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	<title>Comments on: Time Machine: Rogue Pilot for PSN: What It Is and What It’s Not</title>
	<atom:link href="http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: devilmosh</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-612222</link>
		<dc:creator>devilmosh</dc:creator>
		<pubDate>Sun, 03 Jul 2011 22:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-612222</guid>
		<description><![CDATA[@marlyt

What I put in quotes was copy/pasted from the article and they&#039;re still there. You even quoted it again saying it&#039;s not there, and yet there it is, third paragraph from the bottom.  Learn to read.

The English was plain enough. The author said it&#039;s like Bejewled but then went straight to defending that it&#039;s not. No other way to interpret that unless, again, can&#039;t read.

You said: Just say “I’ll try the demo and if I like it I might buy it.” Instead of being a prick.

If everyone did that, the market would be full of nothing but crap games, because the developers would have no constructive criticism to improve upon. They need people saying if something isn&#039;t coming across well, and if potential consumers choose to pass on a product, it&#039;s very helpful to know the reason. How else can a developer/promoter/etc grow as they progress?

Or they could simply tell anyone who expresses dislike to shut up, and learn nothing, continuing to put out products with no knowledge of the public opinion on it.

These developers are not babies, needing patted on the butt and told, &quot;Good job!&quot; no matter what. However, I was honest and polite about it, where you resorted to immature name-calling.]]></description>
		<content:encoded><![CDATA[<p>@marlyt</p>
<p>What I put in quotes was copy/pasted from the article and they&#8217;re still there. You even quoted it again saying it&#8217;s not there, and yet there it is, third paragraph from the bottom.  Learn to read.</p>
<p>The English was plain enough. The author said it&#8217;s like Bejewled but then went straight to defending that it&#8217;s not. No other way to interpret that unless, again, can&#8217;t read.</p>
<p>You said: Just say “I’ll try the demo and if I like it I might buy it.” Instead of being a prick.</p>
<p>If everyone did that, the market would be full of nothing but crap games, because the developers would have no constructive criticism to improve upon. They need people saying if something isn&#8217;t coming across well, and if potential consumers choose to pass on a product, it&#8217;s very helpful to know the reason. How else can a developer/promoter/etc grow as they progress?</p>
<p>Or they could simply tell anyone who expresses dislike to shut up, and learn nothing, continuing to put out products with no knowledge of the public opinion on it.</p>
<p>These developers are not babies, needing patted on the butt and told, &#8220;Good job!&#8221; no matter what. However, I was honest and polite about it, where you resorted to immature name-calling.</p>
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		<title>By: Solid_Fish36</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611847</link>
		<dc:creator>Solid_Fish36</dc:creator>
		<pubDate>Sat, 02 Jul 2011 05:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611847</guid>
		<description><![CDATA[So wait, lemme get this straight, it&#039;s a lot like bejeweled but it&#039;s not exactly like it?
What do you mean? Is there any special features in the game that make it special?]]></description>
		<content:encoded><![CDATA[<p>So wait, lemme get this straight, it&#8217;s a lot like bejeweled but it&#8217;s not exactly like it?<br />
What do you mean? Is there any special features in the game that make it special?</p>
]]></content:encoded>
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		<title>By: NinjaNabs</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611535</link>
		<dc:creator>NinjaNabs</dc:creator>
		<pubDate>Fri, 01 Jul 2011 09:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611535</guid>
		<description><![CDATA[an issue i wanted to discuss is the qriocity music unlimited service.why is canada the only country that doesnt get it?i checked on my psp and there wasnt a canada flag in the options.now i find this very sad.there are A LOT of ps3 users in canada,i can guarantee you that sony.so please fix this issue,i was even considering paying for the service.]]></description>
		<content:encoded><![CDATA[<p>an issue i wanted to discuss is the qriocity music unlimited service.why is canada the only country that doesnt get it?i checked on my psp and there wasnt a canada flag in the options.now i find this very sad.there are A LOT of ps3 users in canada,i can guarantee you that sony.so please fix this issue,i was even considering paying for the service.</p>
]]></content:encoded>
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		<title>By: Lucy Khatajaeva</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611526</link>
		<dc:creator>Lucy Khatajaeva</dc:creator>
		<pubDate>Fri, 01 Jul 2011 06:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611526</guid>
		<description><![CDATA[We were planning the game&#039;s release in Spring, but unfortunately we had to deal with a number of circumstances that delayed the rekease date. I don&#039;t have the exact date yet, but please be sure I&#039;ll post it here, in the Blog, as soon as I get one:) 

We&#039;re planning it for this summer at the moment.]]></description>
		<content:encoded><![CDATA[<p>We were planning the game&#8217;s release in Spring, but unfortunately we had to deal with a number of circumstances that delayed the rekease date. I don&#8217;t have the exact date yet, but please be sure I&#8217;ll post it here, in the Blog, as soon as I get one:) </p>
<p>We&#8217;re planning it for this summer at the moment.</p>
]]></content:encoded>
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		<title>By: Lucy Khatajaeva</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611525</link>
		<dc:creator>Lucy Khatajaeva</dc:creator>
		<pubDate>Fri, 01 Jul 2011 06:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611525</guid>
		<description><![CDATA[Dear plaztiksyke,

To be honest, I wouldn&#039;t say the hidden object scenes are rather complicated, although some items are not that noticable at the first sight:) There&#039;s 12 HO missions out of total 48, so it&#039;s not the core mechanics of the game - just to let you know. 

