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	<title>Comments on: PixelJunk Lifelike Becomes PixelJunk 4am</title>
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	<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: DwayneW1987</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-652910</link>
		<dc:creator>DwayneW1987</dc:creator>
		<pubDate>Fri, 07 Oct 2011 19:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-652910</guid>
		<description><![CDATA[I was apparently the first non-developer person to play this game in the world! I played it at Fantastic Fest. 
Basically the premise is you have a 3d space in front of you where you &quot;pull&quot; sounds from. You got a kick, rhythm button, synth and something else I can&#039;t remember. Once you pull in a sound, it&#039;s kinda looped but you can distort it  by holding the move button and moving up, down, left, right, IN or OUT! Then do it again and keep adding layers and distorting things. You can also just pick a button, (X,Square,Triangle,O) which are tied to individual sounds and just throw in sounds that don&#039;t loop at will. 

COOLEST THING EVER! - Tilt the move controller up to ur mouth and it turns white. At this point, you can talk into your mic and lay down a sort of auto-tuned version of ANYTHING you want to say. This has to be hell for the legal department, but I&#039;m sure it&#039;ll be a lot of fun broadcasting anything you make and say LIVE to the PSN... 

Give it a chance guys. The devs have been working with Baiyon for over a year trying to get this right and I think they&#039;ve come a long way. 

P.S. I NEED A DEMO AND A RELEASE DATE SOON! See u at 4am!]]></description>
		<content:encoded><![CDATA[<p>I was apparently the first non-developer person to play this game in the world! I played it at Fantastic Fest.<br />
Basically the premise is you have a 3d space in front of you where you &#8220;pull&#8221; sounds from. You got a kick, rhythm button, synth and something else I can&#8217;t remember. Once you pull in a sound, it&#8217;s kinda looped but you can distort it  by holding the move button and moving up, down, left, right, IN or OUT! Then do it again and keep adding layers and distorting things. You can also just pick a button, (X,Square,Triangle,O) which are tied to individual sounds and just throw in sounds that don&#8217;t loop at will. </p>
<p>COOLEST THING EVER! &#8211; Tilt the move controller up to ur mouth and it turns white. At this point, you can talk into your mic and lay down a sort of auto-tuned version of ANYTHING you want to say. This has to be hell for the legal department, but I&#8217;m sure it&#8217;ll be a lot of fun broadcasting anything you make and say LIVE to the PSN&#8230; </p>
<p>Give it a chance guys. The devs have been working with Baiyon for over a year trying to get this right and I think they&#8217;ve come a long way. </p>
<p>P.S. I NEED A DEMO AND A RELEASE DATE SOON! See u at 4am!</p>
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		<title>By: Hooligantuan</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641630</link>
		<dc:creator>Hooligantuan</dc:creator>
		<pubDate>Fri, 16 Sep 2011 00:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641630</guid>
		<description><![CDATA[I love PixelJunk junk, but it&#039;d be nice if Sidescroller and a Monsters follow-up were getting your development attention rather than some more loopy Baiyon experiments passed off as games.

A Shooter 2 expansion would be nice, too.  Heck, it&#039;d be great if the sooper seekrit end stage on Shooter 2 would record a score or something.

I dunno.  Eden was neat but I can&#039;t believe you guys are going back for more soundscape gaming.  :/]]></description>
		<content:encoded><![CDATA[<p>I love PixelJunk junk, but it&#8217;d be nice if Sidescroller and a Monsters follow-up were getting your development attention rather than some more loopy Baiyon experiments passed off as games.</p>
<p>A Shooter 2 expansion would be nice, too.  Heck, it&#8217;d be great if the sooper seekrit end stage on Shooter 2 would record a score or something.</p>
<p>I dunno.  Eden was neat but I can&#8217;t believe you guys are going back for more soundscape gaming.  :/</p>
]]></content:encoded>
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		<title>By: JimmyChaos</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641550</link>
		<dc:creator>JimmyChaos</dc:creator>
		<pubDate>Thu, 15 Sep 2011 21:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641550</guid>
		<description><![CDATA[A Pixel Junk game that needs the Move? Now I have to buy the Move....]]></description>
		<content:encoded><![CDATA[<p>A Pixel Junk game that needs the Move? Now I have to buy the Move&#8230;.</p>
]]></content:encoded>
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		<title>By: Falaut</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641313</link>
		<dc:creator>Falaut</dc:creator>
		<pubDate>Thu, 15 Sep 2011 16:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641313</guid>
		<description><![CDATA[As a person that mixes music as another hobby, I&#039;m really looking forward to this. Very nice.]]></description>
		<content:encoded><![CDATA[<p>As a person that mixes music as another hobby, I&#8217;m really looking forward to this. Very nice.</p>
]]></content:encoded>
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		<title>By: Dkeat</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641257</link>
		<dc:creator>Dkeat</dc:creator>
		<pubDate>Thu, 15 Sep 2011 13:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641257</guid>
		<description><![CDATA[This would be awesome if I could upload my original tunes and add effects with this. Would be an interesting way of sharing original music.]]></description>
		<content:encoded><![CDATA[<p>This would be awesome if I could upload my original tunes and add effects with this. Would be an interesting way of sharing original music.</p>
]]></content:encoded>
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		<title>By: ein_nineteenth</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641255</link>
		<dc:creator>ein_nineteenth</dc:creator>
		<pubDate>Thu, 15 Sep 2011 13:26:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641255</guid>
		<description><![CDATA[I kinda liked the original name, the new name reminds me of that Making Chocolate Pudding at 4am Youtube video.

