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Resistance: Burning Skies Multiplayer Brings the Pain

Sid Shuman's Avatar + Posted by Sid Shuman on Apr 18, 2012 // Senior Manager, Social Media

If you’re in the San Francisco Bay Area, come by our community meetup tonight to go hands-on with Resistance: Burning Skies in a kill-or-be-killed multiplayer tournament!

If it’s true that a shooter is only as good as its weapons, Resistance: Burning Skies is shaping up to be a delight indeed. Take the Mule, a new double-barreled shotgun that dishes out devastating buckshot blasts and launches explosive bolts via its over-barrel crossbow. Or the ever-popular Auger, whose projectiles hungrily chew through walls to seek out warm flesh. But my favorite gun so far is the lethal Hunter rifle, a long-range Chimeran burst-fire weapon with the ability to deploy an attack drone that you can guide towards your multiplayer foes with taps on the front touchscreen — tres sophisticated!

Playing a series of Wifi multiplayer matches in Resistance: Burning Skies in New York City last week was a valuable reminder that shooting ultra-powerful weapons just feels good man. In an era of multiplayer games that arguably sport too-fussy weapon balancing, unloading with Burning Skies’ unapologetically brutal arsenal was an intoxicating experience that streamlined the action and reminded me of the good old days of Doom and Quake. Despite their immense power, the arsenal is properly tuned for multiplayer balance — the face-melting Hunter rifle boasts a pokier fire rate and reload time, for instance.

Resistance: Burning Skies Multiplayer for PS Vita

Another interesting touch is how each weapon’s secondary fire makes use of PS Vita’s front touchscreen, whether it’s tapping an enemy in order to fire the Bullseye’s homing tag, swiping from top to bottom to load the Mule’s crossbow bolt, or making a stretching motion with your thumbs to “draw” the Auger’s protective shield. Burning Skies makes use of PS Vita’s rear touchscreen as well, with a rear double-tap triggering the all-important run like hell maneuver.

The final game will include six multiplayer maps, but I was only able to try one — a claustrophobic urban map set in and around a crumbling New York City apartment complex. This intimate, atmospheric map was a good fit for Burning Skies’ potent arsenal, making the encounters feel more urgent and high-stakes. The multiplayer war raged through dimly lit stairwells, cluttered rooftops, and a dangerously exposed city street. When the smoke cleared, I stood tall…with a second-place finish. Not bad! Winning multiplayer matches nets you XP that you can cash in to purchase new weapons and mods.

Resistance: Burning Skies Multiplayer for PS VitaResistance: Burning Skies Multiplayer for PS Vita

So far, Burning Skies’ eight-player multiplayer mode is confirmed to support free-for-all deathmatch and team deathmatch modes, with a third survivor-type mode remaining in the shadows for now. If you have questions, leave them in the comments…but if you live in San Francisco, why not drop by tonight to try it for yourself?

//Add Your Own

62 Comments   9 Replies

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1

+ TooTall19 on April 18th, 2012 at 12:26 pm said:

Looks great. Can’t wait to try this in May.


2

+ Nick930930 on April 18th, 2012 at 12:28 pm said:

FINALLY! A real game on the vita! Soon enough the vita will actually seem like it’s worth the $300 I spent.

Still waiting on that LittleBigPlanet realease date though.

Remote play update?


3

+ G-Force08 on April 18th, 2012 at 12:34 pm said:

It looks great! Too bad I don’t live in SoCal.

You guys should have kept the Vita Social Clubs up! Just turn them into PS lounges. =p


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    + Sid Shuman on April 18th, 2012 at 1:14 pm said:

    It’s NorCal, but I forgive you :)


4

+ ROLO_ONFIRE on April 18th, 2012 at 12:40 pm said:

this game looks awesome, I really want it, but sadly if it includes an online pass I’m not buying it, cause this is getting worse


    Sid Shuman's Avatar

     

    + Sid Shuman on April 18th, 2012 at 1:15 pm said:

    Haven’t heard one way or the other there. They’re common these days but I’m not sure where RBS factors in.