The game is in HD, so for that you may not worry:)

And thanks for the idea with 4-eye play - I never actually thought of that. Will definetely try:)]]></description>
		<content:encoded><![CDATA[<p>Dear plaztiksyke,</p>
<p>To be honest, I wouldn&#8217;t say the hidden object scenes are rather complicated, although some items are not that noticable at the first sight:) There&#8217;s 12 HO missions out of total 48, so it&#8217;s not the core mechanics of the game &#8211; just to let you know. </p>
<p>The game is in HD, so for that you may not worry:)</p>
<p>And thanks for the idea with 4-eye play &#8211; I never actually thought of that. Will definetely try:)</p>
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		<title>By: Venom1976</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611521</link>
		<dc:creator>Venom1976</dc:creator>
		<pubDate>Fri, 01 Jul 2011 05:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611521</guid>
		<description><![CDATA[When is it coming out? i&#039;ve been waiting for any word. thought in spring......]]></description>
		<content:encoded><![CDATA[<p>When is it coming out? i&#8217;ve been waiting for any word. thought in spring&#8230;&#8230;</p>
]]></content:encoded>
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		<title>By: RiichiieN</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611435</link>
		<dc:creator>RiichiieN</dc:creator>
		<pubDate>Thu, 30 Jun 2011 21:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611435</guid>
		<description><![CDATA[Can someone help me? I&#039;m trying to register my visa credit card on playstation network and i cant. There&#039;s something wrong with it but i&#039;m writing the correct information. Or i&#039;m not able to register de credit card since what happened month ago?]]></description>
		<content:encoded><![CDATA[<p>Can someone help me? I&#8217;m trying to register my visa credit card on playstation network and i cant. There&#8217;s something wrong with it but i&#8217;m writing the correct information. Or i&#8217;m not able to register de credit card since what happened month ago?</p>
]]></content:encoded>
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		<title>By: marlyt</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611430</link>
		<dc:creator>marlyt</dc:creator>
		<pubDate>Thu, 30 Jun 2011 21:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611430</guid>
		<description><![CDATA[+ devilmosh on June 29th, 2011 at 4:11 pm said:

It’s ” for everyone who’s shad a lot of fun playing Bejeweled” and yet, “It’s not another Bejeweled clone. Seriously, it’s not!”

Saying it’s like something and then saying it’s not doesn’t sound too convincing, and defending a project before it’s even released shows a major lack in confidence in it, imo. I’ll probably pass.


You didn&#039;t even quote her correctly so the point you&#039;re trying to make is moot.  She never said ” for everyone who’s shad a lot of fun playing Bejeweled&quot;  If you&#039;re going to quote someone so you can shred them on their point, do it correctly.  You also might want to consider that not everybody is from the USA and the way they say things is different, moron.  Just say &quot;I&#039;ll try the demo and if I like it I might buy it.&quot;  Instead of being a prick.]]></description>
		<content:encoded><![CDATA[<p>+ devilmosh on June 29th, 2011 at 4:11 pm said:</p>
<p>It’s ” for everyone who’s shad a lot of fun playing Bejeweled” and yet, “It’s not another Bejeweled clone. Seriously, it’s not!”</p>
<p>Saying it’s like something and then saying it’s not doesn’t sound too convincing, and defending a project before it’s even released shows a major lack in confidence in it, imo. I’ll probably pass.</p>
<p>You didn&#8217;t even quote her correctly so the point you&#8217;re trying to make is moot.  She never said ” for everyone who’s shad a lot of fun playing Bejeweled&#8221;  If you&#8217;re going to quote someone so you can shred them on their point, do it correctly.  You also might want to consider that not everybody is from the USA and the way they say things is different, moron.  Just say &#8220;I&#8217;ll try the demo and if I like it I might buy it.&#8221;  Instead of being a prick.</p>
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		<title>By: marlyt</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611426</link>
		<dc:creator>marlyt</dc:creator>
		<pubDate>Thu, 30 Jun 2011 20:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611426</guid>
		<description><![CDATA[I love games like Mortimer Beckitt and I like games like bejeweled.  I&#039;ll take it.  Just to be clear, we do hunt for hidden objects in the picture, right?  My sons and I love to hunt for stuff in those pics.

@ plaztiksyke
With regards to your first paragraph, I completely agree with you.  Try six eyes, better yet than four.]]></description>
		<content:encoded><![CDATA[<p>I love games like Mortimer Beckitt and I like games like bejeweled.  I&#8217;ll take it.  Just to be clear, we do hunt for hidden objects in the picture, right?  My sons and I love to hunt for stuff in those pics.</p>
<p>@ plaztiksyke<br />
With regards to your first paragraph, I completely agree with you.  Try six eyes, better yet than four.</p>
]]></content:encoded>
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		<title>By: diegoevil</title>
		<link>http://blog.us.playstation.com/2011/06/29/time-machine-rogue-pilot-for-psn-what-it-is-and-what-its-not/comment-page-1/#comment-611392</link>
		<dc:creator>diegoevil</dc:creator>
		<pubDate>Thu, 30 Jun 2011 19:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=54073#comment-611392</guid>
		<description><![CDATA[I Dont like the story, and the gameplay but.. The music , chataracters And, BackGrounds Are almost Cool &gt;:]]]></description>
		<content:encoded><![CDATA[<p>I Dont like the story, and the gameplay but.. The music , chataracters And, BackGrounds Are almost Cool &gt;:]</p>
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