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	<title>Comments on: The Walking Dead: Choice Matters</title>
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	<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: sparkkus816</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-711557</link>
		<dc:creator>sparkkus816</dc:creator>
		<pubDate>Sat, 28 Apr 2012 14:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-711557</guid>
		<description><![CDATA[I can highly say this series would totally be worth the season pass price! Unfortunately i bought the first episode first! My advice is to try the demo ,if you like then buy the season pass to save five bucks, of course five bucks a pop is&#039;nt a bad deal either, So if your kinda an older gamer who like gore, I can recommend this one for you! The game offers alot of replay as well. Cant wait for part 2!]]></description>
		<content:encoded><![CDATA[<p>I can highly say this series would totally be worth the season pass price! Unfortunately i bought the first episode first! My advice is to try the demo ,if you like then buy the season pass to save five bucks, of course five bucks a pop is&#8217;nt a bad deal either, So if your kinda an older gamer who like gore, I can recommend this one for you! The game offers alot of replay as well. Cant wait for part 2!</p>
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		<title>By: Kid_Grim</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-711538</link>
		<dc:creator>Kid_Grim</dc:creator>
		<pubDate>Sat, 28 Apr 2012 07:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-711538</guid>
		<description><![CDATA[Season pass was a must, I love the story so far, so much excitement, I only wish I had a little more time to make decisions. I find my self scanning the choices and just picking one and not actually being able to think about the consequences of my actions before the timer runs out. But other than that solid game can&#039;t wait till the next episode.]]></description>
		<content:encoded><![CDATA[<p>Season pass was a must, I love the story so far, so much excitement, I only wish I had a little more time to make decisions. I find my self scanning the choices and just picking one and not actually being able to think about the consequences of my actions before the timer runs out. But other than that solid game can&#8217;t wait till the next episode.</p>
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	<item>
		<title>By: C_Y_P_H_E_R</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-711026</link>
		<dc:creator>C_Y_P_H_E_R</dc:creator>
		<pubDate>Fri, 27 Apr 2012 06:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-711026</guid>
		<description><![CDATA[@ 26, hit up ebay yo....don&#039;t tell me you can&#039;t spend a dollar.]]></description>
		<content:encoded><![CDATA[<p>@ 26, hit up ebay yo&#8230;.don&#8217;t tell me you can&#8217;t spend a dollar.</p>
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	<item>
		<title>By: VinsanityV21</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710992</link>
		<dc:creator>VinsanityV21</dc:creator>
		<pubDate>Fri, 27 Apr 2012 01:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710992</guid>
		<description><![CDATA[I don&#039;t like old school adventure games, and I LOATHE zombies (they&#039;re lame; and they&#039;re far too prolific thanks to lazy game developers and movie-makers), but this looks intriguing to me. I appreciate Telltale trying new things with their adventure games (like their &quot;Heavy Rain-lite&quot; approach to Jurassic Park), and this looks...kinda cool. I like the visuals too; blending TT&#039;s traditional cartoonish vibe with a graphic novel inspired texturing/shading job - that&#039;s radical. 

I might try this :)]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t like old school adventure games, and I LOATHE zombies (they&#8217;re lame; and they&#8217;re far too prolific thanks to lazy game developers and movie-makers), but this looks intriguing to me. I appreciate Telltale trying new things with their adventure games (like their &#8220;Heavy Rain-lite&#8221; approach to Jurassic Park), and this looks&#8230;kinda cool. I like the visuals too; blending TT&#8217;s traditional cartoonish vibe with a graphic novel inspired texturing/shading job &#8211; that&#8217;s radical. </p>
<p>I might try this :)</p>
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		<title>By: WastelandDan</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710967</link>
		<dc:creator>WastelandDan</dc:creator>
		<pubDate>Thu, 26 Apr 2012 22:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710967</guid>
		<description><![CDATA[@30 if you think about the fact that the whole thing started as a comic, Cell shaded graphics are pretty much a givin.

