Man, what can you say about Wizardry? I’m not even sure where to start. Few game series have as long and storied a history as Wizardry, which is the same age as Mario and helped inspire entire gaming genres. Much has changed in this series over the years, but the base formula has remained the same: create your avatar, hire some help at the local guild, accept a quest or two, then crawl through a seemingly endless maze of corridors, traps, treasure chests and secret passageways… all in glorious first-person 3D!
But do mind the monsters. Everything from adorable Vorpal Bunnies to giant dragons, to a demonic face made out of corpses is traipsing through these same cavernous depths, always just around the next corner. Once you’re spotted, it’s time to fight – and if you’re not strong, clever or fast enough to take them down, you’re going to wind up as a spot on the wall – like all the others.
Hollywood heist movies are, quite simply put, awesome. The high-stakes hits, epic firefights and scene stealing showdowns make for some of the most adrenaline-pumping excitement on the silver screen. But these sort of over-the-top crime capers are not exactly what you would call “legal,” so we here at OVERKILL Software came up with a solution for all you fans out there that want to take up arms and take down a big hit … PAYDAY: The Heist.
PAYDAY: The Heist is an action-filled first person shooter for the PlayStation Network that lets you take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”. Navigate diverse urban settings with three partners in crime — controlled by either AI or your best buddies in co-op multiplayer — and load out with an array of weaponry and equipment as you launch a spectacular crime spree through six high-stake heists, including banks robberies, prisoner extractions and armored car hijackings.
Hopefully everybody enjoyed the double XP period for Call of Duty: Black Ops in May – neither Treyarch nor Activision wanted to see any of the PS3 fans miss out just because of the technical issues. Now the next round of Black Ops action is locked and loaded: the long-awaited Escalation DLC pack will be available in the PlayStation Store on Friday, June 10th.
Escalation features five big chunks of content – four multiplayer maps and one star-studded Zombies experience unlike any other. For fans of competitive combat, your new battlegrounds await:
UPDATE: Due to high traffic on PlayStation Store, you may encounter error messages or issues. We advise you try again a little later. Note: In order to download 2 games at no cost, you must redeem them from the “Welcome Back” category.
If you can’t find the ‘Welcome Back Free Game 1 or 2’ products, the list of available titles or a game you’ve selected, go to your XMB>PlayStation Network>Account Management>Transaction Management>Services List>SCEA Promotions to complete the process.
This year’s E3 is going to be cool! Especially for a games fan like me, as I’ll be jetting over to LA to help tell the world about the incredible NGP and our flagship game Little Deviants. It’s a game that’s been a decade in the making – Bigbig Studios is a proud 10 years old and we’re celebrating with a new logo and new website. Today I’d like to give you all an insight into how Bigbig Studios began and the story so far.
We’re very happy today to announce that SOCOM 4: U.S. Navy SEALs is now offering free maps and weapons to all PS Plus users! You might remember that we gave away the classic SOCOM map “Abandoned” and a couple of exclusive shotguns as an incentive to pre-order the game through GameStop. All PlayStation Plus users can now download “Abandoned” and the shotguns free for the next month! For those of you without Plus yet, don’t worry–your time will come shortly. Recall the blog announcement a couple weeks back announcing that, as a token of appreciation, the PlayStation Network will be giving all users 30 days free PlayStation Plus membership, coming soon. After a month of PlayStation Plus availability, “Abandoned” and the shotguns will continue to be available for SOCOM Pro members.
+ Posted by Jeff Rubenstein
Every half-baked fake mock-up of a mythical future PSP floating around the message boards had one thing in common – a second analog stick. Well, at least that part was right. There’s no doubt that the NGP’s dual analog sticks (a portable first!) will revolutionize first-person shooters on the go. But for my money, the NGP was tailor-made for a portable Super Stardust. Its genre *is* “twin stick shooter,” after all.
Super Stardust Delta should feel instantly familiar to anyone who’s experienced Super Stardust HD on PS3. But it’s important to note – Delta is not a port of that 2007 classic. It’s an entirely new game.
+ Posted by Jeff Rubenstein
It’s amazing what a new interface can do for a game. When Hustle Kings came out for PS3 in late 2009, it was lauded for its visuals. And for good reason – it’s the finest looking billiards game ever created.
But in playing Hustle Kings for NGP, I was struck by how much more satisfying the pool hall action becomes with the integration of touchscreen controls. After choosing my game type and table, I used a combo of touch- and analog stick-controls to set my shot using a customizable guide-line. Then I pulled the cue stick back with my index finger on the screen and fired. The result: a straight, solid shot with a satisfying “clack!” I did it again and again. Sure, you can use the analog stick to shoot, but touch is the way to go with the NGP version of Hustle Kings. It makes the game more immersive, and, dare I say, a lot more fun.