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Persona 4 Arena Brawling to PS3 This Summer

Aram Jabbari's Avatar + Posted by Aram Jabbari on Mar 02, 2012 // Manager of PR and Sales, ATLUS

Look, I’m just going to come out and say it: this summer, ATLUS is bringing Persona 4 Arena to a PlayStation 3 computer entertainment system near you (and if it’s near you we’re going to go ahead and assume you own it).

Persona 4 Arena

One of the most successful, highest-rated RPG franchises of the last few years is our very own Persona series. The two most recent games, Persona 3 and Persona 4, were hailed for their memorable casts of characters, plots that defied many established clichés, and mechanics and visual designs that stood apart from their competitors.

Collaborating with fighting genre masters Arc System Works (the folks who made a little series called BlazBlue), ATLUS is taking the Persona universe, complete with its added “summon your inner power” wrinkle, and transforming it into one of the most unique, visually stunning fighting games you’ve ever laid your eyes on. Or whatever part of your body you lay on things.

Persona 4 Arena

Persona 4 was all about a world inside the TV; those who were thrown in were featured on the mysterious Midnight Channel, with only days to live. Persona 4 Arena takes place just a short while after the Midnight Channel went off the air, only to find that a new program featuring a bizarre fighting tournament with deadly stakes has started up. You guessed it: that’s where you (and your friends) come in.

Persona 4 Arena

It’s not just the visuals that make Persona 4 Arena worth your time. Every one of the game’s 10 fighters (don’t react to that number yet, read on) can summon their Personas for special attacks. So… Not only do they each have their own highly specialized move set, but when you throw the fact that their Persona do as well, it’s like you’ll multiplying something to the power of something. Or something. Perhaps the most compelling part of all is WHO these ten fighters are: beloved characters like Chie Satonaka, Aigis, Mitsuru Kirijo, and Teddie. That’s right: Teddie.

Persona 4 Arena

Now, we’re only just announcing Persona 4 Arena today so we’re not quite ready to talk about EVERYTHING you can expect when the game releases in August, but we CAN confirm new console-exclusive Story and Online modes. For the Story mode—before you bombard us with questions— YES, we’re doing everything possible to retain the full English voice cast from Persona 3 and 4, and no, we’re not yet able to confirm or deny whether the original Japanese voice track will be included as well.

Ok, go back to playing on your shiny new PS Vitas, PS Blog friends. We’ll hit you up later with more details, screens, video(s), etc. STAY TUNED!

//Add Your Own

54 Comments   9 Replies

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51

+ Busca-Cabezas on March 3rd, 2012 at 8:18 am said:

Aram Jabbari… You are one funny character!! Kudos! Hehe! :P Any news on a “demo” release?


52

+ AceBeeDee on March 3rd, 2012 at 10:03 am said:

Man, im still going batty after Devil Survivor 2 and now i got this to think about! This is much appreciated!


53

+ Katsu_the_Kid on March 3rd, 2012 at 1:54 pm said:

Can’t wait to see an english trailer. There’s a lot of stuff I’d like to talk to you guys about, but I guess I’ll ask this: Do you guys have any plans to bring this to any arcades in the US?


54

+ SuspendoVir on March 3rd, 2012 at 2:18 pm said:

Mr. Jabbari,
Thank you for taking the time to answer even though the matter is not entirely in your ‘legislation’, so to speak. Taking the used adage, I assume Atlus can’t pick their dancing partner and it only works the other way around. I was looking into the previous release that most resembles this – The King of Fighters XIII – the European publisher (Rising Star Games) managed to pull a pretty good release in terms of temporal distance from the US release (about 1 month apart) and something similar would be great. 1 or 2 months isn’t all that bad a wait. Alas, the title was developed by SNK Playmore and Atlus did the publishing so I don’t know how good of a example that was…Well, one can only hope for the best.
Pardon any hassle with these unrelated questions. Thank you for your time.


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