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	<title>Comments on: Dead Space 2 for PS3: Multiplayer Screens and First Info</title>
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	<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: kearneyCob</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-466053</link>
		<dc:creator>kearneyCob</dc:creator>
		<pubDate>Mon, 11 Oct 2010 22:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-466053</guid>
		<description><![CDATA[And one more thing, stop demanding from the developers. Sheesh!

Ask nicely. Use &quot;Please&quot; and stop telling them what they need to do. if you don&#039;t like the job they&#039;ve done, go learn to program and make your own game]]></description>
		<content:encoded><![CDATA[<p>And one more thing, stop demanding from the developers. Sheesh!</p>
<p>Ask nicely. Use &#8220;Please&#8221; and stop telling them what they need to do. if you don&#8217;t like the job they&#8217;ve done, go learn to program and make your own game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kearneyCob</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-466052</link>
		<dc:creator>kearneyCob</dc:creator>
		<pubDate>Mon, 11 Oct 2010 22:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-466052</guid>
		<description><![CDATA[Things I&#039;ve learned:
 1) Never judge a book by it cover.
 2) Don&#039;t knock it &#039;til you try it
 3) One man&#039;s trash is another&#039;s treasure

I played Dead Space Extraction on the Wii, in Co-op. One of the best games ever. I was still scared. I still had nightmares. And this girl I was playing with screamed, made me turn it off and walk her to car so she could go home.

I played Dead Space on the PC. I took the game slow. I peered around every corner with dread. I only played during my lunch break at work, so I wouldn&#039;t be alone.

I truly hope Dead Space 2 supports the PlayStation Move. This game rocked on the Wii. It was precise. Aiming was easy. This game would translate amazing to the Move. I don&#039;t see why this game wouldn&#039;t be just as precise as the PC

I may not like multi-player. I may love it. All I can say is, let the developers do their work. Typically, I play alone, mostly cuz I suck at head shots. Which is probably why I loved Dead Space; stasis = I can actually kill something.

To re-iterate what others have said though, &quot;SUPPORT THE MOVE!&quot;

And also, &quot;MAKE IT SCARE ME!&quot;

And last but not least, &quot;GIVE US GOOD STORY!&quot;

And one more thing, &quot;PROPER TYPING/SPELLING IS COOL AND EASY TO READ&quot;]]></description>
		<content:encoded><![CDATA[<p>Things I&#8217;ve learned:<br />
 1) Never judge a book by it cover.<br />
 2) Don&#8217;t knock it &#8217;til you try it<br />
 3) One man&#8217;s trash is another&#8217;s treasure</p>
<p>I played Dead Space Extraction on the Wii, in Co-op. One of the best games ever. I was still scared. I still had nightmares. And this girl I was playing with screamed, made me turn it off and walk her to car so she could go home.</p>
<p>I played Dead Space on the PC. I took the game slow. I peered around every corner with dread. I only played during my lunch break at work, so I wouldn&#8217;t be alone.</p>
<p>I truly hope Dead Space 2 supports the PlayStation Move. This game rocked on the Wii. It was precise. Aiming was easy. This game would translate amazing to the Move. I don&#8217;t see why this game wouldn&#8217;t be just as precise as the PC</p>
<p>I may not like multi-player. I may love it. All I can say is, let the developers do their work. Typically, I play alone, mostly cuz I suck at head shots. Which is probably why I loved Dead Space; stasis = I can actually kill something.</p>
<p>To re-iterate what others have said though, &#8220;SUPPORT THE MOVE!&#8221;</p>
<p>And also, &#8220;MAKE IT SCARE ME!&#8221;</p>
<p>And last but not least, &#8220;GIVE US GOOD STORY!&#8221;</p>
<p>And one more thing, &#8220;PROPER TYPING/SPELLING IS COOL AND EASY TO READ&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: hakumen_wins</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-458859</link>
		<dc:creator>hakumen_wins</dc:creator>
		<pubDate>Fri, 24 Sep 2010 04:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-458859</guid>
		<description><![CDATA[Need Move support for DS2.
Need Better scare tactics for DS2. I hope you raise the bar again.
Please make more audio/video logs. I found myself skimming the text logs...
Need customization for the suits. Like a color edit mode.
Need the beta invite so I can play this quicker.

thank you]]></description>
		<content:encoded><![CDATA[<p>Need Move support for DS2.<br />
Need Better scare tactics for DS2. I hope you raise the bar again.<br />
Please make more audio/video logs. I found myself skimming the text logs&#8230;<br />
Need customization for the suits. Like a color edit mode.<br />
Need the beta invite so I can play this quicker.</p>
<p>thank you</p>
]]></content:encoded>
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	<item>
		<title>By: TheArmoredVirus</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-455932</link>
		<dc:creator>TheArmoredVirus</dc:creator>
		<pubDate>Sun, 19 Sep 2010 00:11:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-455932</guid>
		<description><![CDATA[really now? the lurker? the spitter? the puker? 

