+ Posted by Sid Shuman
With online multiplayer back in full swing, legions of MotorStorm Apocalypse owners are already enjoying this chaotic racer’s enhanced 16-player races. But not so long ago, we solicited your MotorStorm Apocalypse questions via Twitter and posed them to Evolution Studios Art Director Simon O’Brien to get the full story.
Jeff learned more about the artificial intelligence improvements, why a certain degree of “rubber-banding” is necessary for competitive races, how epic events mid-race can upset your carefully laid plans, and how MotorStorm Apocalypse takes its multiplayer cues from online shooters in the form of deeply customizable vehicles and races. O’Brien also details how players earn XP in the form of “Chips” that unlock new emblems, vehicle parts, and other customization options that affect your racing style — whether it’s sneaky and strategic or fiercely aggressive.
The blockbuster success of James Cameron’s Avatar proved what many gamers and game developers already knew: Motion capture is the future of performance. The film’s groundbreaking use of mocap technology caught the attention of Hollywood and the game industry, raising interest in perfecting the nascent craft with a combination of new technology, refined processes, and good old-fashioned acting chops.
”We’ve developed a unique process for motion capture and performance capture for games,” UNCHARTED 3 Creative Director Amy Hennig explained during a recent tour of Naughty Dog’s cutting-edge new mocap studio in Culver City, California. “We’re kind of ahead of the pack.” Hennig described the evolution of the UNCHARTED series’ motion capture technology, beginning with the humble stage used to record UNCHARTED: Drake’s Fortune.
To celebrate the return of the PlayStation Network and welcome you back to Killzone 3’s online battlefield, we’ve got a Double XP Weekend lined up! Starting this Friday, May 20 at 17:00 PM UK time, and lasting until Monday, May 23 at 10:00 AM UK time, all XP you earn in Killzone 3’s multiplayer matches will be doubled.
The upcoming Double XP Weekend isn’t the only Killzone-related goodie in the pipeline. As you may know, Sony has revealed that Killzone: Liberation is part of its Welcome Back Program for PSN members, meaning you’ll be able to download the critically acclaimed PlayStation Portable shooter absolutely free of charge. And there’s even more… But we’ll announce that at a later date.
We’re less than two weeks away from E3 2011 and the Ratchet & Clank team is hard at work prepping for what will no doubt be an awesome event full of surprises, game updates and the inevitable “Who Won?” arguments. But who said you had to wait until E3 to get it started? We’ll go ahead and kick it off today.
SCEA and Insomniac Games are happy to share the official box art for Ratchet & Clank: All 4 One and the Official North American Street Date (note the capital letters for each word – that means it’s important): October 18th, 2011!
We’ve also partnered with several retailers to offer up some pretty sweet preorder items including several fan favorites!
Leo Tolstoy once said, “The two most powerful warriors are patience and time.” Ask any PlayStation gamer who missed out on the Call of Duty: Black Ops double XP weekend a few weeks ago, and they’ll tell you: Leo knew what he was talking about. While other platforms soaked up the extra experience points, PS3 gamers had to hang in there while PlayStation put everything in order behind the scenes. In cases like that, patience isn’t a virtue — patience is a pain in the butt.
As the double-XP date loomed nearer, more and more PlayStation gamers wondered if they’d be able to take part in the festivities, and Treyarch – developer of Black Ops – swore to fans that they would not be forgotten.
We have received a very small number of customer support questions about PS3s overheating or shutting down while playing L.A. Noire. At this time, Rockstar Games and Sony can confirm that neither L.A. Noire or firmware update 3.61 are causing the PS3 hardware to overheat. We are both committed to working hard to find solutions to this and any issues that may arise. If you are experiencing any issues with L.A. Noire or your PS3 hardware, please contact technical support using any of the means provided below:
Rockstar Support: www.rockstargames.com/support
Rockstar Support on Twitter: twitter.com/RockstarSupport
PlayStation 3 Support: http://us.playstation.com/support/
For Gameplay Programmer Mike McManus, the secret to co-op success is CAKE. “It took a long, painful prototyping process to find things that worked, so we came up with a catchy acronym: CAKE.”
“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told us in a recent demonstration of Ratchet & Clank: All 4 One. “CAKE is key.” All 4 One sees the titular pair and fan-favorite nincompoop Captain Qwark teaming with series baddy Dr. Nefarious in a quest to escape the Creature Collector — an interstellar zoo packed with the galaxy’s most dangerous beasts.
Earth’s cities lie silent. Mankind teeters on the brink of extinction. The Chimera have won. Six years after the Chimera invaded in Resistance: Fall of Man, Resistance 3 depicts a bleak world where the survivors have laid down their weapons and curled into seclusion to await the inevitable.
With Resistance 3’s narrative focus shifting from military might to hometown heroism, the gaunt-looking Joseph Capelli stands in stark contrast to Resistance 2’s square-jawed super soldier Nathan Hale. Having abandoned the fight to be with his wife and child, Capelli holes up in rural Oklahoma to evade Chimeran raiders and scavenge for ever-dwindling supplies. A chance visit by xenobiologist Dr. Fyodor Malikov reveals a desperate plan to destroy the Chimera in New York City, sparking a road trip through an American heartland warped by the Chimera’s corrosive influence.