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	<title>Comments on: Closure Hits PSN Next Spring, Play It At PAX</title>
	<atom:link href="http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: AJBS0NIC</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634451</link>
		<dc:creator>AJBS0NIC</dc:creator>
		<pubDate>Sun, 28 Aug 2011 14:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634451</guid>
		<description><![CDATA[Limbo meets Echochrome... I like it.]]></description>
		<content:encoded><![CDATA[<p>Limbo meets Echochrome&#8230; I like it.</p>
]]></content:encoded>
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		<title>By: Elvick_</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634419</link>
		<dc:creator>Elvick_</dc:creator>
		<pubDate>Sun, 28 Aug 2011 02:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634419</guid>
		<description><![CDATA[@31: Amen. Plus, this doesn&#039;t look that much like Limbo in the game mechanics anyway. It&#039;s like they see black and white and just jump on the &quot;it&#039;s a copy&quot; bandwagon.]]></description>
		<content:encoded><![CDATA[<p>@31: Amen. Plus, this doesn&#8217;t look that much like Limbo in the game mechanics anyway. It&#8217;s like they see black and white and just jump on the &#8220;it&#8217;s a copy&#8221; bandwagon.</p>
]]></content:encoded>
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	<item>
		<title>By: Go_Buddie_Go</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634318</link>
		<dc:creator>Go_Buddie_Go</dc:creator>
		<pubDate>Sat, 27 Aug 2011 01:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634318</guid>
		<description><![CDATA[I&#039;m really tired of people comparing every black and white game that comes out, with Limbo. If you read the article the game began as a flash game back in 2009 that was waaayyyyy before Limbo launched, plus games can be in black and white, 2D sidescroller, whatever. It&#039;s the developers choice AND we have tons of unique games like Journey, Okabu, Papo and Yo, DYAD, and Beat Hazard Ultra that AREN&#039;T 2D sidescrollers coming out for PSN.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really tired of people comparing every black and white game that comes out, with Limbo. If you read the article the game began as a flash game back in 2009 that was waaayyyyy before Limbo launched, plus games can be in black and white, 2D sidescroller, whatever. It&#8217;s the developers choice AND we have tons of unique games like Journey, Okabu, Papo and Yo, DYAD, and Beat Hazard Ultra that AREN&#8217;T 2D sidescrollers coming out for PSN.</p>
]]></content:encoded>
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		<title>By: tonydamiani</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634232</link>
		<dc:creator>tonydamiani</dc:creator>
		<pubDate>Fri, 26 Aug 2011 19:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634232</guid>
		<description><![CDATA[Awesome :D]]></description>
		<content:encoded><![CDATA[<p>Awesome :D</p>
]]></content:encoded>
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		<title>By: poodude</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634189</link>
		<dc:creator>poodude</dc:creator>
		<pubDate>Fri, 26 Aug 2011 18:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634189</guid>
		<description><![CDATA[This looks like it&#039;s going to be really complicated. I want it.]]></description>
		<content:encoded><![CDATA[<p>This looks like it&#8217;s going to be really complicated. I want it.</p>
]]></content:encoded>
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		<title>By: Budapesti</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634179</link>
		<dc:creator>Budapesti</dc:creator>
		<pubDate>Fri, 26 Aug 2011 17:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634179</guid>
		<description><![CDATA[I read &#039;Closure hits PSN...&quot; and almost threw up my breakfast.


Ah... it&#039;s the name of a game. And a very promising looking one, too.]]></description>
		<content:encoded><![CDATA[<p>I read &#8216;Closure hits PSN&#8230;&#8221; and almost threw up my breakfast.</p>
<p>Ah&#8230; it&#8217;s the name of a game. And a very promising looking one, too.</p>
]]></content:encoded>
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		<title>By: ViolentGene</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634169</link>
		<dc:creator>ViolentGene</dc:creator>
		<pubDate>Fri, 26 Aug 2011 17:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634169</guid>
		<description><![CDATA[Cool.]]></description>
		<content:encoded><![CDATA[<p>Cool.</p>
]]></content:encoded>
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		<title>By: lyfestory</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634120</link>
		<dc:creator>lyfestory</dc:creator>
		<pubDate>Fri, 26 Aug 2011 14:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634120</guid>
		<description><![CDATA[definitely looks interesting... makes the game stand out, as it should...  hopefully it will be well-received....: )  demos also help...  they&#039;ve convinced me of buying games on many occasions...

 keep up the great work....]]></description>
		<content:encoded><![CDATA[<p>definitely looks interesting&#8230; makes the game stand out, as it should&#8230;  hopefully it will be well-received&#8230;.: )  demos also help&#8230;  they&#8217;ve convinced me of buying games on many occasions&#8230;</p>
<p> keep up the great work&#8230;.</p>
]]></content:encoded>
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		<title>By: Tyler Glaiel</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634081</link>
		<dc:creator>Tyler Glaiel</dc:creator>
		<pubDate>Fri, 26 Aug 2011 05:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634081</guid>
		<description><![CDATA[The music is in high quality ogg files, there&#039;s actually multiple tracks per song which fade in and out based on context.]]></description>
		<content:encoded><![CDATA[<p>The music is in high quality ogg files, there&#8217;s actually multiple tracks per song which fade in and out based on context.</p>
]]></content:encoded>
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		<title>By: GAM3R_16</title>
		<link>http://blog.us.playstation.com/2011/08/25/closures-mind-bending-puzzles-hit-psn-next-spring/comment-page-1/#comment-634037</link>
		<dc:creator>GAM3R_16</dc:creator>
		<pubDate>Fri, 26 Aug 2011 01:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=57665#comment-634037</guid>
		<description><![CDATA[Oh I love these kind of games! I will keep my eye on this one, always willing to support unique stylistic games :)]]></description>
		<content:encoded><![CDATA[<p>Oh I love these kind of games! I will keep my eye on this one, always willing to support unique stylistic games :)</p>
]]></content:encoded>
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