multiplayer basically looks like a l4d clone :&#124;]]></description>
		<content:encoded><![CDATA[<p>really now? the lurker? the spitter? the puker? </p>
<p>multiplayer basically looks like a l4d clone :|</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Probst</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-455643</link>
		<dc:creator>Scott Probst</dc:creator>
		<pubDate>Fri, 17 Sep 2010 19:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-455643</guid>
		<description><![CDATA[We&#039;re glad that you&#039;re fired up to play DS2, thanks for the support Tim!]]></description>
		<content:encoded><![CDATA[<p>We&#8217;re glad that you&#8217;re fired up to play DS2, thanks for the support Tim!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Probst</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-455642</link>
		<dc:creator>Scott Probst</dc:creator>
		<pubDate>Fri, 17 Sep 2010 18:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-455642</guid>
		<description><![CDATA[Thank you for the support ShatteredRaven, we really appreciate it! 

The team is hard at work, and we&#039;re aiming to give you a phenomenal game come January 25th!]]></description>
		<content:encoded><![CDATA[<p>Thank you for the support ShatteredRaven, we really appreciate it! </p>
<p>The team is hard at work, and we&#8217;re aiming to give you a phenomenal game come January 25th!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arkeas</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-454594</link>
		<dc:creator>Arkeas</dc:creator>
		<pubDate>Thu, 16 Sep 2010 04:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-454594</guid>
		<description><![CDATA[Ugh. Really wish they didn&#039;t add in multiplayer for this game. Multiplayer and horror games just don&#039;t go together. Why can&#039;t we just have a solid single player without forcing a multiplayer element in? Use the time and resources to improve the core game instead of tacking this on.]]></description>
		<content:encoded><![CDATA[<p>Ugh. Really wish they didn&#8217;t add in multiplayer for this game. Multiplayer and horror games just don&#8217;t go together. Why can&#8217;t we just have a solid single player without forcing a multiplayer element in? Use the time and resources to improve the core game instead of tacking this on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tha_con</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-454027</link>
		<dc:creator>tha_con</dc:creator>
		<pubDate>Wed, 15 Sep 2010 14:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-454027</guid>
		<description><![CDATA[I&#039;ll chime in as well, I think Move support for this is a MUST.  Please EA, listen to your fans!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll chime in as well, I think Move support for this is a MUST.  Please EA, listen to your fans!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuperSpoofStudio</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-453959</link>
		<dc:creator>SuperSpoofStudio</dc:creator>
		<pubDate>Wed, 15 Sep 2010 05:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-453959</guid>
		<description><![CDATA[OMG guys, Whoever keeps complaining that Dead Space shouldn&#039;t have multiplayer... BE QUIET! How can it possibly ruin it&#039;s great single player experience? Tell me that!
Guys... It&#039;s just something Visceral games has given us as a gift, think of multiplayer as an awesome add you can do after you complete campaign. this way you can keep on playing dead space. plus, It dosen&#039;t look half bad.

PLEASE STOP! Thx :P]]></description>
		<content:encoded><![CDATA[<p>OMG guys, Whoever keeps complaining that Dead Space shouldn&#8217;t have multiplayer&#8230; BE QUIET! How can it possibly ruin it&#8217;s great single player experience? Tell me that!<br />
Guys&#8230; It&#8217;s just something Visceral games has given us as a gift, think of multiplayer as an awesome add you can do after you complete campaign. this way you can keep on playing dead space. plus, It dosen&#8217;t look half bad.</p>
<p>PLEASE STOP! Thx :P</p>
]]></content:encoded>
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		<title>By: ShatteredRaven77</title>
		<link>http://blog.us.playstation.com/2010/09/13/dead-space-2-for-ps3-multiplayer-screens-and-first-info/comment-page-2/#comment-453663</link>
		<dc:creator>ShatteredRaven77</dc:creator>
		<pubDate>Tue, 14 Sep 2010 20:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36220#comment-453663</guid>
		<description><![CDATA[Dead Space = Best Game Ever!  Awesome Job Visceral Team! You guys make some seriously sick games!  I CAN&#039;T WAIT FOR DS2!]]></description>
		<content:encoded><![CDATA[<p>Dead Space = Best Game Ever!  Awesome Job Visceral Team! You guys make some seriously sick games!  I CAN&#8217;T WAIT FOR DS2!</p>
]]></content:encoded>
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