5

+ Tchanku on April 18th, 2012 at 12:42 pm said:

You should go ahead and send out a digital beta. :)


6

+ remanutd5 on April 18th, 2012 at 12:52 pm said:

is there gonna be a beta? online multiplayer demo? a single player demo? anything? this is my most anticipated vita title and it looks great , i was hoping for 12 – 16 players online but i dont think the vita is capable enough


7

+ WWESuperstar on April 18th, 2012 at 12:55 pm said:

Looks awesome indeed. I really hope there will be a type of Intu-Aim like in Uncharted: Golden Abyss. It’s the one thing that Unit 13 is missing for me. It just makes aiming feel so….. intuitive :)


8

+ kilburni86 on April 18th, 2012 at 1:00 pm said:

@ROLO_ONFIRE If you’re going to buy the game new, who cares about the online pass? It’s not that big of a deal. If you’re upset about not being able to get full value upon resale or not being able to buy a used copy for yourself with online capabilities, then the developers and publishers don’t care about your complaints because they weren’t going to make any money off of either you (if you’re buying used) or the person you’re selling it to (if you care about resale value). If online passes are the only thing developers have right now to keep gamers buying new (thus netting them a profit and funding future games for your enjoyment), then be thankful our consoles don’t require always online DRM or one time use serial keys like PC games do. Online passes aren’t going to go away anytime soon, don’t let it hold up your purchasing.


9

+ Warrzz96 on April 18th, 2012 at 1:00 pm said:

DEMO PLEASE!!!!!!!!!!!!!!!!!!!!! I NEEDZ IT I CANT WAIT


10

+ starscreamerx31 on April 18th, 2012 at 1:04 pm said:

cant wait for this game to come out


11

+ Rytteren on April 18th, 2012 at 1:06 pm said:

well at first i was all “meh a shooter.. im not into them on the go”. then i got unit13. loving it (got the plat, and hoping for dlc even with zipper dead). after playing that alot, i startet looking at the resistance vids on this and the eu blog.

i am sold.. it looks awesome, nice new interactions and the 2vs2 on small maps is a nice thing.
you got one buyer right here


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    + Sid Shuman on April 18th, 2012 at 1:16 pm said:

    I do enjoy the smaller game size as well (RBS supports up to 4 v 4), because it changes the strategy immensely.


12

+ Warrzz96 on April 18th, 2012 at 1:06 pm said:

Guy’s im gonna pull a cartman. im going to freeze myself to make time go faster. SEE YOU ON LAUNCH DAY!


13

+ Ninja8827 on April 18th, 2012 at 1:19 pm said:

looks really cool as a long time resistance fan im excited, nihilistic should make a console resistance after this one it would be awesome to see resistance live on were insomniac left off


14

+ G-Force08 on April 18th, 2012 at 1:19 pm said:

@Sid

Ouch. Not sure why I thought it was in L.A.

Still, I don’t live in the Bay Area either. I live on the opposite side of the country where nothing ever happens. Ha! *Sad Face*

Looks like I’ll have to wait until launch to play. That is, unless I snag a review copy. *Crosses Fingers*

Either way, I can’t wait to play the game.


15

+ ERC1980 on April 18th, 2012 at 1:20 pm said:

Great to see that mp is shaping up nicely Sid.

I’m assuming the hunter rifle deals out incendiary damage to it being “face melting”

Am I right or wrong

I’m hoping Playstation will have a community meetup in Anaheim sometime in the near future (my neck of the woods). I would definitely attend!


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    + Sid Shuman on April 18th, 2012 at 1:28 pm said:

    It’s a tremendously powerful burst-fire rifle that’s much like the Marksman but even better.


16

+ ERC1980 on April 18th, 2012 at 1:35 pm said:

Ah I see

Thanks for the clarification!


17

+ shinjix2 on April 18th, 2012 at 1:37 pm said:

Will Wifi be required for multiplayer or can we battle it out with ad hoc


18

+ Warrzz96 on April 18th, 2012 at 1:39 pm said:

Sid. anyword on a demo? i’m working on a time machine as i type this. only problem with that is the U.S government doesn’t like me craigslist searching “Rich Uranium Cells” and “nuclear reactor blueprints”
im kinda in a pickle here sid!.


