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	<title>Comments on: NBA Elite 11 Demo Available Tonight</title>
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	<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: jdad24</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-3/#comment-467583</link>
		<dc:creator>jdad24</dc:creator>
		<pubDate>Wed, 13 Oct 2010 22:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-467583</guid>
		<description><![CDATA[they need a demo for fifa 11 on psp]]></description>
		<content:encoded><![CDATA[<p>they need a demo for fifa 11 on psp</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HH_TYRANT_44</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-3/#comment-466477</link>
		<dc:creator>HH_TYRANT_44</dc:creator>
		<pubDate>Tue, 12 Oct 2010 23:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-466477</guid>
		<description><![CDATA[where is it?]]></description>
		<content:encoded><![CDATA[<p>where is it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: skincarver</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-3/#comment-459913</link>
		<dc:creator>skincarver</dc:creator>
		<pubDate>Tue, 28 Sep 2010 00:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-459913</guid>
		<description><![CDATA[nba jam is now standalone...good news for all of us

http://www.easports.com/blogs/itsinthegame/post/slug/nba-elite-delayed-nba-jam-ships-on-wii-next-week-xbox-360-and-ps3-coming-before-holidays]]></description>
		<content:encoded><![CDATA[<p>nba jam is now standalone&#8230;good news for all of us</p>
<p><a href="http://www.easports.com/blogs/itsinthegame/post/slug/nba-elite-delayed-nba-jam-ships-on-wii-next-week-xbox-360-and-ps3-coming-before-holidays" rel="nofollow">http://www.easports.com/blogs/itsinthegame/post/slug/nba-elite-delayed-nba-jam-ships-on-wii-next-week-xbox-360-and-ps3-coming-before-holidays</a></p>
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	</item>
	<item>
		<title>By: JiiT305</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-3/#comment-459469</link>
		<dc:creator>JiiT305</dc:creator>
		<pubDate>Sat, 25 Sep 2010 21:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-459469</guid>
		<description><![CDATA[I alreadY GOT &gt;:D]]></description>
		<content:encoded><![CDATA[<p>I alreadY GOT &gt;:D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gluglotto</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458892</link>
		<dc:creator>gluglotto</dc:creator>
		<pubDate>Fri, 24 Sep 2010 08:07:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458892</guid>
		<description><![CDATA[If Jesus Bynum is going to be an unlockable character, I&#039;m buying Elite!!]]></description>
		<content:encoded><![CDATA[<p>If Jesus Bynum is going to be an unlockable character, I&#8217;m buying Elite!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: azathoth78</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458451</link>
		<dc:creator>azathoth78</dc:creator>
		<pubDate>Thu, 23 Sep 2010 14:23:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458451</guid>
		<description><![CDATA[did they make any changes to dynasty mode? I like that mode. they only problem with it is the whole free agency and off season part of it. can we re-sign players during the season instead doing in the off season.]]></description>
		<content:encoded><![CDATA[<p>did they make any changes to dynasty mode? I like that mode. they only problem with it is the whole free agency and off season part of it. can we re-sign players during the season instead doing in the off season.</p>
]]></content:encoded>
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	<item>
		<title>By: bizzle706</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458212</link>
		<dc:creator>bizzle706</dc:creator>
		<pubDate>Wed, 22 Sep 2010 21:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458212</guid>
		<description><![CDATA[Im not an EA or 2K fanboy,  I buy both games every year just to see if EA has fixed the game and it just never lives up to 2k. the new controls with Elite I believe is a great start in the tutorial I actually got excited and thought wow this is great and this may be the yr EA makes a run at 2k until i got into the actual gameplay. it is so robotic and the AI is terrible. Im the type of gamer that for example i want to get a realistic game from the cpu...in Elite the players just kind of shuffled around just to look like their moving around and its just a cluster in 2k players where actually setting screens and players like Ray Allen where actually fighting to get open just like real life...then in Elite everyone has the same looking jumpshot and i hate that because kobe and rondo&#039;s jumpshot shouldnt look the same thats not real..in 2k they did a great job with signature dribbles and shots of the players ...Anyone who truly watches bball knows how KG&#039;s turn around jumper looks and 2k has it down packed ..where as in Elite it looks nothing like KG&#039;s jumper ..same as kobe we all have seen kobe&#039;s jumper enough to know what it looks like and 2k has it down packed but in Elite its nothing like the real thing]]></description>
		<content:encoded><![CDATA[<p>Im not an EA or 2K fanboy,  I buy both games every year just to see if EA has fixed the game and it just never lives up to 2k. the new controls with Elite I believe is a great start in the tutorial I actually got excited and thought wow this is great and this may be the yr EA makes a run at 2k until i got into the actual gameplay. it is so robotic and the AI is terrible. Im the type of gamer that for example i want to get a realistic game from the cpu&#8230;in Elite the players just kind of shuffled around just to look like their moving around and its just a cluster in 2k players where actually setting screens and players like Ray Allen where actually fighting to get open just like real life&#8230;then in Elite everyone has the same looking jumpshot and i hate that because kobe and rondo&#8217;s jumpshot shouldnt look the same thats not real..in 2k they did a great job with signature dribbles and shots of the players &#8230;Anyone who truly watches bball knows how KG&#8217;s turn around jumper looks and 2k has it down packed ..where as in Elite it looks nothing like KG&#8217;s jumper ..same as kobe we all have seen kobe&#8217;s jumper enough to know what it looks like and 2k has it down packed but in Elite its nothing like the real thing</p>
]]></content:encoded>
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	<item>
		<title>By: EventStatus</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458023</link>
		<dc:creator>EventStatus</dc:creator>
		<pubDate>Wed, 22 Sep 2010 17:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458023</guid>
		<description><![CDATA[The game still feels too arcade-like. And if I was a consumer for this years title, this is only worth 40 bucks tops since EA likes to come out every year with one. You guys are in a rebuilding year with a new system in place, so it’s going to take a while to iron out the bugs. 