&quot;Stu, Why are you playing PixelJunk at 4am?&quot;]]></description>
		<content:encoded><![CDATA[<p>I kinda liked the original name, the new name reminds me of that Making Chocolate Pudding at 4am Youtube video.</p>
<p>&#8220;Stu, Why are you playing PixelJunk at 4am?&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: Akxent</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641226</link>
		<dc:creator>Akxent</dc:creator>
		<pubDate>Thu, 15 Sep 2011 09:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641226</guid>
		<description><![CDATA[Well
http://youtu.be/6ToaN7vTqtU
http://youtu.be/As-jKn1Mm0w

Inspiration is a good thing :)]]></description>
		<content:encoded><![CDATA[<p>Well<br />
<a href="http://youtu.be/6ToaN7vTqtU" rel="nofollow">http://youtu.be/6ToaN7vTqtU</a><br />
<a href="http://youtu.be/As-jKn1Mm0w" rel="nofollow">http://youtu.be/As-jKn1Mm0w</a></p>
<p>Inspiration is a good thing :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: barnaclejoe</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641221</link>
		<dc:creator>barnaclejoe</dc:creator>
		<pubDate>Thu, 15 Sep 2011 09:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641221</guid>
		<description><![CDATA[reallly like the new name. awesome.]]></description>
		<content:encoded><![CDATA[<p>reallly like the new name. awesome.</p>
]]></content:encoded>
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	<item>
		<title>By: TigerLust</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641215</link>
		<dc:creator>TigerLust</dc:creator>
		<pubDate>Thu, 15 Sep 2011 07:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641215</guid>
		<description><![CDATA[Have you considered &quot;PixelJunk After Hours&quot;?  Anyhow, you do a good job of displaying the late late night DJ vibe you are going for.   Like many have mentioned, those of us not in the music industry don&#039;t understand what Baiyon&#039;s movements are effecting, meaning we don&#039;t don&#039;t get the connection between the motion controller and the sound/visual...  You guys really need to find a way to get that across.  Looking forward to yet another title from you guys, played them all so far.]]></description>
		<content:encoded><![CDATA[<p>Have you considered &#8220;PixelJunk After Hours&#8221;?  Anyhow, you do a good job of displaying the late late night DJ vibe you are going for.   Like many have mentioned, those of us not in the music industry don&#8217;t understand what Baiyon&#8217;s movements are effecting, meaning we don&#8217;t don&#8217;t get the connection between the motion controller and the sound/visual&#8230;  You guys really need to find a way to get that across.  Looking forward to yet another title from you guys, played them all so far.</p>
]]></content:encoded>
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		<title>By: octus</title>
		<link>http://blog.us.playstation.com/2011/09/14/pixeljunk-lifelike-becomes-pixeljunk-4am/comment-page-1/#comment-641205</link>
		<dc:creator>octus</dc:creator>
		<pubDate>Thu, 15 Sep 2011 05:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=59258#comment-641205</guid>
		<description><![CDATA[@kazeeternal it seems to me from the video, that he is tuning the sounds and adding new sounds by the motion controller. slight movements are adding new beats, or new synthetic sounds. i have some musical instruments that are similar in sound to this, so im excited.
 i can see how this video is hard to understand though. im sure they will have more info for everyone in the coming weeks or months til its release.]]></description>
		<content:encoded><![CDATA[<p>@kazeeternal it seems to me from the video, that he is tuning the sounds and adding new sounds by the motion controller. slight movements are adding new beats, or new synthetic sounds. i have some musical instruments that are similar in sound to this, so im excited.<br />
 i can see how this video is hard to understand though. im sure they will have more info for everyone in the coming weeks or months til its release.</p>
]]></content:encoded>
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