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First Look: Sleeping Dogs

Ben Bateman's Avatar + Posted by Ben Bateman on Feb 17, 2012 // Online Content Producer, Square Enix

Recently, we gathered select members of the media and swept them off to Hong Kong for a special preview event. These lucky journalists had been flown half way around the world to see the brand-new game from Square Enix, Sleeping Dogs. While you’ll start to see their previews pop up online shortly, we thought we would give you a glimpse of what’s to come by walking you through the action-packed mission “Mrs. Chu’s Revenge.” This is not for the faint of heart…

Mrs. Chu’s Revenge

You play as Wei, an undercover cop trying to infiltrate the Hong Kong triads. In this chapter of Wei’s story, you begin in a Chinese restaurant owned by a distraught and saddened Mrs. Chu. She sits in the back of a grimy kitchen, hunched over a table, alone and in the dark. A close relative has been murdered and she wants you to deliver the man responsible.

SD_Screenshot_Wei_Street_JL_01

Your first objective is to track down “Johnny Rat-Face” — the man charged with the killing. With only his cell phone number to go on, this would be a pretty difficult task for most people. Luckily, you’ve got the resources of the Hong Kong Police Department at your disposal. You hop on Wei’s 270 DX motorcycle and race around Hong Kong trying to triangulate Johnny’s signal using a mobile computer.

Following the trail leads you to Johnny’s hangout, situated in the derelict warehouses of a transport company near the docks. But as soon as he spots Wei, he makes a run for it and his henchmen close in on you.

SD_Screenshot_Wei_Kick_JL_03_Final_01

With no gun in hand, your fists are about to get bloody. How you dispose of the goons is up to you — after all, Wei has comprehensive martial arts skills at his disposal. But if you’re feeling creative, then you may want to try using the environment as a deadly weapon. A nearby car chassis and engine hoist gives you the perfect opportunity to test this out – delivering a quick kick to the chest, then pushing your assailant into the open hood will cause the engine to drop and crush him instantly! But it doesn’t stop there. You can electrocute your foes using a nearby fuse box, give enemies a crash course in dumpster-diving or simply throw them over the railings and into the sea.

Sprinting through the warehouse, things go from bad to worse. Johnny’s biggest and baddest thug awaits, armed to the teeth with some serious firepower. While most people might consider diving into cover (and that is an option), you can use free-running to slide over the cover, feet-first into the unsuspecting con. While he staggers back, you can steal his gun and make him the unfortunate recipient of a bullet to the head… All of this delivered in one swift, seamless movement. Weaving between crates, ducking behind cars and hiding behind walls, you drop other thugs and pick up an SMG along the way.

SD_Screenshot_Bike_Shoot_JL_06_Final_01

But how did you get here? You were chasing Johnny and he’s now speeding away in a car. Before you know it, you’re flying down the wrong side of the road behind him. The SMG you picked up earlier will quickly dispose of Johnny’s backup: you can draw your aim and spray them without losing speed or control of the bike.

Driving through the smoking wreckage, you remember your goal: Bring Johnny back alive to Mrs. Chu. That bike won’t last long in a fight, so there’s only one option remaining. You’re going to have to jump onto Johnny’s car! Getting as close as possible, you hold down the action button to move Wei into position, let go and jump onto the car’s roof. After wrestling your way through the window and into the driver’s seat, you throw a few punches, subdue Johnny and drive him back to the restaurant.

It hasn’t been easy but this is what it’s all been for. While Johnny lies tied up and sprawled on the kitchen floor, Mrs. Chu stands over him wielding a large meat cleaver. What happens next I’ll leave to your imagination.

If you’ve got any questions then feel free to leave them in the comments. Don’t forget that you can get the latest Sleeping Dogs news over at sleepingdogs.net, on our Facebook page and by following us on Twitter.

//Add Your Own

19 Comments

1

+ D-Squad3 on February 17th, 2012 at 1:06 pm said:

FIRST! Still waiting to get my Vita.


