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	<title>Comments on: ModNation Monday: In The Zone. The KILLZONE!</title>
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	<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: KenobiEagle</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-517206</link>
		<dc:creator>KenobiEagle</dc:creator>
		<pubDate>Mon, 07 Feb 2011 12:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-517206</guid>
		<description><![CDATA[I&#039;ve got a question about the Career Unlock key...
Since it unlocks all the parts and characters from the Career, does it also happen to check off in-game that you&#039;ve &quot;completed&quot; all the challenges? I&#039;m hoping it just pre-unlocks the content so that I&#039;ll already have it should I ever achieve success with any more challenges.

Get what I&#039;m saying? Thanks in advance for your response.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a question about the Career Unlock key&#8230;<br />
Since it unlocks all the parts and characters from the Career, does it also happen to check off in-game that you&#8217;ve &#8220;completed&#8221; all the challenges? I&#8217;m hoping it just pre-unlocks the content so that I&#8217;ll already have it should I ever achieve success with any more challenges.</p>
<p>Get what I&#8217;m saying? Thanks in advance for your response.</p>
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		<title>By: shredder110</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-517154</link>
		<dc:creator>shredder110</dc:creator>
		<pubDate>Mon, 07 Feb 2011 02:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-517154</guid>
		<description><![CDATA[MNR is an amazing game.  I can&#039;t wait for another career extension.  Keep making more mod/kart dlc &amp; themes.  I wanna keep getting more n more.  How about a night time theme?]]></description>
		<content:encoded><![CDATA[<p>MNR is an amazing game.  I can&#8217;t wait for another career extension.  Keep making more mod/kart dlc &amp; themes.  I wanna keep getting more n more.  How about a night time theme?</p>
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		<title>By: HMS_Victor</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-516966</link>
		<dc:creator>HMS_Victor</dc:creator>
		<pubDate>Sun, 06 Feb 2011 00:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-516966</guid>
		<description><![CDATA[I remember seeing some pretty awesome Helghast mods in the beta. As #37 says, these make them obsolete.

I really wanted to like MNR. Maybe more than I like LBP but I just couldn&#039;t get into it the same way as I could with LBP]]></description>
		<content:encoded><![CDATA[<p>I remember seeing some pretty awesome Helghast mods in the beta. As #37 says, these make them obsolete.</p>
<p>I really wanted to like MNR. Maybe more than I like LBP but I just couldn&#8217;t get into it the same way as I could with LBP</p>
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		<title>By: D_Zcorpion</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515915</link>
		<dc:creator>D_Zcorpion</dc:creator>
		<pubDate>Thu, 03 Feb 2011 15:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515915</guid>
		<description><![CDATA[Those Mod &amp; Kart are absolutely gorgeous!

Too bad they make my Helghast creations obsolete (made way back near the launch of the game) &gt;_&lt;]]></description>
		<content:encoded><![CDATA[<p>Those Mod &amp; Kart are absolutely gorgeous!</p>
<p>Too bad they make my Helghast creations obsolete (made way back near the launch of the game) &gt;_&lt;</p>
]]></content:encoded>
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		<title>By: LJ94</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515835</link>
		<dc:creator>LJ94</dc:creator>
		<pubDate>Thu, 03 Feb 2011 03:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515835</guid>
		<description><![CDATA[I can&#039;t wait to find out!!!!]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait to find out!!!!</p>
]]></content:encoded>
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		<title>By: maverick--07--</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515785</link>
		<dc:creator>maverick--07--</dc:creator>
		<pubDate>Thu, 03 Feb 2011 02:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515785</guid>
		<description><![CDATA[Just wanted to say that you guys have done an awesome job since taking over the blog, keep up the good work :)]]></description>
		<content:encoded><![CDATA[<p>Just wanted to say that you guys have done an awesome job since taking over the blog, keep up the good work :)</p>
]]></content:encoded>
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		<title>By: shredder110</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515752</link>
		<dc:creator>shredder110</dc:creator>
		<pubDate>Thu, 03 Feb 2011 01:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515752</guid>
		<description><![CDATA[OMG OMG I sense a hit there ^^^^ perhaps a props pack?  that&#039;s my guess...hmmm a valentine&#039;s theme?  Snow theme?  hmmmm still guess on props pack (valentines day related)]]></description>
		<content:encoded><![CDATA[<p>OMG OMG I sense a hit there ^^^^ perhaps a props pack?  that&#8217;s my guess&#8230;hmmm a valentine&#8217;s theme?  Snow theme?  hmmmm still guess on props pack (valentines day related)</p>
]]></content:encoded>
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		<title>By: Jason Coker</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515701</link>
		<dc:creator>Jason Coker</dc:creator>
		<pubDate>Wed, 02 Feb 2011 23:14:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515701</guid>
		<description><![CDATA[LJ94, we&#039;ll definitely be having more Double XP weeks coming up, but we have something else in mind for the week of Valentine&#039;s Day.....]]></description>
		<content:encoded><![CDATA[<p>LJ94, we&#8217;ll definitely be having more Double XP weeks coming up, but we have something else in mind for the week of Valentine&#8217;s Day&#8230;..</p>
]]></content:encoded>
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		<title>By: LJ94</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515563</link>
		<dc:creator>LJ94</dc:creator>
		<pubDate>Wed, 02 Feb 2011 20:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515563</guid>
		<description><![CDATA[Great update. I enjoy the mod of the week.

Are you guys planning to have a double XP week again soon. Maybe on for valentines day week?]]></description>
		<content:encoded><![CDATA[<p>Great update. I enjoy the mod of the week.</p>
<p>Are you guys planning to have a double XP week again soon. Maybe on for valentines day week?</p>
]]></content:encoded>
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		<title>By: Jason Coker</title>
		<link>http://blog.us.playstation.com/2011/01/31/modnation-monday-in-the-zone-the-killzone/comment-page-1/#comment-515521</link>
		<dc:creator>Jason Coker</dc:creator>
		<pubDate>Wed, 02 Feb 2011 19:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44315#comment-515521</guid>
		<description><![CDATA[Lloyd2k4, that can be done.  We&#039;re actually planning to do an XP Series update in the coming weeks, and we&#039;ll get cracking on getting those tracks added back into the rotation.]]></description>
		<content:encoded><![CDATA[<p>Lloyd2k4, that can be done.  We&#8217;re actually planning to do an XP Series update in the coming weeks, and we&#8217;ll get cracking on getting those tracks added back into the rotation.</p>
]]></content:encoded>
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