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	<title>Comments on: Fight Night Champion: Full Spectrum Punch Control Saves Your Thumbs, Controllers</title>
	<atom:link href="http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: shogunreaper</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-510655</link>
		<dc:creator>shogunreaper</dc:creator>
		<pubDate>Tue, 25 Jan 2011 15:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-510655</guid>
		<description><![CDATA[The reason they didn&#039;t add move support is because they think all gamers are fat and don&#039;t have the ability to stand for 3 minutes without dying of exhaustion

This is a quote from another website by Brian Hayes, not my personal opinion.

&quot;It&#039;s a little bit too twitch-based, not to mention the fact that standing on your feet for three minutes and throwing punches is something that, believe it or not, might be beyond the fitness level of most gamers!&quot;

So yeah, we get to see the same old &quot;we improved gameplay and controls&quot; again this year, at least with move it would have been fun to play, might as well go play FNR4.]]></description>
		<content:encoded><![CDATA[<p>The reason they didn&#8217;t add move support is because they think all gamers are fat and don&#8217;t have the ability to stand for 3 minutes without dying of exhaustion</p>
<p>This is a quote from another website by Brian Hayes, not my personal opinion.</p>
<p>&#8220;It&#8217;s a little bit too twitch-based, not to mention the fact that standing on your feet for three minutes and throwing punches is something that, believe it or not, might be beyond the fitness level of most gamers!&#8221;</p>
<p>So yeah, we get to see the same old &#8220;we improved gameplay and controls&#8221; again this year, at least with move it would have been fun to play, might as well go play FNR4.</p>
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		<title>By: Alain Quinto</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-505179</link>
		<dc:creator>Alain Quinto</dc:creator>
		<pubDate>Mon, 10 Jan 2011 19:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-505179</guid>
		<description><![CDATA[Yes, you will be able to upload music for your own intro.]]></description>
		<content:encoded><![CDATA[<p>Yes, you will be able to upload music for your own intro.</p>
]]></content:encoded>
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	<item>
		<title>By: Dragontale_</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-504836</link>
		<dc:creator>Dragontale_</dc:creator>
		<pubDate>Sat, 08 Jan 2011 21:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-504836</guid>
		<description><![CDATA[hope theres some fight fixin goin on -like enhance yr fighter wi illegal substances (steroids) to get an unfair advantage or some liquid substance to rub on the gloves in between rnds (clay/liston) to blind yr opponent, why dont they throw in some plaster of paris when in the changing rooms (margarito/cotto), instead of fixin bones - break some, make a nasty mess of yr opponent vice/versa even be able to thumb in the eye to momentarely blind yr fellow foe but be prepared to get DQ , if yr allowed to headbutt &amp; low blows in the game add a bit more variety for the cheater or the not so good player, or better still jus throw a horse shoe in yr fighters glove jus like in the black n white days.  (all of the above has actually happened in real life so why not in the nxt fight night fistycuffs series).   r &amp; why not get the mafia involved wi fixin &amp; throwing fights for $$$$,s or get shallow graved if you dont accept the deal, it can be a naughty old game can boxing.    all in the name of fun  
. . .SCUFFLING NOBLE. . .&quot;
the heliumweight champion of south shields]]></description>
		<content:encoded><![CDATA[<p>hope theres some fight fixin goin on -like enhance yr fighter wi illegal substances (steroids) to get an unfair advantage or some liquid substance to rub on the gloves in between rnds (clay/liston) to blind yr opponent, why dont they throw in some plaster of paris when in the changing rooms (margarito/cotto), instead of fixin bones &#8211; break some, make a nasty mess of yr opponent vice/versa even be able to thumb in the eye to momentarely blind yr fellow foe but be prepared to get DQ , if yr allowed to headbutt &amp; low blows in the game add a bit more variety for the cheater or the not so good player, or better still jus throw a horse shoe in yr fighters glove jus like in the black n white days.  (all of the above has actually happened in real life so why not in the nxt fight night fistycuffs series).   r &amp; why not get the mafia involved wi fixin &amp; throwing fights for $$$$,s or get shallow graved if you dont accept the deal, it can be a naughty old game can boxing.    all in the name of fun<br />
. . .SCUFFLING NOBLE. . .&#8221;<br />
the heliumweight champion of south shields</p>
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		<title>By: solidusfox7</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-504557</link>
		<dc:creator>solidusfox7</dc:creator>
		<pubDate>Fri, 07 Jan 2011 00:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-504557</guid>
		<description><![CDATA[I was wondering if the fight night will allow u to play you own music for entering the ring.Its something small but it would make it feel just a tad bit more authentic. All the little things make a game feel great. I like the new training and promotion they got going. I just hope it plays a bit faster than round 4 but it looks like this must be the best installment yet. A game im looking forward too. Thanks for review.]]></description>
		<content:encoded><![CDATA[<p>I was wondering if the fight night will allow u to play you own music for entering the ring.Its something small but it would make it feel just a tad bit more authentic. All the little things make a game feel great. I like the new training and promotion they got going. I just hope it plays a bit faster than round 4 but it looks like this must be the best installment yet. A game im looking forward too. Thanks for review.</p>
]]></content:encoded>
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		<title>By: Locster60</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503779</link>
		<dc:creator>Locster60</dc:creator>
		<pubDate>Wed, 05 Jan 2011 18:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503779</guid>
		<description><![CDATA[I get you the overcome part is what I like, but thats cool I can live with 2 weight classes lol

