03:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444074</guid>
		<description><![CDATA[That trailer we saw last week made me play bioshock 1 because it looks awesome. I&#039;m not far into bioshock 1 but so far its good]]></description>
		<content:encoded><![CDATA[<p>That trailer we saw last week made me play bioshock 1 because it looks awesome. I&#8217;m not far into bioshock 1 but so far its good</p>
]]></content:encoded>
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	<item>
		<title>By: MatheAdi</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444040</link>
		<dc:creator>MatheAdi</dc:creator>
		<pubDate>Fri, 20 Aug 2010 23:54:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444040</guid>
		<description><![CDATA[I haven&#039;t even played the first two yet, but wow this makes me so excited! I am going to the store right now to get the ps3 version of the first!!!]]></description>
		<content:encoded><![CDATA[<p>I haven&#8217;t even played the first two yet, but wow this makes me so excited! I am going to the store right now to get the ps3 version of the first!!!</p>
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	<item>
		<title>By: sheckler24</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444034</link>
		<dc:creator>sheckler24</dc:creator>
		<pubDate>Fri, 20 Aug 2010 23:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444034</guid>
		<description><![CDATA[this lookes sick dont got eny others but i mite get this!]]></description>
		<content:encoded><![CDATA[<p>this lookes sick dont got eny others but i mite get this!</p>
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	<item>
		<title>By: wolfzero1</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444024</link>
		<dc:creator>wolfzero1</dc:creator>
		<pubDate>Fri, 20 Aug 2010 23:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444024</guid>
		<description><![CDATA[great interview.  I hope its true that they&#039;re going to make an effort for all of the weapons to be useful in combat, as in both Bioshock 1 &amp; 2 I&#039;ve stuck to the close range weapons as the speargun/crossbow was useless]]></description>
		<content:encoded><![CDATA[<p>great interview.  I hope its true that they&#8217;re going to make an effort for all of the weapons to be useful in combat, as in both Bioshock 1 &amp; 2 I&#8217;ve stuck to the close range weapons as the speargun/crossbow was useless</p>
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	<item>
		<title>By: marlyt</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444019</link>
		<dc:creator>marlyt</dc:creator>
		<pubDate>Fri, 20 Aug 2010 22:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444019</guid>
		<description><![CDATA[Sorry...2012, even worse.....]]></description>
		<content:encoded><![CDATA[<p>Sorry&#8230;2012, even worse&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marlyt</title>
		<link>http://blog.us.playstation.com/2010/08/20/bioshock-infinite-for-ps3-gameplay-qa-with-ken-levine-new-screens/comment-page-1/#comment-444018</link>
		<dc:creator>marlyt</dc:creator>
		<pubDate>Fri, 20 Aug 2010 22:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=34741#comment-444018</guid>
		<description><![CDATA[Let&#039;s stop talking about this please.  Q4 2011 is soooo far away.  My guts hurt.  Unbelieveably excited Mr Levine is at the helm, again.]]></description>
		<content:encoded><![CDATA[<p>Let&#8217;s stop talking about this please.  Q4 2011 is soooo far away.  My guts hurt.  Unbelieveably excited Mr Levine is at the helm, again.</p>
]]></content:encoded>
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