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Star Wars: The Force Unleashed II hits PS3 Tuesday, Enhancements Detailed

Brett Rector's Avatar + Posted by Brett Rector on Oct 25, 2010 // Producer, LucasArts

One of the most exciting days for a video-game developer is release day, and for those of us who worked on Star Wars: The Force Unleashed 2, October 26th, 2010 is our day. It’s one we’ve been building up to since the release of the original Star Wars: The Force Unleashed back in 2008. Starkiller has returned as the game’s protagonist, and he’s more bad-ass than ever. But is he really Starkiller? If you played the first game then you know he sacrificed himself to save key members of the Rebellion he helped start. So how is it possible that Starkiller is alive? Not one to stay idle, Darth Vader has been doing some tinkering in a secret laboratory on Kamino, the cloning planet from Star Wars: Episode II: Attack of the Clones. I think you can see where I’m going with this.

Star Wars: The Force Unleashed II PS3

Star Wars: The Force Unleashed II is all about a personal journey, one where you attempt to unravel the mystery behind whether Starkiller’s a clone or not. The first game was all about redemption; the second is about identity and searching for the truth. It’s an epic story full of revelation; but it’s also a game full of intense action.

What made the first game so much fun to play was the unleashed nature of your Force powers–never in a game had we seen such a visceral, over-the-top imagining of the Force. Before I go any further, yes, Star Wars: The Force Unleashed II is still as over-the-top as the original in the portrayal of the Force, but it’s the improvements we’ve made to the gameplay that’s the real story here. For one, the team really concentrated making the targeting system more user-friendly as Force Gripping and throwing enemies at targets has never been more fun or more precise. The camera system has been reworked to show a better view of the action, opening up the battlefield for epic showdowns.

Star Wars: The Force Unleashed II PS3 Star Wars: The Force Unleashed II PS3

Speaking of epic showdowns, one our pillars for Star Wars: The Force Unleashed II was to create insanely intense boss battles in spectacle, size, and scale—and that’s exactly what we did! Hopefully you’ve seen footage over the past few months showcasing the largest boss in a Star Wars game to date, the mighty Gorog! It’s clearly evident from the start that Starkiller can’t possibly go toe-to-toe, so it’s up to you to figure out what attacks are the most effective. To that end, the team also concentrated on making the Imperial NPCs smarter and tougher to defeat. What this means is that you can no longer blaze through the game using one form of attack. Like the boss battles, you will have to experiment to find out which attacks are the most effective per each enemy type. There is a lot to discover in Star Wars: The Force Unleashed II; and we as the developers want you to get as much out of the game as we put into it.

As one would expect, the team also created new gameplay scenarios that weren’t possible while making the first game, and none that were more exciting than the massive freefall that opens the game. Again, when making a sequel, you want to infuse it with bigger and better things, and the freefall was one of the first new innovations we explored when making Star Wars: The Force Unleashed II. Initially we planned on using this much later in the game, but when you’re trying to make an instant impression, why save the goodness for later? Oh, and we can’t overlook the new Challenge Mode feature that is new to the Star Wars: The Force Unleashed franchise. Here, you can jump in and play fun mini-games that will help improve your overall Jedi prowess, while unlocking cool extras like lightsaber crystals, costumes, and cinematics.

Star Wars: The Force Unleashed II PS3

Gameplay enhancements aside, I would say the biggest strides we made while making Star Wars: The Force Unleashed 2 were to our graphics and rendering engine. As you can tell from gameplay footage, this game is simply gorgeous-looking! Having built the sequel with most of the people that helped create the original Star Wars: The Force Unleashed was a huge deal. What that meant when it came to making Star Wars: The Force Unleashed II was that our content creators were able to request refinements to the tools that would ultimately help them create a much more polished-looking and better playing game than the first.

Star Wars: The Force Unleashed II PS3 Collector's Edition

Whew! That’s a lot to absorb in one sitting! Now all that’s left is to get out there, grab a copy of Star Wars: The Force Unleashed II, and experience the adrenaline rush for yourself!

//Add Your Own

71 Comments   3 Replies

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51

+ Excalibur0123 on October 26th, 2010 at 7:03 am said:

Ok if/when I have the money I plan to buy this some way if I didn’t have LBP2 CE and Epic Mickey CE preordered i’m sure as hell I would go out and buy this you guys did great with the first one and I hope the story of the second one is good that aside if you asked me to do a two word review of this game it would be “BAD ASS” congrats to Lucasarts for creating another Greatest Hits Title.