Just like to see how far I can push my FN skills :)

Thanks for the responses!]]></description>
		<content:encoded><![CDATA[<p>I get you the overcome part is what I like, but thats cool I can live with 2 weight classes lol</p>
<p>Just like to see how far I can push my FN skills :)</p>
<p>Thanks for the responses!</p>
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		<title>By: Alain Quinto</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503765</link>
		<dc:creator>Alain Quinto</dc:creator>
		<pubDate>Wed, 05 Jan 2011 18:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503765</guid>
		<description><![CDATA[If fighters are more than two weight-classes apart then the game does not allow for them to go against each other.  It doesn&#039;t happen (if only rarely) in real fights and the mis-match would be very difficult to overcome.]]></description>
		<content:encoded><![CDATA[<p>If fighters are more than two weight-classes apart then the game does not allow for them to go against each other.  It doesn&#8217;t happen (if only rarely) in real fights and the mis-match would be very difficult to overcome.</p>
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		<title>By: Locster60</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503756</link>
		<dc:creator>Locster60</dc:creator>
		<pubDate>Wed, 05 Jan 2011 18:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503756</guid>
		<description><![CDATA[WOW (again)! You responded to me right away, I love it when developers respect the gamers, you gonna make me go pre order just cause you got great customer service LOL

I hope so too with the controllers.

I read through your posts and saw that someone wanted to pin Pac against Ali, you responded by saying you cant pin different classes against each other? Why not? I like doing that just for the simple fact of seeing how good a boxer you are to move and block if you are using a featherweight against a heavy weight, in previous games i would try the imposable and survive to a decision :) I think it gives the game more depth. I can understand not having that online but in single player I think it should be allowed.]]></description>
		<content:encoded><![CDATA[<p>WOW (again)! You responded to me right away, I love it when developers respect the gamers, you gonna make me go pre order just cause you got great customer service LOL</p>
<p>I hope so too with the controllers.</p>
<p>I read through your posts and saw that someone wanted to pin Pac against Ali, you responded by saying you cant pin different classes against each other? Why not? I like doing that just for the simple fact of seeing how good a boxer you are to move and block if you are using a featherweight against a heavy weight, in previous games i would try the imposable and survive to a decision :) I think it gives the game more depth. I can understand not having that online but in single player I think it should be allowed.</p>
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		<title>By: Alain Quinto</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503751</link>
		<dc:creator>Alain Quinto</dc:creator>
		<pubDate>Wed, 05 Jan 2011 18:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503751</guid>
		<description><![CDATA[David Haye is not only in the game, he&#039;s our UK cover athlete!  Check this out:  http://bit.ly/fUsnbv]]></description>
		<content:encoded><![CDATA[<p>David Haye is not only in the game, he&#8217;s our UK cover athlete!  Check this out:  <a href="http://bit.ly/fUsnbv" rel="nofollow">http://bit.ly/fUsnbv</a></p>
]]></content:encoded>
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		<title>By: Alain Quinto</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503749</link>
		<dc:creator>Alain Quinto</dc:creator>
		<pubDate>Wed, 05 Jan 2011 17:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503749</guid>
		<description><![CDATA[As an ex-boxer I&#039;m sure you can appreciate the quickness of being able to pull off a punch and so do our devs.  Removing the &#039;wind-up&#039; allows for the quickness of punches and I&#039;m sure you&#039;ll find that the change is for the better especially when pulling off combos and for countering as you pointed out.  I hope you find the analogs in FSPC as responsive as the buttons in the demo!]]></description>
		<content:encoded><![CDATA[<p>As an ex-boxer I&#8217;m sure you can appreciate the quickness of being able to pull off a punch and so do our devs.  Removing the &#8216;wind-up&#8217; allows for the quickness of punches and I&#8217;m sure you&#8217;ll find that the change is for the better especially when pulling off combos and for countering as you pointed out.  I hope you find the analogs in FSPC as responsive as the buttons in the demo!</p>
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		<title>By: Locster60</title>
		<link>http://blog.us.playstation.com/2011/01/04/fight-night-champion-full-spectrum-punch-control-saves-your-thumbs-controllers/comment-page-2/#comment-503747</link>
		<dc:creator>Locster60</dc:creator>
		<pubDate>Wed, 05 Jan 2011 17:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42715#comment-503747</guid>
		<description><![CDATA[WOW Alain you responded to allot, I give you props for that!
I wanted to mention I have played and still have all the fight nights, I am a boxing fan and boxed a little when I was younger.
I never like the punch control using the sticks, who in the real world moves a stick right then back then frontwards to throw a round house? As you have stated it should be quick and precise as in real life fight. I personally always used the buttons due to it being a quicker response for a counter punch and when you see an opening.]]></description>
		<content:encoded><![CDATA[<p>WOW Alain you responded to allot, I give you props for that!<br />
I wanted to mention I have played and still have all the fight nights, I am a boxing fan and boxed a little when I was younger.<br />
I never like the punch control using the sticks, who in the real world moves a stick right then back then frontwards to throw a round house? As you have stated it should be quick and precise as in real life fight. I personally always used the buttons due to it being a quicker response for a counter punch and when you see an opening.</p>
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