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	<title>Comments on: The Future of War: DUST 514’s Mobile Command Center</title>
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	<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Dracknar</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-667385</link>
		<dc:creator>Dracknar</dc:creator>
		<pubDate>Wed, 16 Nov 2011 04:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-667385</guid>
		<description><![CDATA[Late comment here :D
I&#039;m really looking forward to Dust. It will be a day #1 buy for me.
@CCPShadow/other CCP Devs
I&#039;ve played all Move/Sharpshooter enabled FPS on the PS3 and have a couple of questions about the Move setup Dust uses.

In games that have been released, there are a few different move setups that have been used.
Can you tell us a bit more information about which kind of control scheme CCP are implementing?

For instance, I have so far found that Killzone 3 pretty much nailed the move control setup.
Detached gun model for aiming with iron sights, great implementation of scoped (treated the same as iron sights really).  Responsive shooting. Just worked.

MAG was a great game for its game modes etc.  Had a lot of fun there (and still do :D).
The manner in which the Move was setup to work when scoped though was not great. 
They did do a great job of enabling different levels of config for Shooting from the hip / Iron Sights / Scoped.

Resistance 3 had fixed the iron sights to the centre screen making any zoomed aiming just like using a scope in MAG/Socom 4 (ie: Bad).
It was changed, but it didn&#039;t really mesh well after.

Could you talk about the control schemes that Move in Dust 514 uses?]]></description>
		<content:encoded><![CDATA[<p>Late comment here :D<br />
I&#8217;m really looking forward to Dust. It will be a day #1 buy for me.<br />
@CCPShadow/other CCP Devs<br />
I&#8217;ve played all Move/Sharpshooter enabled FPS on the PS3 and have a couple of questions about the Move setup Dust uses.</p>
<p>In games that have been released, there are a few different move setups that have been used.<br />
Can you tell us a bit more information about which kind of control scheme CCP are implementing?</p>
<p>For instance, I have so far found that Killzone 3 pretty much nailed the move control setup.<br />
Detached gun model for aiming with iron sights, great implementation of scoped (treated the same as iron sights really).  Responsive shooting. Just worked.</p>
<p>MAG was a great game for its game modes etc.  Had a lot of fun there (and still do :D).<br />
The manner in which the Move was setup to work when scoped though was not great.<br />
They did do a great job of enabling different levels of config for Shooting from the hip / Iron Sights / Scoped.</p>
<p>Resistance 3 had fixed the iron sights to the centre screen making any zoomed aiming just like using a scope in MAG/Socom 4 (ie: Bad).<br />
It was changed, but it didn&#8217;t really mesh well after.</p>
<p>Could you talk about the control schemes that Move in Dust 514 uses?</p>
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		<title>By: Mcgnnis</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-665777</link>
		<dc:creator>Mcgnnis</dc:creator>
		<pubDate>Wed, 09 Nov 2011 18:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-665777</guid>
		<description><![CDATA[@Leathian:

You don&#039;t pay monthly fees for Dust514, You just buy it for once and all the purchasing is done through micro-transactions and and no, you don&#039;t have to have an Eve account to play Dust514 since you got to be &quot;Really&quot; active in eve to enjoy Dust 514 and for people like me who play Eve in a very lonely manner, well..its a bit too much to play both side in eve and dust 514 if you ask me.]]></description>
		<content:encoded><![CDATA[<p>@Leathian:</p>
<p>You don&#8217;t pay monthly fees for Dust514, You just buy it for once and all the purchasing is done through micro-transactions and and no, you don&#8217;t have to have an Eve account to play Dust514 since you got to be &#8220;Really&#8221; active in eve to enjoy Dust 514 and for people like me who play Eve in a very lonely manner, well..its a bit too much to play both side in eve and dust 514 if you ask me.</p>
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		<title>By: Leathlan</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-665640</link>
		<dc:creator>Leathlan</dc:creator>
		<pubDate>Wed, 09 Nov 2011 04:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-665640</guid>
		<description><![CDATA[Looks great, do you need an account on EVE for some features or is it like you pay for one game you pay for both? I am just curious on this because i tried out EVE and liked it, but I didn&#039;t have the money to spend on the subscription for it and also what are the fees going to look like?]]></description>
		<content:encoded><![CDATA[<p>Looks great, do you need an account on EVE for some features or is it like you pay for one game you pay for both? I am just curious on this because i tried out EVE and liked it, but I didn&#8217;t have the money to spend on the subscription for it and also what are the fees going to look like?</p>
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		<title>By: CommandingTiger</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-665211</link>
		<dc:creator>CommandingTiger</dc:creator>
		<pubDate>Tue, 08 Nov 2011 16:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-665211</guid>
		<description><![CDATA[This game promises.
Eager to get my hands on it.