52

+ dragonmagician on October 26th, 2010 at 7:18 am said:

There better be a lightsaber game in the works for Move, where the colour on the Move can match the colour of the lightsaber in game, and you can actually walk around with a nav controller, instead of being an on rail game.


53

+ Frejim on October 26th, 2010 at 7:44 am said:

I cant wait to play this game. But if there is going to be a sith/jedi edition, I will wait!


54

+ TJ-Max on October 26th, 2010 at 8:06 am said:

But what about the bugs and glitches?
The first Force Unsealed was packed with a number of severe glitches that often would freeze up my PS3 or force me to restart and entire level. Lucas Arts never bothered to address any of the glitches before making a new game. Why should I be so confident in spending $60 on the sequel, just because you show me some nice pictures??


55

+ k1ngsnak3 on October 26th, 2010 at 9:38 am said:

The demo prompted me to run out and buy the first version and I’m heading out today to get the latest game! Killer stuff – the enhancements are evident. I had played a bit of the first one at a friend’s house a while ago when the game came out. At the time I thought that it was slick, had a few issues with controls but fun none the less. If the new game is anything like the demo…hoo boy, it’s going to be a wild, beautiful ride!


56

+ SpyDudeFX on October 26th, 2010 at 9:50 am said:

Preorder and the Collector’s Edition content codes do not work. I guess by later tonight when the store updates?


57

+ RapidfireRay on October 26th, 2010 at 11:08 am said:

Just about to open it up.


58

+ Enigma777 on October 26th, 2010 at 2:12 pm said:

I didn’t like the demo. The combat still felt way too lose for my tastes.


59

+ Scl24la on October 26th, 2010 at 2:53 pm said:

still the codes aren’t working with the CE and the HTML seems to be corrupted on the flash drive, do like the starkiller look of it and how it is not available at mimoco.com


60

+ mkis0077 on October 26th, 2010 at 3:10 pm said:

please take a look at the pc version it is buggy…


61

+ Uraizen on October 26th, 2010 at 3:31 pm said:

The demos was great and kudos to your developers for being able to code so well for the PS3.


62

+ WSJ3 on October 26th, 2010 at 3:49 pm said:

I love this game better than the 1st one.

Great job Lucas Arts


63

+ EdgarFriendly on October 26th, 2010 at 5:09 pm said:

No PSP version? I liked Force Unleashed for the PSP better than the PS3 version.


64

+ webslice on October 26th, 2010 at 5:24 pm said:

can’t wait to get the game


65

+ Souledge94 on October 26th, 2010 at 5:30 pm said:

Dam gamestop didint have my copy so I gatta wait. I cant wait to play. Even though some reviews seem to dislike it its just thier opinion on the game. I gatta play to give my own.


66

+ CRUZER_79 on October 26th, 2010 at 6:10 pm said:

Pretty good game nice graphics seems like ill beat this pretty fast just like vanquish, so good so far..


67

+ Travoliolio on October 26th, 2010 at 10:22 pm said:

audio cut out right before the big machine battle, anyone else have this problem?

secondly my voucher isn’t working as of yet..any reason why?
*I bought the special edition*


68

+ SurfnSun on October 30th, 2010 at 8:55 am said:

I feel completely ripped off for having bought this game. Beat it in less than 4 hours. Replay value isn’t there like the first Force Unleashed. Graphics are great, player control/moves not at good as the first, story is weak(b/c there isn’t enough game to build a story), but Im sure Lucas Arts will be happy to supply us extra levels at $10/each. So much potential, so much fail.

I just pre-ordered my last Lucas Arts game. Only get to scam me once.


69

+ OCDog45 on November 2nd, 2010 at 7:12 pm said:

playing this right now. I saw an immediate difference from the first one. this game is so much better. lets see where it goes.


70

+ lorddarkness341 on November 14th, 2010 at 2:28 pm said:

wasn’t fully impressed with force unleashed 2.I’m sure you all have heard this a million times but the game was too bloody short!graphics were good as usual but story sucked and where’s the online features?battles were good especially with the gorog but there wasn’t enough those sort of levels. Please lucasarts, get us online for this game!


71

+ crazysuperman on November 14th, 2010 at 10:00 pm said:

the force unleashed 2 freezing up as well i am so over this Lucas arts needs to fix this bug!


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