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	<title>Comments on: The Epic Story Behind Explodemon, Hitting PSN on February 8th</title>
	<atom:link href="http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Zero4life</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-514395</link>
		<dc:creator>Zero4life</dc:creator>
		<pubDate>Sun, 30 Jan 2011 16:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-514395</guid>
		<description><![CDATA[This game look freaking awesome and when I first hear and saw the trailer it look freaking amazing and this is 2d platformer game at it best. I knew I have to get it and it only cost 9.99 that not bad at all. Also hearing about Curve studios 5 years struggle trying to put Explodemon on the map. I glad they never gave up and I will be supporting and buy this game on day one. Freaking two more week to go and I be save the world with Explodemon. One thing to add to my comment I love your Explodemon avatar and look forward to more of the other avatars.]]></description>
		<content:encoded><![CDATA[<p>This game look freaking awesome and when I first hear and saw the trailer it look freaking amazing and this is 2d platformer game at it best. I knew I have to get it and it only cost 9.99 that not bad at all. Also hearing about Curve studios 5 years struggle trying to put Explodemon on the map. I glad they never gave up and I will be supporting and buy this game on day one. Freaking two more week to go and I be save the world with Explodemon. One thing to add to my comment I love your Explodemon avatar and look forward to more of the other avatars.</p>
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		<title>By: theultimatenub</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-514151</link>
		<dc:creator>theultimatenub</dc:creator>
		<pubDate>Sat, 29 Jan 2011 16:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-514151</guid>
		<description><![CDATA[looks fun]]></description>
		<content:encoded><![CDATA[<p>looks fun</p>
]]></content:encoded>
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		<title>By: Kamikaze_hfx</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-514147</link>
		<dc:creator>Kamikaze_hfx</dc:creator>
		<pubDate>Sat, 29 Jan 2011 15:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-514147</guid>
		<description><![CDATA[Gunstar Heroes was one of the first games I ever played. I didn&#039;t know anything when I was 5, but I knew I F&#039;ing loved playing this game. And now I know I was completely spoiled from day one. No other game has ever matched the experience. Contra, and Megaman, close. Astro boy...almost! 

- I want to select my stages.
- I want a generous yet varied selection of weapons.
- I want dozens of bosses, so many bosses.
- I want minions and things to be exploding all around me from my millions of shots. Shots so powerful, it&#039;s surprising your character can hold onto their gun.
- I want to jump-kick a turret (GUG-GUG-GUG-BOOOOOM!), Bodyslam an enemy ship (Gug-gug-gug-FOOM, *sails to ground on fire. Or throw a bomb back at a cluster of minions &quot;SCHIGHYAHHH&quot; -BOOOOOM!

I want to feel the power!!!! 

Conclusion:
Because you&#039;ve mentioned two amazing Treasure games, I seriously hope this game has a similar flavor, and will be holding possibly delusional expectations. : )]]></description>
		<content:encoded><![CDATA[<p>Gunstar Heroes was one of the first games I ever played. I didn&#8217;t know anything when I was 5, but I knew I F&#8217;ing loved playing this game. And now I know I was completely spoiled from day one. No other game has ever matched the experience. Contra, and Megaman, close. Astro boy&#8230;almost! </p>
<p>- I want to select my stages.<br />
- I want a generous yet varied selection of weapons.<br />
- I want dozens of bosses, so many bosses.<br />
- I want minions and things to be exploding all around me from my millions of shots. Shots so powerful, it&#8217;s surprising your character can hold onto their gun.<br />
- I want to jump-kick a turret (GUG-GUG-GUG-BOOOOOM!), Bodyslam an enemy ship (Gug-gug-gug-FOOM, *sails to ground on fire. Or throw a bomb back at a cluster of minions &#8220;SCHIGHYAHHH&#8221; -BOOOOOM!</p>
<p>I want to feel the power!!!! </p>
<p>Conclusion:<br />
Because you&#8217;ve mentioned two amazing Treasure games, I seriously hope this game has a similar flavor, and will be holding possibly delusional expectations. : )</p>
]]></content:encoded>
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		<title>By: Kamikaze_hfx</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-514146</link>
		<dc:creator>Kamikaze_hfx</dc:creator>
		<pubDate>Sat, 29 Jan 2011 15:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-514146</guid>
		<description><![CDATA[&quot;...Treasure’s Astro Boy and Gunstar Heroes. These kinds of games possess a certain quality to them; something about the pixel art, the depth of gameplay deriving from simple rules, ...the level designs, the perfect controls. I felt a burning desire to create my own game that explored these mechanics.&quot;

