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	<title>Comments on: E3 Replay: PixelJunk sidescroller Brings Retro Homage, Particles Galore to PSN</title>
	<atom:link href="http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: avenue-</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606646</link>
		<dc:creator>avenue-</dc:creator>
		<pubDate>Tue, 21 Jun 2011 22:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606646</guid>
		<description><![CDATA[This looks amazing. Can&#039;t wait.

btw, when is the Pixeljunk Shooter soundtrack coming to EU PSN?]]></description>
		<content:encoded><![CDATA[<p>This looks amazing. Can&#8217;t wait.</p>
<p>btw, when is the Pixeljunk Shooter soundtrack coming to EU PSN?</p>
]]></content:encoded>
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	<item>
		<title>By: MaximusDM</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606413</link>
		<dc:creator>MaximusDM</dc:creator>
		<pubDate>Tue, 21 Jun 2011 18:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606413</guid>
		<description><![CDATA[How many times does he say retro in this video?]]></description>
		<content:encoded><![CDATA[<p>How many times does he say retro in this video?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: luvtoseek</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606406</link>
		<dc:creator>luvtoseek</dc:creator>
		<pubDate>Tue, 21 Jun 2011 18:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606406</guid>
		<description><![CDATA[Great interview.  This game is in my check out page upon release.]]></description>
		<content:encoded><![CDATA[<p>Great interview.  This game is in my check out page upon release.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jmanxp</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606382</link>
		<dc:creator>jmanxp</dc:creator>
		<pubDate>Tue, 21 Jun 2011 17:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606382</guid>
		<description><![CDATA[Sold]]></description>
		<content:encoded><![CDATA[<p>Sold</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TallCrowe</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606353</link>
		<dc:creator>TallCrowe</dc:creator>
		<pubDate>Tue, 21 Jun 2011 16:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606353</guid>
		<description><![CDATA[It looks all kinds of awesome. I will purchase this.]]></description>
		<content:encoded><![CDATA[<p>It looks all kinds of awesome. I will purchase this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: datoupee</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606347</link>
		<dc:creator>datoupee</dc:creator>
		<pubDate>Tue, 21 Jun 2011 16:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606347</guid>
		<description><![CDATA[@32 The mention of the 8-bit console games in my first post was referring to gameplay and not actually about graphics.  Sorry for the confusion, I should have clarified.  The way these games play remind me of the endless nights sitting up in front of a tube in my room trying to get to the next level in a game for hours.  Perhaps it&#039;s the the difficulty more than anything.]]></description>
		<content:encoded><![CDATA[<p>@32 The mention of the 8-bit console games in my first post was referring to gameplay and not actually about graphics.  Sorry for the confusion, I should have clarified.  The way these games play remind me of the endless nights sitting up in front of a tube in my room trying to get to the next level in a game for hours.  Perhaps it&#8217;s the the difficulty more than anything.</p>
]]></content:encoded>
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	<item>
		<title>By: Carnivius_Prime</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606315</link>
		<dc:creator>Carnivius_Prime</dc:creator>
		<pubDate>Tue, 21 Jun 2011 13:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606315</guid>
		<description><![CDATA[@3 Have to disagree with you there.  I grew up with all the 8 bits (consoles from Atari, Nintendo and Sega and the home computers such as the Spectrum, CPC and C64) and I just haven&#039;t found myself enjoying any of the Pixel Junk games at all yet so not sure where this &#039;8 bit&#039; comment has come from.  If they simulated the look and feel of old systems much the same way as say Mega Man 9 and 10 there might be something there that would hold my attention.   God I&#039;d love to see proper superb looking pixel art in games again (Scott Pilgrim doesn&#039;t count cos the graphics were just not that good and would have got pretty poor reviews if released in the era of the actual 16 bit machines.  I find myself spending a fair bit of time on the ported games like Gunstar Heroes, Final Fight and Streets of Rage 2 but I&#039;ve played them so much I crave something brand new but like it was made back than and then lost for 20 years and only recently &#039;rediscovered&#039;.  Although if Capcom read this and are considering ports of the arcade games The Punisher and Alien Vs Predator please do cos those games are still great :D]]></description>
		<content:encoded><![CDATA[<p>@3 Have to disagree with you there.  I grew up with all the 8 bits (consoles from Atari, Nintendo and Sega and the home computers such as the Spectrum, CPC and C64) and I just haven&#8217;t found myself enjoying any of the Pixel Junk games at all yet so not sure where this &#8217;8 bit&#8217; comment has come from.  If they simulated the look and feel of old systems much the same way as say Mega Man 9 and 10 there might be something there that would hold my attention.   God I&#8217;d love to see proper superb looking pixel art in games again (Scott Pilgrim doesn&#8217;t count cos the graphics were just not that good and would have got pretty poor reviews if released in the era of the actual 16 bit machines.  I find myself spending a fair bit of time on the ported games like Gunstar Heroes, Final Fight and Streets of Rage 2 but I&#8217;ve played them so much I crave something brand new but like it was made back than and then lost for 20 years and only recently &#8216;rediscovered&#8217;.  Although if Capcom read this and are considering ports of the arcade games The Punisher and Alien Vs Predator please do cos those games are still great :D</p>
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	<item>
		<title>By: lostinplainsight</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606314</link>
		<dc:creator>lostinplainsight</dc:creator>
		<pubDate>Tue, 21 Jun 2011 13:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606314</guid>
		<description><![CDATA[you guys should totally add custom soundtracks to this game for that authentic arcade experience. there was nothing better then dropping in your quarter/token and saving the world while your favorite tunes blared from out the jukebox.]]></description>
		<content:encoded><![CDATA[<p>you guys should totally add custom soundtracks to this game for that authentic arcade experience. there was nothing better then dropping in your quarter/token and saving the world while your favorite tunes blared from out the jukebox.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ariel Angelotti</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606304</link>
		<dc:creator>Ariel Angelotti</dc:creator>
		<pubDate>Tue, 21 Jun 2011 10:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606304</guid>
		<description><![CDATA[Yeah, comment 30 was intended for you!  Whoops!]]></description>
		<content:encoded><![CDATA[<p>Yeah, comment 30 was intended for you!  Whoops!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ariel Angelotti</title>
		<link>http://blog.us.playstation.com/2011/06/20/e3-replay-pixeljunk-sidescroller-brings-retro-homage-particles-galore-to-psn/comment-page-1/#comment-606303</link>
		<dc:creator>Ariel Angelotti</dc:creator>
		<pubDate>Tue, 21 Jun 2011 10:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=53271#comment-606303</guid>
		<description><![CDATA[Shooter 2 and SideScroller will be very different games, so don&#039;t let SideScroller dissuade you from having fun with Shooter 2!

And I&#039;ll keep that last comment a secret.  Dylan will never know.]]></description>
		<content:encoded><![CDATA[<p>Shooter 2 and SideScroller will be very different games, so don&#8217;t let SideScroller dissuade you from having fun with Shooter 2!</p>
<p>And I&#8217;ll keep that last comment a secret.  Dylan will never know.</p>
]]></content:encoded>
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