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We’re now two weeks into the release of UNCHARTED 3: Drake’s Deception and you’re all part of the Fortune Hunters’ Club now, right? If so, awesome because we have a gift this week for you! If you’re not, you can still sign up and it’s a terrific deal at $24.99. As a member you’ll be getting a total savings of 45% off the seven multiplayer packs (three character skin packs, four map packs) that will be released for UNCHARTED 3. This membership includes all currently available and upcoming DLC packs for UNCHARTED 3 as well as an exclusive Fortune Hunters’ Club theme that will let you know when new UNCHARTED 3 DLC hits right from the XMB of your PS3.
Today the PlayStation Store will be loaded with a new DLC pack for your multiplayer adventures with Drake and crew. Load your AK47, grab your Para 9, equip your favorite boosters and kickbacks and get ready to take the fight to the Helghast. Killzone 3 skins are coming for UNCHARTED 3 and suddenly your buddy who liked to play multiplayer as Elena all the time might not look so friendly anymore.
It’s been quite a while since I posted to the PlayStation.Blog – after the busy summer tradeshow schedule we have hunkered down to concentrate on making Sly Cooper: Thieves in Times the best game of 2012! Over the summer, I spent a lot of time showing our progress on the game and talking about how we are making sure we stay true to the core of the Sly Cooper series – but now I want to start talking about the NEW things we are bringing to Sly Cooper: Thieves in Time.
When we played the old Sly Cooper games on the PS2, we loved the stories about the Cooper clan ancestors and their various thieving abilities. Something that is really exciting and fun for Sly Cooper: Thieves in Time is that you can not only travel back in time to meet these ancestors but you will also have the ability to play as the Cooper Clan ancestors! As you proceed through the game each episode you encounter features a new time period with a new playable ancestor.
+ Posted by Mark Tsai
Greetings out there in PlayStation land! I’m Mark Tsai, president and co-founder at Magic Pixel Games in Los Angeles. Our name’s new, but the team’s not – we’re industry veterans who have worked on many well-loved franchises such as Stephen Spielberg’s Boom Blox and Guitar Hero, among many other titles in our combined resume.
But enough about us – I’m really excited to introduce you to our newest production: Carnival Island, which we produced in collaboration with SCEA Santa Monica Studio. We’ve taken the physical accuracy of the PlayStation Move motion controller, Magic Pixel’s expertise in motion-controlled gaming, and the fun of the carnival…and rolled them into a truly family-friendly, instantly-accessible experience. It’s all the fun of the fair without having to find parking!
The holidays are just around the corner and we have already started to roll out some new and exciting announcements for the fall. If you don’t already own a PS3, we’ve got the perfect bundle to add to your Christmas wish list.
We’re happy to introduce a brand new PS3 bundle to coincide with the recent release of Harry Potter and the Deathly Hallows – Part 2 on Blu-ray. The Harry Potter 3D Experience Movie Pack PS3 bundle will be available starting this week for $249.99 (MSRP) and includes a 160GB PS3 system, a copy of Harry Potter and the Deathly Hallows – Part 2 Blu-ray Disc (both the 3D and 2D versions included), and you’ll also receive a voucher to download Harry Potter and the Sorcerer’s Stone and Harry Potter and the Chamber of Secrets. As a special bonus, you will also get a 30 day free trial for PlayStation Plus, which gives you access to free PSN games, great discounts, and exclusive content.
It’s been 29 years since BurgerTime hit arcades, but there’s still there’s a legion of fans waiting for a modern revival of one of the tastiest puzzle games ever. BurgerTime World Tour isn’t just BurgerTime with HD graphics; it’s a maturation of the arcade classic with evolved elements and platform features that make for a whole new game. BurgerTime World Tour has been re-built from the ground up on a rotating cylindrical 3D world upon which you build your burgers from top to bottom.
Follow famed burger chef Peter Pepper as he traverses four different culinary destinations (New York, Paris, Mexico, and Tokyo) and creates giant burgers while dodging zany condiments and frenetic foods like Frank Furter, the splenetic sausage or Sonny, the indelible edible egg. Peter Pepper will have his way with these ingredients as he drops burger pieces onto them to include them in the burger (bonus points and custom burgers!), flips them off the screen with a tornado spatula attack, or engulfs them with flames from the new hot sauce powerup, just to name a few. With over 50 levels, BurgerTime World Tour’s a meaty package.
When talk turns to classic strategy RPGs, most players immediately think of Tactics Ogre, Fire Emblem or Final Fantasy Tactics. These games could hold one’s interest for hours upon hours. Battles would be so intense and challenging that players needed to constantly find ways – no matter how small – to eke out an advantage that could be the difference between sweet victory or shameful defeat. Tomorrow, MonkeyPaw Games will revive the now-rare Vanguard Bandits on PSN and with it, resurrect the glory days of classic strategy RPGs.
Originally published as Epica Stella by Human Entertainment in Japan, Vanguard Bandits was released by legendary publisher Working Designs in North America. The PSone game was loaded with content: 60 different missions, three branching storylines, crazy plot twists and dialogue on the Ruin Branch, five endings and path-crossing narratives. Vanguard Bandits kept gamers glued to their screens for marathon gameplay sessions.
The game is played from an isometric camera view similar to most games within the SRPG genre. But the 3D battle animations were fresh additions to an already robust adventure. Every attack or defense action brings up a dramatic close-up of the fight, each complete with energizing music and charismatic dialogue. Working Designs included fan-friendly options, such as being able to bypass these sequences and speeding up the overall battle for players that like speed runs.
With Medieval Moves: Deadmund’s Quest launching tomorrow for PlayStation Move, Senior Producer Jeremy Ray highlights the game’s weapon arsenal in a new dev diary. The game team worked hard to build a game where the combat feels as intuitive as possible. Holding a PlayStation Move motion controller in front of you as a shield or swinging your sword feels natural for a player of almost any age, and the one-to-one precision goes a long way to keep you immersed in the experience. That’s paired with seamless, almost unnoticeable transition between your weapons: with the sword and shield at the ready in your hands, you can reach over your shoulder for your bow and arrow or grab those throwing stars from your belt. The result is a game that rewards all ages and levels of gaming skill without the need for a ton of abstract button presses.
Hey there PlayStation Assassins! We’ve got something really special for you today… and it’s exclusive to this fine PlayStation.Blog you are reading right now!
In Assassin’s Creed Revelations, we’re linking our multiplayer and single-player experiences by including our multiplayer characters in the single-player campaign. What we want to show you today is a profile of one of these characters, specifically The Sentinel: a former Assassin who betrayed the Brotherhood to join the Templars. Watch our new video to discover how this vile turncoat will cross paths with Ezio!
You can see from the video that The Sentinel uses techniques in multiplayer that you might expect of an Assassin, killing quickly and quietly. He favors the discreet use of knives and his trusty Hidden Blade to eliminate his targets without alerting any nearby assailants. Of course, he’s not above the occasional flourish of brutality, crushing the life from his targets with a precisely placed stomp… which is always a useful tool for intimidating one’s opponents!