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Ratchet & Clank: All 4 One Q&A — Co-Op Chaos

Sid Shuman's Avatar + Posted by Sid Shuman on May 19, 2011 // Senior Manager, Social Media

For Gameplay Programmer Mike McManus, the secret to co-op success is CAKE. “It took a long, painful prototyping process to find things that worked, so we came up with a catchy acronym: CAKE.”

Co-op
Active for all players
Kinetic
Easy to understand

“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told us in a recent demonstration of Ratchet & Clank: All 4 One. “CAKE is key.” All 4 One sees the titular pair and fan-favorite nincompoop Captain Qwark teaming with series baddy Dr. Nefarious in a quest to escape the Creature Collector — an interstellar zoo packed with the galaxy’s most dangerous beasts.

Ratchet & Clank: All 4 One: Thundersmack

Bros Before Foes

Story-driven four-player co-op campaigns have a decidedly mixed track record. But armed with philosophies such as CAKE and cooperative-friendly weapons, Insomniac Games is taking great pains to ensure that All 4 One is much more than a single-player game with extra players haphazardly tossed into the mix. For starters, All 4 One supports every possible combination of offline and online players. “If you want to play with two people on the couch in Los Angeles, one person in London, and one person in Tokyo, you can,” McManus elaborated. “If you want to play by yourself, we’ll have A.I. characters to play with you.”

What’s more, All 4 One’s arsenal encourages all four players to coordinate their firepower to produce ever-more spectacular effects. Take the Darkstar Fission Rifle, which emits an energy beam that attaches to other Darkstar-wielding players. If all four players use the Darkstar, you’ll carve through enemy legions like a neon shuriken just by moving. “They’re almost like electrical clotheslines,” McManus said with no small amount of satisfaction. The Thundersmack, meanwhile, summons a lightning-spewing storm cloud that grows in power as your teammates contribute with more Thundersmacks. Power it up enough and the storm cloud will vomit tornadoes and torrents of lightning.

Ratchet & Clank: All 4 One - Terawatt decoyRatchet & Clank: All 4 One - Terawatt

Four’s Company

That’s not to say that All 4 One will stifle players who’d rather stick to their favorite weapon: The Arc Lasher is one example, as it stuns its victim and multiplies the damage of your teammates’ attacks. “It’s all about figuring out the best weapon to use,” McManus stressed. “You’ll need to approach every battle in a unique way.” McManus is excited to see how players react to the game’s epic action set pieces, such as a series of battles set atop a monstrous mechanized Guardian. “In almost every level we have really big, cinematic co-op experiences…it’s about sitting on the couch or playing online with your friends and experiencing these humongous battles together.“

All 4 One encourages players to work together with an array of co-op-friendly gadgets. The Vac-U tool can suck in a teammate and propel him over a chasm or behind enemy lines; The tether enables the team to link up in a daisy-chain to swing over perilous jumps. Though you’ll need to stick together to succeed, players will compete for kills in order to score more Bolts — the lifeblood of weapon upgrades.

Ratchet and Clank: All 4 One [Gamescon 2010]

Read on for more highlights of our chat with McManus, and watch the video above to see Ratchet & Clank: All 4 One in action. Leave your questions in the comments!

On character-specific special abilities
“Each character has a distinctive skill that helps out the whole team, and it gets more useful as you level it up. Ratchet’s Doppelbanger creates a lookalike that distracts nearby enemies and frees you up to revive a team mate; when you level it up it also fires at enemies. Clank has a bomb that slows down enemies, and Qwark has a reflective shield that protects the team from projectiles.”

On catching up to Pixar’s visuals
“We’re getting close, but I don’t think we’re quite there. It would presume that the CG in the Pixar films stops getting better. And if you’ve seen their recent movies, they’re looking better than ever. We’re closing the gap a little bit. We’re so happy with how All 4 One looks — it looks even better in 3D.”

On failed co-op experiments
“We had gameplay mechanics where one player would do something and the other three were waiting for them to do it. It was just intensely boring. Waiting around is not a lot of fun.”

On Dr. Nefarious joining the forces of good
“Dr. Nefarious is deliciously evil in this game, he’s as selfish as ever. But he realizes that the only way for him to get out of this situation is to help out Ratchet, Clank and Qwark — as much as he can’t stand them.”

//Add Your Own

69 Comments   9 Replies

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51

+ WU-Tang4Ever on May 19th, 2011 at 7:29 pm said:

4 player same room co-op for the win! Is there going to be any other modes besides the story mode? thanks!


