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Bringing Collaborative Play to Sonic 4 Episode II

Mike Kebby's Avatar + Posted by Mike Kebby on Apr 17, 2012 // Digital Campaigns Manager, SEGA

As you’re no doubt aware, Sonic 4 Episode II will be upon us in due course. I’m just here to give an overview of one of the features we’re most proud of in the upcoming game – Collaborative Gameplay between Sonic and Tails. Sonic can now team up at any point in the game with Tails, by utilising one of three combo moves in order to progress through some of the more challenging parts of a level.

Firstly, we have the Copter Combo (fans of the earlier Sonic titles will remember this from Sonic 3 and Sonic & Knuckles) which allows players to take control of Tails to lift Sonic up and over objects or onto previously unobtainable platforms.

Sonic 4 Episode II

Secondly, the Submarine Combo allows players to overcome Sonic’s big weakness, his inability to swim. Tails can now pick up Sonic and swim through the water scuba style, meaning that Sonic now has a way to speed through the underwater parts of a level. Meaning that whilst you still need to collect those all-important air bubbles to stay alive, you’re in much less of a hurry thanks to Tails support.

Sonic 4 Episode II

Finally, the Rolling Combo combines Sonic and Tails into a giant spin dash increasing their speed and giving the opportunity to unleash some devastation on opponents, and the environment, alike. This can be used to mow down even the biggest enemies, knock down large objects and even plough through snowdrifts.

Sonic 4 Episode II

This is available in both the single player adventure, where players control Sonic and only control Tails when in the combination moves, but also in two-player mode (both online and local) where a player controls each character and they share combination move duties.

In addition to this there’s also going to be other opportunities for collaborative play in the game – but we are not allowed to talk about them just yet!

EP2_w_Z2A2_02EP2_w_Z2AB_01

Furthermore Episode II features a brand new graphics and physics engine so the game looks better than ever and Sonic feels like he did in the days of the Mega Drive.

The game is going to be hitting PlayStation Store later in the spring so look out for upcoming updates where we might reveal new stuff for the future.

//Add Your Own

19 Comments

1

+ Mister-Nep on April 17th, 2012 at 6:25 am said:

Yay. I’m so happy about the multiplayer being officially stated. This has always been a Sonic staple so I’m glad it’s definitely in there.


2

+ Hooligantuan on April 17th, 2012 at 6:30 am said:

I kinda think you guys waited waaaay too long to get Episode II out.

I had no plans to even seriously look at Episode I until I knew for sure there was an Episode II coming. (Please refer to that Heavy Rain debacle that was passed off as a DLC series.)


3

+ Scaramanga1983 on April 17th, 2012 at 6:39 am said:

Is there a chance to see other Sega games being ported to the PSN? I would love to play The Lost World!


4

+ Elvick_ on April 17th, 2012 at 6:55 am said:

You’re really trying to make me cave and buy this before a Sonic 4 bundle…

D:


5

+ Teflon02 on April 17th, 2012 at 6:55 am said:

I can’t wait, got 100% on ep 1


6

+ shinjix2 on April 17th, 2012 at 6:56 am said:

I’m really looking forward to this game. I know it will feature “lock-on” technology with episode 1 to play as Mecha Sonic but do you know if the new physics engine will carry over as well? That would be great if so!


7

+ Sonicfan11589 on April 17th, 2012 at 7:04 am said:

As anyone can tell by my PSN ID, i have been a sonic fan since i was able to pick up a sega genesis controller from age 2 and play.

By the way, when will we hear updates on Sonic and Sega All Star Racing 2?


8

+ Sonicfan11589 on April 17th, 2012 at 7:06 am said:

Will there be extra trophies for the metal sonic episode?


9

+ Hooligantuan on April 17th, 2012 at 9:29 am said:

On a more positive note, you guys should look at revisiting Kid Chameleon.


10

+ mcbuttz78 on April 17th, 2012 at 9:52 am said:

for some odd reason the kids love sonic.. its just really amazing and i just my finger on it.. also thank you sega for always bringing a good product to psn.. if you guys can please over Nights hd ps move playable and vector man series hd playable on ps3-psp-psvita.. :)

mcbuttz78
vp-psn legioniaree group


11

+ spyderphi on April 17th, 2012 at 10:08 am said:

This looks great, I love Tails. My only question is where is the PS Vita support for Sonic games!? It cant be that hard. I wanna play Sonic on the go!


12

+ megamixer on April 17th, 2012 at 11:40 am said:

This focus on team moves is giving me back flashbacks to Sonic Heroes / Advance 3… :(

Have you kept Tails’ swimming animation from Sonic 3? That was by far the greatest (and cutest) thing the series has produced.

Also: Sonic Generations DLC please?


13

+ t36066 on April 17th, 2012 at 11:43 am said:

I’m buying this day one… sonic generations DLC PLEASE …


14

+ HeeroCobain on April 17th, 2012 at 12:55 pm said:

Looking forward to Sonic 4-2, when the first gameplay trailers came out it already looked MUCH better than Episode I. Like others have asked though, is there any chance for Generations DLC? Nice Renji avatar by the way.


15

+ ItaChu on April 17th, 2012 at 2:15 pm said:

Coming to PS Vita?


16

+ madmaxandrade on April 17th, 2012 at 2:39 pm said:

Boy, this looks awesome. Probably will get the inevitable bundle with Episodes 1and 2.


17

+ WakizashiM on April 17th, 2012 at 2:47 pm said:

Is it true that by owning both Episodes, the first one will utilize the second one’s engine, giving it a better feel and gameplay?


18

+ Xx_D4rK-Sk3LL_Xx on April 26th, 2012 at 2:28 pm said:

all this makes me want to go to do my number 2!


19

+ goldrim on April 29th, 2012 at 9:41 am said:

FiNaLlY a GoOd SoNiC GaMe


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