19

+ Phhhh on April 18th, 2012 at 1:58 pm said:

Pretty sure his name is Greg Phillips.


20

+ MonsieurDiables on April 18th, 2012 at 2:20 pm said:

Hey, Sid, I’m sure you get requests like this a lot, but do you think you could pass a suggestion to Nihilistic Software?

They could add functionality (probably via patch at this point) with the back touch-pad so that tapping the right side of the pad would be like an R2 press, and tapping the left side like an L2 press, so that you could use the secondary fire and grenades more easily. (I feel like taking your hand off of one analog stick to tap the front screen is excessively dangerous in an online competitive shooter.)


    Sid Shuman's Avatar

     

    + Sid Shuman on April 19th, 2012 at 1:14 am said:

    The game is a little different from other Resistance games in that the touchscreen is integral to the secondary fire and grenade mechanics, giving you a ton of freedom to aim and use them in new ways. It’s one of the cooler things about the game, actually.


21

+ Link01 on April 18th, 2012 at 2:22 pm said:

Quick unrelated question. What Grad schools would you guys recommend in Florida for a degree to push into game programming? Is having a Bachelor’s degree enough? Also, what do you guys think of iSec in tulsa?


22

+ Link01 on April 18th, 2012 at 2:23 pm said:

And I can’t wait for the game guys, I wish you’d bump up the release date :3. Just be sure to make the digital version slightly discounted. Good habbits make nice buys :3


23

+ vanwinkle on April 18th, 2012 at 2:40 pm said:

Are those screenshots for real? I mean, besides being supersampled or whatever they did, are the textures and lighting actually that good? I only ask because the early screenshots for the game looked massively worse and I haven’t really heard them mention any word of improved graphics. If there was really that big a divide (as these screenshots indicate), it seems like they would mention that.

Also, I don’t know if you personally know, Sid, but does this game have AA? Or even better, is it running in native res? I can’t wait to have more games in native res since they’re so lacking in the current Vita titles.


    Sid Shuman's Avatar

     

    + Sid Shuman on April 19th, 2012 at 1:14 am said:

    Yep, real screens. I don’t know about the native resolution, but it looks good.


24

+ Link01 on April 18th, 2012 at 2:56 pm said:

@23 I was wondering all of the same questions.


25

+ JinAtHiN_x_X on April 18th, 2012 at 3:05 pm said:

Thank you thank you
I am sold
I was worried about framerate issue that has been going on
And looks like it has been fixed
Yay <3
May 29th can't come soon enough!!


26

+ DarktaxFA on April 18th, 2012 at 3:32 pm said:

hopefully this helps sales for the vita games gonna be beast : D


27

+ DarktaxFA on April 18th, 2012 at 3:36 pm said:

god make me wonder why the vita’s sale’s wise isn’t doing to great with such epic games like this and all the vita can do yet the 3ds is doing well and they didn’t really put any effort into that thing……….. its a shame


28

+ Hokage_45678 on April 18th, 2012 at 4:37 pm said:

After looking at that footage of multiplayer. I think its time for me to buy my first Vita game which I have delayed for almost 2 months now xD. 1 Quick question. How much will the game be and the release date?


29

+ Spliceit on April 18th, 2012 at 4:41 pm said:

This game looks amazing! Can’t wait to try it. Also, in the thread last week there was a hint that there may be a preview like you just had in California up in Toronto. What are the chances of that? Thanks, and is there any chance at all we might see NHL 13 on the Vita?


30

+ Hokage_45678 on April 18th, 2012 at 4:43 pm said:

@ Spliceit

Great Idea of NHL on Vita. I’m pretty sure there will be. That would be really awesome!