i think it&#039;s the type of game that will evolve with time.
right now, it&#039;s spectacular.  
tommorow, magnificent.]]></description>
		<content:encoded><![CDATA[<p>This game promises.<br />
Eager to get my hands on it.</p>
<p>i think it&#8217;s the type of game that will evolve with time.<br />
right now, it&#8217;s spectacular.<br />
tommorow, magnificent.</p>
]]></content:encoded>
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		<title>By: Mcgnnis</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-665143</link>
		<dc:creator>Mcgnnis</dc:creator>
		<pubDate>Tue, 08 Nov 2011 04:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-665143</guid>
		<description><![CDATA[I have a question CCP...well actually 3..lol:

1) I know that you are bringing this to PS Vita as well and that its not like &quot;Playing Dust514 on Vita&quot;, could you elaborate more on that? I mean would it be like checking your stats or some kind of an app or something like this?

2) (I know its a bit silly but) Would be also have some kind of mercenary hideouts like we have Captain&#039;s Quarters in Eve?

3) Are we as a mercenary be able able to pick where we can fight or would the game will decide our battles depending on our allegiances and races.]]></description>
		<content:encoded><![CDATA[<p>I have a question CCP&#8230;well actually 3..lol:</p>
<p>1) I know that you are bringing this to PS Vita as well and that its not like &#8220;Playing Dust514 on Vita&#8221;, could you elaborate more on that? I mean would it be like checking your stats or some kind of an app or something like this?</p>
<p>2) (I know its a bit silly but) Would be also have some kind of mercenary hideouts like we have Captain&#8217;s Quarters in Eve?</p>
<p>3) Are we as a mercenary be able able to pick where we can fight or would the game will decide our battles depending on our allegiances and races.</p>
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		<title>By: Freshoposum</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-664976</link>
		<dc:creator>Freshoposum</dc:creator>
		<pubDate>Mon, 07 Nov 2011 19:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-664976</guid>
		<description><![CDATA[@55 I think loosing all your stuff is one thing. But maybe its gonna be like in EVE, you buy a policy, to get at least the money back for your Equipment. Maybe you need to get a policy for every single loadout, so you should choose whisle which loadout you prefer. And we all should remember, this game isnt gonna be just another BF or CoD Copy. A single shoot could change a the Universe, even when you get shoot. ;)]]></description>
		<content:encoded><![CDATA[<p>@55 I think loosing all your stuff is one thing. But maybe its gonna be like in EVE, you buy a policy, to get at least the money back for your Equipment. Maybe you need to get a policy for every single loadout, so you should choose whisle which loadout you prefer. And we all should remember, this game isnt gonna be just another BF or CoD Copy. A single shoot could change a the Universe, even when you get shoot. ;)</p>
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	<item>
		<title>By: IIn3wII_NuMb3rZ</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-664937</link>
		<dc:creator>IIn3wII_NuMb3rZ</dc:creator>
		<pubDate>Mon, 07 Nov 2011 16:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-664937</guid>
		<description><![CDATA[@54 when u die u lose EVERYTHING u have equipped on u

@CCP Shadow will there be a sorts of VR training area where corps can train and practice strats without the risk of losing stuff on the War barge?