YES!!!
.......YES!!!]]></description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;Treasure’s Astro Boy and Gunstar Heroes. These kinds of games possess a certain quality to them; something about the pixel art, the depth of gameplay deriving from simple rules, &#8230;the level designs, the perfect controls. I felt a burning desire to create my own game that explored these mechanics.&#8221;</p>
<p>YES!!!<br />
&#8230;&#8230;.YES!!!</p>
]]></content:encoded>
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		<title>By: saveur</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-514094</link>
		<dc:creator>saveur</dc:creator>
		<pubDate>Sat, 29 Jan 2011 06:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-514094</guid>
		<description><![CDATA[Been following this game since the beginning, so excited you guys are finally getting it released.  Day one buy, no question about it, all the best to Curve in the future. Oh and Fluidity was fantastic btw!]]></description>
		<content:encoded><![CDATA[<p>Been following this game since the beginning, so excited you guys are finally getting it released.  Day one buy, no question about it, all the best to Curve in the future. Oh and Fluidity was fantastic btw!</p>
]]></content:encoded>
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		<title>By: NESGamepro</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-513973</link>
		<dc:creator>NESGamepro</dc:creator>
		<pubDate>Sat, 29 Jan 2011 00:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-513973</guid>
		<description><![CDATA[Looks like fun, a fast action platformer. I will pick this up for sure. I&#039;m ashamed to say I played the Fluidity demo, loved it, but haven&#039;t bought it yet, I&#039;d prefer it on PSN, but I&#039;ll get it eventually no matter what, promise.]]></description>
		<content:encoded><![CDATA[<p>Looks like fun, a fast action platformer. I will pick this up for sure. I&#8217;m ashamed to say I played the Fluidity demo, loved it, but haven&#8217;t bought it yet, I&#8217;d prefer it on PSN, but I&#8217;ll get it eventually no matter what, promise.</p>
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		<title>By: WellSeeYouLater</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-513851</link>
		<dc:creator>WellSeeYouLater</dc:creator>
		<pubDate>Fri, 28 Jan 2011 22:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-513851</guid>
		<description><![CDATA[I really love reading blog posts like this on the Playstation blog because they show what goes on behind the scenes. I know a lot of people just look at something like say, a triple-A game and they just see the game, and don&#039;t know the work, or passion that goes into making games.

I really feel like the people who&#039;re a lot more into indie games have a deeper connection with the game and an interest in the creative process that goes with it.]]></description>
		<content:encoded><![CDATA[<p>I really love reading blog posts like this on the Playstation blog because they show what goes on behind the scenes. I know a lot of people just look at something like say, a triple-A game and they just see the game, and don&#8217;t know the work, or passion that goes into making games.</p>
<p>I really feel like the people who&#8217;re a lot more into indie games have a deeper connection with the game and an interest in the creative process that goes with it.</p>
]]></content:encoded>
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		<title>By: phylum_sinter</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-513817</link>
		<dc:creator>phylum_sinter</dc:creator>
		<pubDate>Fri, 28 Jan 2011 21:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-513817</guid>
		<description><![CDATA[Looks nice! 

Will there be a demo?]]></description>
		<content:encoded><![CDATA[<p>Looks nice! </p>
<p>Will there be a demo?</p>
]]></content:encoded>
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		<title>By: Zeer0id</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-513772</link>
		<dc:creator>Zeer0id</dc:creator>
		<pubDate>Fri, 28 Jan 2011 20:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-513772</guid>
		<description><![CDATA[The elephant in the room, I suppose, is the price. Do we have any news on it yet? $9.99 would definitely be the sweet spot for me; I&#039;m very much a hard sell on $14.99 PSN games, and if that were to be the case, I might have to wait for a sale. Of course if the game is lengthy enough, even $14.99 might be worth it.]]></description>
		<content:encoded><![CDATA[<p>The elephant in the room, I suppose, is the price. Do we have any news on it yet? $9.99 would definitely be the sweet spot for me; I&#8217;m very much a hard sell on $14.99 PSN games, and if that were to be the case, I might have to wait for a sale. Of course if the game is lengthy enough, even $14.99 might be worth it.</p>
]]></content:encoded>
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		<title>By: plaztiksyke</title>
		<link>http://blog.us.playstation.com/2011/01/28/explodemon-hits-psn-on-february-8th-read-the-story-behind-the-game/comment-page-1/#comment-513741</link>
		<dc:creator>plaztiksyke</dc:creator>
		<pubDate>Fri, 28 Jan 2011 19:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44233#comment-513741</guid>
		<description><![CDATA[it&#039;s great to see more indie titles coming to PSN after a lot of harping on about their AAA titles. frankly, I didn&#039;t buy a PS3 for the AAA titles.

As an entrepreneur who has done self-funded startups in the past, I commend you for sticking to your guns. It can be really tough, and quite crushing at times, but it&#039;s usually worth it once you release to happy customers :)

Couple of questions:
-who is doing the music?

-will the game render in 1080p natively? 720p with AA?

-are the audio assets in HD (24-bit and losslessly compressed)?

-any plans for level editors?

-any plans for Fluidity to come to PSN?

thanks, keep up the good work!]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s great to see more indie titles coming to PSN after a lot of harping on about their AAA titles. frankly, I didn&#8217;t buy a PS3 for the AAA titles.</p>
<p>As an entrepreneur who has done self-funded startups in the past, I commend you for sticking to your guns. It can be really tough, and quite crushing at times, but it&#8217;s usually worth it once you release to happy customers :)</p>
<p>Couple of questions:<br />
-who is doing the music?</p>
<p>-will the game render in 1080p natively? 720p with AA?</p>
<p>-are the audio assets in HD (24-bit and losslessly compressed)?</p>
<p>-any plans for level editors?</p>
<p>-any plans for Fluidity to come to PSN?</p>
<p>thanks, keep up the good work!</p>
]]></content:encoded>
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