31

+ GreatSkull1990 on April 18th, 2012 at 5:03 pm said:

good job


32

+ AcuraPSV on April 18th, 2012 at 5:46 pm said:

@Sid Shuman

A question please, these images are actual screenshots from vita? with photo somehow, or just are bullshoots

looks too very perfect, any postproces etc

thanks and good work


    Sid Shuman's Avatar

     

    + Sid Shuman on April 19th, 2012 at 1:15 am said:

    Yep. The textures and lighting look quite good overall.


33

+ sdmentor on April 18th, 2012 at 5:52 pm said:

STOP TEASING ME!!!!!!!!!!!!!!!!


34

+ La_maravich_22 on April 18th, 2012 at 6:20 pm said:

Looks pretty good


35

+ La_maravich_22 on April 18th, 2012 at 6:22 pm said:

I want more games with this type of multiplayer


36

+ Gamble_STARS on April 18th, 2012 at 6:26 pm said:

I’m so pumped to use party mode in this. Can you do an 8 person party mode?


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    + Sid Shuman on April 19th, 2012 at 1:16 am said:

    You will need infrastructure Wifi, so it’s not an ad-hoc Wifi game


37

+ Heavenly_king on April 18th, 2012 at 6:26 pm said:

THE LINK IN THE FRONT PAGE OF THE BLOG TO ENTER THIS PAGE IS BROKEN!!!!

I ENTERED THROUGH A LINK ON N4G LOL XD


    Sid Shuman's Avatar

     

    + Sid Shuman on April 19th, 2012 at 1:16 am said:

    Thanks, fixed!


38

+ Heavenly_king on April 18th, 2012 at 6:28 pm said:

the link that appears as soon as you enter the blog


39

+ DeadKillersRevng on April 18th, 2012 at 7:08 pm said:

The one above me is right. I had to scroll down to find the correct link.


40

+ Type-F- on April 18th, 2012 at 7:36 pm said:

the game looks cool and all which definitely imma get but come on dude what’s with the camera angle. I enjoyed the video but my neck hurts from tilting it so many times….gesh anyways cant wait


41

+ gtxgamer2 on April 18th, 2012 at 7:51 pm said:

You guys should send out beta invites!


42

+ LordRaoh on April 18th, 2012 at 8:09 pm said:

That looks really good. Very impressed.


43

+ dookey1208 on April 18th, 2012 at 8:19 pm said:

How much will this game cost? I hope it doesnt cost as much as a ps3 game. Will there be a demo for this game? i wish i could watch the video on my ps vita but i cant. Thats funny because according to you guys the ps vita supports html5 but it clearly doesnt. plus i still want my first month of 3g which you guys also lied about. I cant play my minis or my ps1 games.


44

+ CrimsonCursed on April 18th, 2012 at 8:25 pm said:

The game looks good.
Cant wait to play the first FPS on Vita with my Friends


45

+ Blackblaze09 on April 18th, 2012 at 8:49 pm said:

Hey guys i’m thinking of buying a vita but i’m hearing of crashes and stuff. Should i be worried and if not should i get one? when will resistance be out?


46

+ C_Y_P_H_E_R on April 18th, 2012 at 9:03 pm said:

I wish I had the extra time for a Vita right now. Someday, there will be a Resistance 4 or something possibly better. I guess they’re going back to kiddy games for awhile though (not speaking of burning skies).


47

+ Heavenly_king on April 18th, 2012 at 9:06 pm said:

People, check on youtube the GOD OF WAR: ASCENSION TRAILER!!!!!!


48

+ Heavenly_king on April 18th, 2012 at 9:06 pm said:

ON TOPIC: Resistance: Burning Skies FIRST DAY BUY!!!


49

+ MrPatrick16 on April 18th, 2012 at 11:37 pm said:

anybody else notice that at the end of the trailer, when he dies, he falls through the map some and the vita and camera are both jerked away from each other? haha..either way, this game looks awesome and im considering this be the first physical vita game i buy.


50

+ Elvick_ on April 18th, 2012 at 11:43 pm said:

Yay~ A FPS Resistance on the go. Shaping up nicely, hopefully the story is told well. Hopefully they’re able to at least do what Sony Bend did with story telling in Retribution.


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