It’s hard to believe that Resistance 3 is coming out next week! It’s been an amazing journey for those of us at Insomniac Games, we’ve spent the last three years ensuring this is our most polished, focused, and consistent entry in the Resistance franchise. We’re very excited to share it with you. As we get close to release, it’s time to show you our very last Dev Diary – this one focused on the high-tech weapons created or influenced by the Chimeran invaders. We were extremely pleased to work in collaboration with the PlayStation.Blog on these diaries, and we hope you love them as much as we do.
As you may know by now, the Resistance 3 Multiplayer Beta is winding down on September 4th, but we wanted to get one last blast of testing on our servers, so we’ve made the beta available to all on the PlayStation Store. We also wanted to acknowledge that while the R3 beta wasn’t always smooth sailing, we totally appreciated those of you who helped us test the game and stuck with us through the rough patches. We’ve announced a Beta Player Appreciation program – if you download and play a few rounds of the Resistance 3 Beta before it ends on September 4th, you’ll receive a couple of cool rewards for the final game. Check out our announcement about the Beta player appreciation program for more details. We’ll be continuing to update and tweak Resistance 3 with new patches and updates, as well as DLC in the coming weeks, so stay tuned.
That’s all for now, we have a few more exciting things to show you here on the PlayStation.Blog in the next couple of days, so keep coming back for more. And in the meantime, check out all the latest breaking news on Resistance 3 by following Insomniac Games on Twitter, Liking us on Facebook, or joining the conversation at MyResistance.net.
I’m soo excited, I’ve been waiting for this game forever! And as with the first two titles it looks amazing. You guys/girls at Insom rock.
Also, just curious. Now that we have the Deadeye will the Fareye no longer be making a return? I know it’s not in the beta but will it be in the campaign?
The fact that we are doing campaign co-op (and competitive MP) and wanting to keep our weapons as consistent as possible between all modes is the reason the Fareye is gone. Slowing down time doesn’t work super well in online games or online co-op. Narratively it also makes sense as most sniper ammunition would’ve been exhausted by 1957, and snipers would need to acquire and user Chimeran rifles and ammo.