Also In the 09 alpha vids u guys mentioned a trophy room.....this room can u explain more? is it just like recording a pic of the score or wud it be like a battlerecorder and record the match? would really like to explain this a bit more

will there be destructable environments? i know u got some ex DICE guys (plz dont let them touch the party system/clan options part) workin on the game and would the air fighter we saw in the 09 vid be making it in the final game?

Lastly......how will the game handle the inevitable campin issue that would take place when ppl realise death = losing everything they spent money on. Its possible campin cud be far worse in this game than others]]></description>
		<content:encoded><![CDATA[<p>@54 when u die u lose EVERYTHING u have equipped on u</p>
<p>@CCP Shadow will there be a sorts of VR training area where corps can train and practice strats without the risk of losing stuff on the War barge?</p>
<p>Also In the 09 alpha vids u guys mentioned a trophy room&#8230;..this room can u explain more? is it just like recording a pic of the score or wud it be like a battlerecorder and record the match? would really like to explain this a bit more</p>
<p>will there be destructable environments? i know u got some ex DICE guys (plz dont let them touch the party system/clan options part) workin on the game and would the air fighter we saw in the 09 vid be making it in the final game?</p>
<p>Lastly&#8230;&#8230;how will the game handle the inevitable campin issue that would take place when ppl realise death = losing everything they spent money on. Its possible campin cud be far worse in this game than others</p>
]]></content:encoded>
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		<title>By: Freshoposum</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-664894</link>
		<dc:creator>Freshoposum</dc:creator>
		<pubDate>Mon, 07 Nov 2011 11:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-664894</guid>
		<description><![CDATA[This really reminds me of the Commandship of Battlefield 2142. I hope its not gonna be like that.
But all in all it looks pretty amazing and the thought of being part of the EVE Universe by this FPS is amazing.
I have also some questions.

1.Will be there EXP based levelups, like in CoD, MAG etc. etc.?
2.Can i choose a Faction (Amarr, Caldari, Gallente, Minmatar) or i just gonna be randomly get into one because i&#039;m a Mercenary? (Maybe i dont want to work for anyone)
3.Anyone thinks its gonna be like MAG-Domination, when this is true. Who is gonna be the Commander? Do the DUST players choose the Commander or the EVE player (which we are actually payed for).
4.When i die, do i loose anything?]]></description>
		<content:encoded><![CDATA[<p>This really reminds me of the Commandship of Battlefield 2142. I hope its not gonna be like that.<br />
But all in all it looks pretty amazing and the thought of being part of the EVE Universe by this FPS is amazing.<br />
I have also some questions.</p>
<p>1.Will be there EXP based levelups, like in CoD, MAG etc. etc.?<br />
2.Can i choose a Faction (Amarr, Caldari, Gallente, Minmatar) or i just gonna be randomly get into one because i&#8217;m a Mercenary? (Maybe i dont want to work for anyone)<br />
3.Anyone thinks its gonna be like MAG-Domination, when this is true. Who is gonna be the Commander? Do the DUST players choose the Commander or the EVE player (which we are actually payed for).<br />
4.When i die, do i loose anything?</p>
]]></content:encoded>
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		<title>By: JaShatta1</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-664874</link>
		<dc:creator>JaShatta1</dc:creator>
		<pubDate>Mon, 07 Nov 2011 06:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-664874</guid>
		<description><![CDATA[When is the game releasing i need to know if you will have a standard and a collectors edition. Also will there be an Beta and if so how soon]]></description>
		<content:encoded><![CDATA[<p>When is the game releasing i need to know if you will have a standard and a collectors edition. Also will there be an Beta and if so how soon</p>
]]></content:encoded>
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		<title>By: spiderman101999</title>
		<link>http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/comment-page-2/#comment-664870</link>
		<dc:creator>spiderman101999</dc:creator>
		<pubDate>Mon, 07 Nov 2011 05:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63453#comment-664870</guid>
		<description><![CDATA[man u guys r doing a great job of what i have been reading so far u guys should feel very proud of what u r making]]></description>
		<content:encoded><![CDATA[<p>man u guys r doing a great job of what i have been reading so far u guys should feel very proud of what u r making</p>
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