2

+ LovesJapanManga on February 17th, 2012 at 1:12 pm said:

Saw this last night on one of GameTrailers’s segments… Awesome. Could not wait to try this out, though. By the way, are you guys planning to have a demo for this game up at anytime soon? I certainly hope so!


3

+ tacotaskforce on February 17th, 2012 at 1:16 pm said:

I am so glad you guys saved this game from the cutting room floor.

Will this have similar gameplay/mission structure as the past True Crime games, or have you been changing things now that this is a stand-alone game? I guess I’m most curious about how much non-mission/unscripted content is in the free-roam parts of the game.


4

+ JKar275 on February 17th, 2012 at 1:27 pm said:

I’ve got a few questions about the martial arts portion of the gameplay:

1) Will we be able to upgrade Wei’s martial arts abilities?

2) If yes, please describe how this will be implemented?

3) Will Wei be able to use traditional martial arts weapons such as nunchaku, tonfa, bo, jo, sai, kusarigama, etc?

4) What other melee weapons can Wei use?

Thank you!


5

+ infamousXX87XX on February 17th, 2012 at 1:35 pm said:

This sounds like a day 1 pick up for me


6

+ InfamousC on February 17th, 2012 at 1:52 pm said:

Sounds like a bad ass game…this is only out for Vita?


7

+ InfamousC on February 17th, 2012 at 1:53 pm said:

Nvm just read for PS3, even better news


8

+ Krymalis on February 17th, 2012 at 2:02 pm said:

I applaud, Square-Enix Eidos, and United Front Games in making this. I am curious as to why the sudden character change in Wei? I kinda digged the grizzled older cop look, but I guess that is what happens when one company buys out another’s project assets. Anyway, it looks GOOD!


9

+ Matrix_Lion on February 17th, 2012 at 2:04 pm said:

This is a cool looking game, also it would be cool if this come out on the Vita.


10

+ xKOROSHIYAx on February 17th, 2012 at 2:05 pm said:

It’s nice to see Hong Kong being used as the backdrop for your game. It’s funny how HK is always depicted as some dangerous place in movies and games, yet it’s actually a very safe city, especially when compared to most major US cities (I lived there for six years). I was wondering if you will keep things authentic by having the characters speak Cantonese and will include landmarks from Hong Kong. I am hoping for some fights on the MTR, or perhaps the ability to kick people off of the ICC building in Union Square :P


11

+ DoTheKiller91 on February 17th, 2012 at 2:16 pm said:

R.I.P. True Crimes best sandox games on PS2 with GTA…


12

+ OniEyes on February 17th, 2012 at 3:22 pm said:

How does your game take advantage of my PS3′s unique features? such as its superior Bluray drive and it’s superior Cell Broadband Engine?


13

+ Graywolffe on February 17th, 2012 at 8:16 pm said:

Looking MUCH better than ANY Yakuza game!!!


14

+ iceman2k77055 on February 18th, 2012 at 4:38 am said:

I wanna get this sooooo bad when is the release date?


15

+ x-D-G-A-F-x on February 18th, 2012 at 1:51 pm said:

Vita = Fat kids toy


16

+ PshycoNinja on February 18th, 2012 at 5:05 pm said:

Hey Square,

Why isn’t Kingdom Hearts Birth by Sleep and Crisis Core Final Fantasy VII on the PlayStation Store?

And one other thing, WHERE THE HELL IS FINAL FANTASY VERSUS XIII?!?!?!


17

+ mastorofpuppetz on February 19th, 2012 at 7:52 am said:

PS3 exclusive?


18

+ mastorofpuppetz on February 19th, 2012 at 7:52 am said:

@15, upset mommy won’t buy you one? The Ds is the fat kids toy, vita is for core gamers on the move. GEt real.


19

+ benallen1966 on February 19th, 2012 at 2:16 pm said:

Look cool deux human evoulion was a good game is it made. By the same people hope we get it in the uk where is the twisted metal game in uk coming out


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