It’s a good start, but if you compare my comments in this blog, from the previous one you’ll see the problems are pretty much identical. 

I haven’t begun to speak about what I feel can be corrected and should be in this game to drive sales and prolong its life cycle. I gave you some idea last time, which you said were solid, but this time if you guys want those ideas, you’ll have to put me on to a consultant job LOL!]]></description>
		<content:encoded><![CDATA[<p>The game still feels too arcade-like. And if I was a consumer for this years title, this is only worth 40 bucks tops since EA likes to come out every year with one. You guys are in a rebuilding year with a new system in place, so it’s going to take a while to iron out the bugs. </p>
<p>It’s a good start, but if you compare my comments in this blog, from the previous one you’ll see the problems are pretty much identical. </p>
<p>I haven’t begun to speak about what I feel can be corrected and should be in this game to drive sales and prolong its life cycle. I gave you some idea last time, which you said were solid, but this time if you guys want those ideas, you’ll have to put me on to a consultant job LOL!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EventStatus</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458022</link>
		<dc:creator>EventStatus</dc:creator>
		<pubDate>Wed, 22 Sep 2010 17:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458022</guid>
		<description><![CDATA[A.I. Palms the ball to much without a call. They go wide for a cross-over, and then the animation stops and resumes regular dribbling. As if that animation never happened, which is in real life, a turnover. 


So after the Jordan Showcase I played “Play now.” Many glitches in the game, Rondo actually stole the ball from me while in the middle of jumping off a ball fake. But I’m not going to get into all the glitches. Matter of fact I’ll show you one major glitch that is on Youtube. I can’t link you due to blog rules, BUT if you type in…

 NBA ELITE 11 DEMO GAMEPLAY PS3

At the 2:24 mark you will see Andrew Bynum standing in the middle of the court for a long time shaped as a “T,” while the game resumes. They even try to pass it to him. Also there are others like Carlos Boozer jumping from the foul line. Even the trailer imbedded into this blog, at 00:27, that is impossible to do in real life in two separate motions, if you’re plugging real physics. 

(part 7 coming)]]></description>
		<content:encoded><![CDATA[<p>A.I. Palms the ball to much without a call. They go wide for a cross-over, and then the animation stops and resumes regular dribbling. As if that animation never happened, which is in real life, a turnover. </p>
<p>So after the Jordan Showcase I played “Play now.” Many glitches in the game, Rondo actually stole the ball from me while in the middle of jumping off a ball fake. But I’m not going to get into all the glitches. Matter of fact I’ll show you one major glitch that is on Youtube. I can’t link you due to blog rules, BUT if you type in…</p>
<p> NBA ELITE 11 DEMO GAMEPLAY PS3</p>
<p>At the 2:24 mark you will see Andrew Bynum standing in the middle of the court for a long time shaped as a “T,” while the game resumes. They even try to pass it to him. Also there are others like Carlos Boozer jumping from the foul line. Even the trailer imbedded into this blog, at 00:27, that is impossible to do in real life in two separate motions, if you’re plugging real physics. </p>
<p>(part 7 coming)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EventStatus</title>
		<link>http://blog.us.playstation.com/2010/09/20/nba-elite-11-demo-available-tonight/comment-page-2/#comment-458020</link>
		<dc:creator>EventStatus</dc:creator>
		<pubDate>Wed, 22 Sep 2010 17:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36602#comment-458020</guid>
		<description><![CDATA[A.I.: Absolutely horrible! I still feel like I’m playing against both teams (opponents and my own) The A.I. still doesn’t defend down-low. Opponents were taking off for Dunks and the animation actually pushed the defender to the side, which resulted in gliding without moving his legs. I had to help double team constantly (a guard helping a center) just to get an opponent to miss down-low.

When the A.I. decides to a defensive rebound from a miss, at times the guy would walk the ball out of bounds to inbound it, even though it was a clean rebound. It should have been a fast break, but it was just another thing that hindered the consistency.  

A.I. isn’t aware when you’re open, you have to call for the ball (make the comp pass it to you) EVERYTIME. And what happens when I call for the ball? The A.I. throws it out of bounds! The A.I. should be intuitive and realize when you’ve shook a guy, or off a pick to get open, especially if it’s a backdoor pass in the paint.

A.I. crosscourt passes too much, instead of using the swing man method, which results in a common turnover. I shouldn’t have to come to the comp all the time, to get the ball. 

(part 6 coming)]]></description>
		<content:encoded><![CDATA[<p>A.I.: Absolutely horrible! I still feel like I’m playing against both teams (opponents and my own) The A.I. still doesn’t defend down-low. Opponents were taking off for Dunks and the animation actually pushed the defender to the side, which resulted in gliding without moving his legs. I had to help double team constantly (a guard helping a center) just to get an opponent to miss down-low.</p>
<p>When the A.I. decides to a defensive rebound from a miss, at times the guy would walk the ball out of bounds to inbound it, even though it was a clean rebound. It should have been a fast break, but it was just another thing that hindered the consistency.  </p>
<p>A.I. isn’t aware when you’re open, you have to call for the ball (make the comp pass it to you) EVERYTIME. And what happens when I call for the ball? The A.I. throws it out of bounds! The A.I. should be intuitive and realize when you’ve shook a guy, or off a pick to get open, especially if it’s a backdoor pass in the paint.</p>
<p>A.I. crosscourt passes too much, instead of using the swing man method, which results in a common turnover. I shouldn’t have to come to the comp all the time, to get the ball. </p>
<p>(part 6 coming)</p>
]]></content:encoded>
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