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	<title>Comments on: Resistance 3 Multiplayer Moves to the Australian Outback</title>
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	<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: elkodale38</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-627127</link>
		<dc:creator>elkodale38</dc:creator>
		<pubDate>Wed, 10 Aug 2011 16:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-627127</guid>
		<description><![CDATA[i forgot to put my code didnt work]]></description>
		<content:encoded><![CDATA[<p>i forgot to put my code didnt work</p>
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		<title>By: elkodale38</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-627109</link>
		<dc:creator>elkodale38</dc:creator>
		<pubDate>Wed, 10 Aug 2011 16:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-627109</guid>
		<description><![CDATA[i preordered socom 4 i got the code so i threw it all out so i hope my preordered resistance 3 be better than the beta plus i played global resistance how will i get the chimera test dummy]]></description>
		<content:encoded><![CDATA[<p>i preordered socom 4 i got the code so i threw it all out so i hope my preordered resistance 3 be better than the beta plus i played global resistance how will i get the chimera test dummy</p>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-627051</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Wed, 10 Aug 2011 15:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-627051</guid>
		<description><![CDATA[My last thoughts come with an attachment.

R1 was used to show case what a next gen game could be, what the power of the PS3 meant.
It was a technical master piece, and I&#039;m sorry Insomniac doesnt put that kind of effort forth any longer.

http://www.youtube.com/watch?v=OxAU3jMk-9s&amp;feature=related

Thats is all from me, unless someone really wants to reply.]]></description>
		<content:encoded><![CDATA[<p>My last thoughts come with an attachment.</p>
<p>R1 was used to show case what a next gen game could be, what the power of the PS3 meant.<br />
It was a technical master piece, and I&#8217;m sorry Insomniac doesnt put that kind of effort forth any longer.</p>
<p><a href="http://www.youtube.com/watch?v=OxAU3jMk-9s&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=OxAU3jMk-9s&#038;feature=related</a></p>
<p>Thats is all from me, unless someone really wants to reply.</p>
]]></content:encoded>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626995</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Wed, 10 Aug 2011 13:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626995</guid>
		<description><![CDATA[Free speach, you guys can sit here and kiss butt for a game that seems like a broken version of itself, having no specific praises.

Everything I&#039;ve seen so far is dissapointing, and you will see me.

Please just tell me how is R3 kick ass?  Especially when compared to its successors?

Is it because its more &quot;accessable&quot;, is it because its more like COD now or as some are sayin Halo?

Whats so friggen great about all they cut from the franchise?  I really want to know.

Why dont you praise the devs for making a patch that seems to have done nothing too.]]></description>
		<content:encoded><![CDATA[<p>Free speach, you guys can sit here and kiss butt for a game that seems like a broken version of itself, having no specific praises.</p>
<p>Everything I&#8217;ve seen so far is dissapointing, and you will see me.</p>
<p>Please just tell me how is R3 kick ass?  Especially when compared to its successors?</p>
<p>Is it because its more &#8220;accessable&#8221;, is it because its more like COD now or as some are sayin Halo?</p>
<p>Whats so friggen great about all they cut from the franchise?  I really want to know.</p>
<p>Why dont you praise the devs for making a patch that seems to have done nothing too.</p>
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		<title>By: davidbadass13</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626863</link>
		<dc:creator>davidbadass13</dc:creator>
		<pubDate>Wed, 10 Aug 2011 06:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626863</guid>
		<description><![CDATA[@Phillyblunz
Just GTFO already seriously!! Do NOT post another comment! -_-
Resistance 3 looks Kick-Ass!!!]]></description>
		<content:encoded><![CDATA[<p>@Phillyblunz<br />
Just GTFO already seriously!! Do NOT post another comment! -_-<br />
Resistance 3 looks Kick-Ass!!!</p>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626316</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Tue, 09 Aug 2011 23:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626316</guid>
		<description><![CDATA[Patch is out, still no match making. 

Anyone know the purpose of the patch if not to allow actually playing of the beta???]]></description>
		<content:encoded><![CDATA[<p>Patch is out, still no match making. </p>
<p>Anyone know the purpose of the patch if not to allow actually playing of the beta???</p>
]]></content:encoded>
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		<title>By: M1riflecarrier14</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626304</link>
		<dc:creator>M1riflecarrier14</dc:creator>
		<pubDate>Tue, 09 Aug 2011 23:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626304</guid>
		<description><![CDATA[Please keep us updated on the beta outage, please get the patch in soon, its bin like 4 days and im dyin 2 get back in the action. Love the new and vastly imroved multiplayer, R2s was too damn hard. p.s, the game feels, looks, and plays a lot like medal of honor Airborne, which isnt bad, that was great game for a while.]]></description>
		<content:encoded><![CDATA[<p>Please keep us updated on the beta outage, please get the patch in soon, its bin like 4 days and im dyin 2 get back in the action. Love the new and vastly imroved multiplayer, R2s was too damn hard. p.s, the game feels, looks, and plays a lot like medal of honor Airborne, which isnt bad, that was great game for a while.</p>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626285</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Tue, 09 Aug 2011 22:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626285</guid>
		<description><![CDATA[All this after Insomniac stating they would no longer use advancements in video games as  &quot;Advancing the technology does not lead to increased sales, so why bother?&quot;  Thats why they wont make the R&amp;C games at 60FPS anymore, why they wont push the boundaries of what the PS3 can do anymore, why they wont spend time optimizing code to create a great title capable only on Playstation.

Its also why they went multiplatform, so they could work less and get paid more, who can blame them, but I&#039;m not gonna support them no more.

Its like a gardener you have that works like a champ, then gets sick one day but you pay him full wages to be nice, then he says &quot;Well you pay me the same even if i work half as hard, I guess thats what I&#039;ll do from now on&quot;.

