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	<title>Comments on: Announcing the Sly Cooper: Thieves in Time Treasure Design Contest</title>
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	<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: coolster17</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-715971</link>
		<dc:creator>coolster17</dc:creator>
		<pubDate>Wed, 16 May 2012 00:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-715971</guid>
		<description><![CDATA[Is there an error on the contest? Because on the description part of the treasure contest they say enyer a max of 250 words. They won&#039;t let me upload my picture.]]></description>
		<content:encoded><![CDATA[<p>Is there an error on the contest? Because on the description part of the treasure contest they say enyer a max of 250 words. They won&#8217;t let me upload my picture.</p>
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		<title>By: coolster17</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-715379</link>
		<dc:creator>coolster17</dc:creator>
		<pubDate>Mon, 14 May 2012 18:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-715379</guid>
		<description><![CDATA[Sweet, Sanzuaru Games actually gives their fan base a chance to demostrate their talents, and even apply it to the game itself. I love this company! I&#039;ll make sure to back track certain elements of the game most suited to the type of treasure you might be looking for.]]></description>
		<content:encoded><![CDATA[<p>Sweet, Sanzuaru Games actually gives their fan base a chance to demostrate their talents, and even apply it to the game itself. I love this company! I&#8217;ll make sure to back track certain elements of the game most suited to the type of treasure you might be looking for.</p>
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		<title>By: RenderMonk</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-714968</link>
		<dc:creator>RenderMonk</dc:creator>
		<pubDate>Fri, 11 May 2012 02:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-714968</guid>
		<description><![CDATA[Submitted my entry the other day, and under the description, it said &quot;Only 250 CHARACTERS allowed&quot;, instead of the 200 words stated in the rules. So I was not able to write up the treasure description like I wanted to. Please let me know what I can do to submit my full treasure description if my treasure is chosen. Thanks]]></description>
		<content:encoded><![CDATA[<p>Submitted my entry the other day, and under the description, it said &#8220;Only 250 CHARACTERS allowed&#8221;, instead of the 200 words stated in the rules. So I was not able to write up the treasure description like I wanted to. Please let me know what I can do to submit my full treasure description if my treasure is chosen. Thanks</p>
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		<title>By: infamousfan21</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-714167</link>
		<dc:creator>infamousfan21</dc:creator>
		<pubDate>Tue, 08 May 2012 20:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-714167</guid>
		<description><![CDATA[@Vinsanity  Ya thats what I was thinking but was checking just to be sure. my family is from england too and have many things someone would try to steal. so that helps me get an idea of something to design.]]></description>
		<content:encoded><![CDATA[<p>@Vinsanity  Ya thats what I was thinking but was checking just to be sure. my family is from england too and have many things someone would try to steal. so that helps me get an idea of something to design.</p>
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		<title>By: Majorpain2587</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-714073</link>
		<dc:creator>Majorpain2587</dc:creator>
		<pubDate>Tue, 08 May 2012 17:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-714073</guid>
		<description><![CDATA[Man I grew up with this game. Sly Cooper, Crash Bandicoot, Spyro and Jak &amp; Dexter were all platformers I enjoyed playing while growing up. Was super excited to see this contest, and although the PS Vita is a great incentive to hop in, but I&#039;m much more excited to possible see my trophy implemented into a game I grew up playing. I loved this game so much I had to repurchase it in the HD collection just to get the platinum trophies. 