52

+ perrandy on May 19th, 2011 at 7:42 pm said:

happy to hear that the store is gonna open this next tuesday.i hope that you guys include a couple of rpgs during the store updates ;)


53

+ DC-monster- on May 19th, 2011 at 8:35 pm said:

Looking forward to playing this with my three other roommates! Or three friends I don’t live with. Which ever comes first I suppose.


54

+ Spacerac on May 19th, 2011 at 8:58 pm said:

Can’t wait. I own every single RC game except for Secret Agent Clank and the Going Mobile game.


55

+ yazter on May 20th, 2011 at 12:23 am said:

Is it an absolute must that we play in coop, or can I play “Solo” with the team controlled by AI?


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    + Cristian Cardona on May 20th, 2011 at 10:01 am said:

    It’s not an absolute must (but it’s REALLY fun). You can play the game solo.


56

+ igorrocks2 on May 20th, 2011 at 3:25 am said:

I have question may NA and rest of the world have Prototype game to Download something Like “SONY saves the world from Rapture Day – get in and Play!”


57

+ Genomicinsight on May 20th, 2011 at 5:45 am said:

Looks nice , it depends on what games I try to complete more next summer as to whether I’ll get this or not.


58

+ Smooth423 on May 20th, 2011 at 7:32 am said:

This looks like it could be the best yet. It is about time developers see we want co-op game-play. I will get this game just because of that aspect. People play games with each other and I thank you for listening.

“Story mode is not a story unless you have someone to share it with” by Smooth423.


59

+ WeatherMan on May 20th, 2011 at 9:11 am said:

I think I would need to play a demo of this game first before I buy this game. I like the fact that the game is co-op but I have seen this done before and the number one problem is that what if you cant get four people to play. Will the AI if any will be able do well enough to complete the puzzles without another human player controlling them. If not I can see this game getting frustrating really fast.


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    + Cristian Cardona on May 20th, 2011 at 10:53 am said:

    There’ll be opportunities to sample and I think you’ll be convinced =)


60

+ Ratchet_R7 on May 20th, 2011 at 2:27 pm said:

This really would cut the cake if CAKE is indeed used as principle for the creation of this game


61

+ RocKeRGRL1212 on May 21st, 2011 at 12:16 am said:

Why do Ratchet and Clank look so much different than the previous games is this not part of the main background storyline or did Imsomniac games sell the rights to another artist company?


62

+ Binary_Blues on May 21st, 2011 at 7:05 am said:

No convincing needed here, Cristian. The series speaks for itself and everyone wants it. With co-op mechanics as delicious icing on the cake, this is DEFINATELY a pre-order.


63

+ depinto1 on May 22nd, 2011 at 12:57 am said:

is the game with one player or do you play online with other people


64

+ Hyret on May 22nd, 2011 at 10:26 am said:

I’m so getting this th day it comes out.I’m a big R&C fan even though i have 2 games only. Out of the 2 I own, I think Crack in time is the best so far.I have played the beginning of Deadlocked at my friend house and i agree its not that good. I hope that in the game everybody could sign in with their own PSN account and each account earns the same trophies in CO-OP. as # 38 said it would be great to have a DualShock3 bundle because i have only one Dualshock3 and 3 players.And one last question,will it work with Move.It could use the navigation controller to navigate and Move swings ratchets wrench and you could use T button to shoot.Just an idea.


65

+ Hyret on May 22nd, 2011 at 10:28 am said:

@ 31 this game is based on the comics.


66

+ Hyret on May 22nd, 2011 at 10:32 am said:

I still like the art for other R&C games…this looks to cartoonish


67

+ Lord_Ka1n on May 22nd, 2011 at 2:08 pm said:

storeplz


68

+ Zeer0id on May 23rd, 2011 at 6:22 am said:

It would be really cool if there were some internal strife within the group at points throughout the game, which would really take advantage of the characters’ antagonism towards each other.


69

+ legendary_mantis on May 23rd, 2011 at 12:28 pm said:

@65 …Have you even READ the comics? The comics loosely resemble the first game. A crazy alien is elected as head of galaxy government (or something like that) and is destroying planets. Just to put it in a simple form. And unless theres other comics I missed…Ignore this. Plus, from what I’ve read, this game is a sequel to aCiT and is a whole new story away from the comics.


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