Same thing, cant blame the guy, but you better be sure I&#039;d fire him.

I do really want to like this game, why do you think I&#039;m so pissed?  I just wish someone could explain how any of the changes made in R3 are an improvement in anyway?  Dont give me that intimate MP BS, having big maps doesnt close the door to having small ones as well for less players.]]></description>
		<content:encoded><![CDATA[<p>All this after Insomniac stating they would no longer use advancements in video games as  &#8220;Advancing the technology does not lead to increased sales, so why bother?&#8221;  Thats why they wont make the R&amp;C games at 60FPS anymore, why they wont push the boundaries of what the PS3 can do anymore, why they wont spend time optimizing code to create a great title capable only on Playstation.</p>
<p>Its also why they went multiplatform, so they could work less and get paid more, who can blame them, but I&#8217;m not gonna support them no more.</p>
<p>Its like a gardener you have that works like a champ, then gets sick one day but you pay him full wages to be nice, then he says &#8220;Well you pay me the same even if i work half as hard, I guess thats what I&#8217;ll do from now on&#8221;.</p>
<p>Same thing, cant blame the guy, but you better be sure I&#8217;d fire him.</p>
<p>I do really want to like this game, why do you think I&#8217;m so pissed?  I just wish someone could explain how any of the changes made in R3 are an improvement in anyway?  Dont give me that intimate MP BS, having big maps doesnt close the door to having small ones as well for less players.</p>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626283</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Tue, 09 Aug 2011 22:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626283</guid>
		<description><![CDATA[R2 they lost the split screen campaign, but the saving grace was of course the class based coop mode.
I had the most fun with this mode and the same is true for my friends and family.
I beat the coop campaigns many times before ever even completing the SP.  This is mostly due to the lackluster story of R2, the toned down seriousness of it all, and the unimpressive &quot;update&quot; to the graphics.(Save for the enemy models of course which were actually slightly more detailed then R1).

And for R2 it seemed they stepped up the enemy count on screen, this is probably due to the fact that our old Nathan was now more infected and powerful.  The cool weapons were lamer though IMHO.
Wheres the deflection grenades? 

From what I&#039;ve seen of R3 story mode the enemies are much more tame, no one is charging you like mad men in groups of 30 making you scramble to stay alive. No you actually hide from the enemy and run away.(this is suppossed to be a FPS remember not a stealth game or a race or something).  
Oh yeah no regenerating health either, a staple of the series and all, due to our &quot;hero&quot; being just some normal dude scared out of his mind cause the aliens are coming.]]></description>
		<content:encoded><![CDATA[<p>R2 they lost the split screen campaign, but the saving grace was of course the class based coop mode.<br />
I had the most fun with this mode and the same is true for my friends and family.<br />
I beat the coop campaigns many times before ever even completing the SP.  This is mostly due to the lackluster story of R2, the toned down seriousness of it all, and the unimpressive &#8220;update&#8221; to the graphics.(Save for the enemy models of course which were actually slightly more detailed then R1).</p>
<p>And for R2 it seemed they stepped up the enemy count on screen, this is probably due to the fact that our old Nathan was now more infected and powerful.  The cool weapons were lamer though IMHO.<br />
Wheres the deflection grenades? </p>
<p>From what I&#8217;ve seen of R3 story mode the enemies are much more tame, no one is charging you like mad men in groups of 30 making you scramble to stay alive. No you actually hide from the enemy and run away.(this is suppossed to be a FPS remember not a stealth game or a race or something).<br />
Oh yeah no regenerating health either, a staple of the series and all, due to our &#8220;hero&#8221; being just some normal dude scared out of his mind cause the aliens are coming.</p>
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		<title>By: Phillyblunz</title>
		<link>http://blog.us.playstation.com/2011/08/08/resistance-3-multiplayer-moves-to-the-australian-outback/comment-page-2/#comment-626282</link>
		<dc:creator>Phillyblunz</dc:creator>
		<pubDate>Tue, 09 Aug 2011 22:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=56488#comment-626282</guid>
		<description><![CDATA[Its not just the beta man.

Its the devolving of a franchise, or the appearance of such.

I really hope I&#039;m wrong but what have you seen that is an improvement in anyway compared to R1??

Less players, less enemies, less the main character, less the tech even.

Did you know for R1 they tracked every shard from a procupine grenade across the entire map?  
Thats 40 shards per grenade x a potential of 40 people throwing grenades at once.  Thats tons of tracking and I was super impressed that it didnt cause slow down or any real issues with the gameplay.

You always had shards flyin across MP maps and that made 1 shot deaths way more unpredictable, and for me fun.

R2 they limited the tracking to a much, much smaller radius and its obvious.  

Not neccessary?   Maybe, and I&#039;d let it slide if it was the only downgrade.]]></description>
		<content:encoded><![CDATA[<p>Its not just the beta man.</p>
<p>Its the devolving of a franchise, or the appearance of such.</p>
<p>I really hope I&#8217;m wrong but what have you seen that is an improvement in anyway compared to R1??</p>
<p>Less players, less enemies, less the main character, less the tech even.</p>
<p>Did you know for R1 they tracked every shard from a procupine grenade across the entire map?<br />
Thats 40 shards per grenade x a potential of 40 people throwing grenades at once.  Thats tons of tracking and I was super impressed that it didnt cause slow down or any real issues with the gameplay.</p>
<p>You always had shards flyin across MP maps and that made 1 shot deaths way more unpredictable, and for me fun.</p>
<p>R2 they limited the tracking to a much, much smaller radius and its obvious.  </p>
<p>Not neccessary?   Maybe, and I&#8217;d let it slide if it was the only downgrade.</p>
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