Anyways I just turned mine in, saw the post said coloring it would be nice but I didn&#039;t even think about that so mine just a plain sketch :(. I came up with my idea right away when I first saw this and been slowly working on it until I was 100% happy with it. I basically created a character in the Sly universe who was also a master thief before sly&#039;s time, but unfortunately the 250 character limit restricted me from telling the story about my relic that I was hoping to. Oh well still had lots a fun and cant wait to see which entry&#039;s win! Good luck to everyone!]]></description>
		<content:encoded><![CDATA[<p>Man I grew up with this game. Sly Cooper, Crash Bandicoot, Spyro and Jak &amp; Dexter were all platformers I enjoyed playing while growing up. Was super excited to see this contest, and although the PS Vita is a great incentive to hop in, but I&#8217;m much more excited to possible see my trophy implemented into a game I grew up playing. I loved this game so much I had to repurchase it in the HD collection just to get the platinum trophies. </p>
<p>Anyways I just turned mine in, saw the post said coloring it would be nice but I didn&#8217;t even think about that so mine just a plain sketch :(. I came up with my idea right away when I first saw this and been slowly working on it until I was 100% happy with it. I basically created a character in the Sly universe who was also a master thief before sly&#8217;s time, but unfortunately the 250 character limit restricted me from telling the story about my relic that I was hoping to. Oh well still had lots a fun and cant wait to see which entry&#8217;s win! Good luck to everyone!</p>
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		<title>By: VinsanityV21</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-713526</link>
		<dc:creator>VinsanityV21</dc:creator>
		<pubDate>Sun, 06 May 2012 05:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-713526</guid>
		<description><![CDATA[Oh and InfamousFan21, I thought of that too. But if it&#039;s anything like the random booby trapped treasures strewn thoughout levels in Sly 2, it probably doesn&#039;t need to be thematically tied to any environment. Still, they confirmed Medieval Europe and Ancient Japan so far, and if you can recall some of the other Coopers from the Thievius Raccoonus from the pages of the book in the first game, you could probably use that as a guide...]]></description>
		<content:encoded><![CDATA[<p>Oh and InfamousFan21, I thought of that too. But if it&#8217;s anything like the random booby trapped treasures strewn thoughout levels in Sly 2, it probably doesn&#8217;t need to be thematically tied to any environment. Still, they confirmed Medieval Europe and Ancient Japan so far, and if you can recall some of the other Coopers from the Thievius Raccoonus from the pages of the book in the first game, you could probably use that as a guide&#8230;</p>
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		<title>By: VinsanityV21</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-713525</link>
		<dc:creator>VinsanityV21</dc:creator>
		<pubDate>Sun, 06 May 2012 05:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-713525</guid>
		<description><![CDATA[I have a question. It says, &quot;Designs of living animals and weapons will be rejected&quot;. I understand why you wouldn&#039;t want, like, golden statues of elaborate swords or ...guns, or something, but why are living animals off limits? We can&#039;t do, say, a Jade statue of a cat or something? But we could do it of fictional/extinct animals? Like a Phoenix, or a Dinosaur, or Bigfoot or something? Or will those be rejected too?]]></description>
		<content:encoded><![CDATA[<p>I have a question. It says, &#8220;Designs of living animals and weapons will be rejected&#8221;. I understand why you wouldn&#8217;t want, like, golden statues of elaborate swords or &#8230;guns, or something, but why are living animals off limits? We can&#8217;t do, say, a Jade statue of a cat or something? But we could do it of fictional/extinct animals? Like a Phoenix, or a Dinosaur, or Bigfoot or something? Or will those be rejected too?</p>
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		<title>By: LadyPhoenixx</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-713438</link>
		<dc:creator>LadyPhoenixx</dc:creator>
		<pubDate>Sat, 05 May 2012 06:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-713438</guid>
		<description><![CDATA[Can you clarify what is the limit on the description length?  Your rules specified not more than 250 words but your contest site indicated otherwise, that it should not exceed 250 characters.]]></description>
		<content:encoded><![CDATA[<p>Can you clarify what is the limit on the description length?  Your rules specified not more than 250 words but your contest site indicated otherwise, that it should not exceed 250 characters.</p>
]]></content:encoded>
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		<title>By: infamousfan21</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-711693</link>
		<dc:creator>infamousfan21</dc:creator>
		<pubDate>Sun, 29 Apr 2012 18:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-711693</guid>
		<description><![CDATA[Do we have to design something that has to do with that area? Like, how are we supposed to know what to design for the level? If we design something from a certain place that we think will be in the game but it isnt, what do we do then? Does it not have to do with anything in the level? I would hate to deign something and not even get a chance to win cause what I drew is from a place that isnt going to be in the game, since we ony know two levels.]]></description>
		<content:encoded><![CDATA[<p>Do we have to design something that has to do with that area? Like, how are we supposed to know what to design for the level? If we design something from a certain place that we think will be in the game but it isnt, what do we do then? Does it not have to do with anything in the level? I would hate to deign something and not even get a chance to win cause what I drew is from a place that isnt going to be in the game, since we ony know two levels.</p>
]]></content:encoded>
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		<title>By: bdp985</title>
		<link>http://blog.us.playstation.com/2012/04/20/announcing-the-sly-cooper-thieves-in-time-treasure-design-contest/comment-page-2/#comment-711590</link>
		<dc:creator>bdp985</dc:creator>
		<pubDate>Sat, 28 Apr 2012 21:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74191#comment-711590</guid>
		<description><![CDATA[Does the treasure have to incorporate some type of Cooper theme? Or is it going to be an ordinary treasure]]></description>
		<content:encoded><![CDATA[<p>Does the treasure have to incorporate some type of Cooper theme? Or is it going to be an ordinary treasure</p>
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