Draging a kid around....i&#039;ll neverget why they do this so much, SO badly in so many zombie games.]]></description>
		<content:encoded><![CDATA[<p>@30 if you think about the fact that the whole thing started as a comic, Cell shaded graphics are pretty much a givin.</p>
<p>Draging a kid around&#8230;.i&#8217;ll neverget why they do this so much, SO badly in so many zombie games.</p>
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		<title>By: WastelandDan</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710966</link>
		<dc:creator>WastelandDan</dc:creator>
		<pubDate>Thu, 26 Apr 2012 22:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710966</guid>
		<description><![CDATA[PS: i hope sombody sticks her in the barn!!!]]></description>
		<content:encoded><![CDATA[<p>PS: i hope sombody sticks her in the barn!!!</p>
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	<item>
		<title>By: WastelandDan</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710965</link>
		<dc:creator>WastelandDan</dc:creator>
		<pubDate>Thu, 26 Apr 2012 22:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710965</guid>
		<description><![CDATA[The world has crumbled,The dead have risen,And i get stuck babysitting, yippie!

Have you guys honestly not played the giant stack of games that make you babysit a helpless NPC? Did you find it fun when it totally detracted from what you would like to do in game? Did you enjoy loading a million saves because random dead weightA runs straight into a wood chipperB while saving dead weightC?

Or was it that you just couldnt let go of the comics social comment on children in a post postzombie world?

Can i kill the kid straight out then actually worry about zombies at that point? Who am i kidding of corse not! Ok, i&#039;ll grab the dipar bag...not.

Total zombie fan, totally put off.]]></description>
		<content:encoded><![CDATA[<p>The world has crumbled,The dead have risen,And i get stuck babysitting, yippie!</p>
<p>Have you guys honestly not played the giant stack of games that make you babysit a helpless NPC? Did you find it fun when it totally detracted from what you would like to do in game? Did you enjoy loading a million saves because random dead weightA runs straight into a wood chipperB while saving dead weightC?</p>
<p>Or was it that you just couldnt let go of the comics social comment on children in a post postzombie world?</p>
<p>Can i kill the kid straight out then actually worry about zombies at that point? Who am i kidding of corse not! Ok, i&#8217;ll grab the dipar bag&#8230;not.</p>
<p>Total zombie fan, totally put off.</p>
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	<item>
		<title>By: Xx_D4rK-Sk3LL_Xx</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710945</link>
		<dc:creator>Xx_D4rK-Sk3LL_Xx</dc:creator>
		<pubDate>Thu, 26 Apr 2012 21:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710945</guid>
		<description><![CDATA[This game is just like back in time serious why so bad grafics!!!! but pretty cool anyway.]]></description>
		<content:encoded><![CDATA[<p>This game is just like back in time serious why so bad grafics!!!! but pretty cool anyway.</p>
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		<title>By: inFAMOUS-787</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710942</link>
		<dc:creator>inFAMOUS-787</dc:creator>
		<pubDate>Thu, 26 Apr 2012 20:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710942</guid>
		<description><![CDATA[Seasoned passed this without any thought,once i started playing could not let it down for a second and finished it completely in 1 sitdown. Deff looking forward to the upcoming episodes for sure.]]></description>
		<content:encoded><![CDATA[<p>Seasoned passed this without any thought,once i started playing could not let it down for a second and finished it completely in 1 sitdown. Deff looking forward to the upcoming episodes for sure.</p>
]]></content:encoded>
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	<item>
		<title>By: Hohlraum</title>
		<link>http://blog.us.playstation.com/2012/04/25/the-walking-dead-choice-matters/comment-page-1/#comment-710881</link>
		<dc:creator>Hohlraum</dc:creator>
		<pubDate>Thu, 26 Apr 2012 15:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=74597#comment-710881</guid>
		<description><![CDATA[Does it support Move?]]></description>
		<content:encoded><![CDATA[<p>Does it support Move?</p>
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