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	<title>Comments on: Rainbow Moon: Watch the New Trailer Now</title>
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	<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: Marcus Pukropski</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-714465</link>
		<dc:creator>Marcus Pukropski</dc:creator>
		<pubDate>Wed, 09 May 2012 09:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-714465</guid>
		<description><![CDATA[Hi,

yes, you can also fight at night. Monsters are not stronger at night, but optional random encounters pop up more often and battles are tougher because more enemies will spawn.]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>yes, you can also fight at night. Monsters are not stronger at night, but optional random encounters pop up more often and battles are tougher because more enemies will spawn.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: All469</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713774</link>
		<dc:creator>All469</dc:creator>
		<pubDate>Mon, 07 May 2012 21:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713774</guid>
		<description><![CDATA[just wanted to let you no this game is a day one buy for me!                                                                                                                                                                                                                                                                                                                                                                   saw a clock in corner of screenshot will you be able to fight at night?                                                                                                                                                                                                                                                                                                                                                              will some monsters be stronger at certain times or at day\night?]]></description>
		<content:encoded><![CDATA[<p>just wanted to let you no this game is a day one buy for me!                                                                                                                                                                                                                                                                                                                                                                   saw a clock in corner of screenshot will you be able to fight at night?                                                                                                                                                                                                                                                                                                                                                              will some monsters be stronger at certain times or at day\night?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LordRaoh</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713613</link>
		<dc:creator>LordRaoh</dc:creator>
		<pubDate>Mon, 07 May 2012 12:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713613</guid>
		<description><![CDATA[Looks fun.

As many stated Vita please.

If sony is paying attention, I think the trend to follow here is that all future PSN/Mini games should be Vita compatible.

Either way I wish SideQuest Studios much success on this title, hopefully we will see more soon.]]></description>
		<content:encoded><![CDATA[<p>Looks fun.</p>
<p>As many stated Vita please.</p>
<p>If sony is paying attention, I think the trend to follow here is that all future PSN/Mini games should be Vita compatible.</p>
<p>Either way I wish SideQuest Studios much success on this title, hopefully we will see more soon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Pukropski</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713608</link>
		<dc:creator>Marcus Pukropski</dc:creator>
		<pubDate>Mon, 07 May 2012 08:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713608</guid>
		<description><![CDATA[Hi DizaumBR,

1) There are ~100 different monsters in Rainbow Moon. Although some of them are of the same family, they all differ from attributes, behaviour, skills and drops. So, if you discover a new area you will also face new enemies and bosses.

2) We apologize for that, some screenshots have been made by eastasiasoft on an asia system, so circle/cross buttons are swapped. Don&#039;t worry, this will be consistent and matching the setup you are familiar with.]]></description>
		<content:encoded><![CDATA[<p>Hi DizaumBR,</p>
<p>1) There are ~100 different monsters in Rainbow Moon. Although some of them are of the same family, they all differ from attributes, behaviour, skills and drops. So, if you discover a new area you will also face new enemies and bosses.</p>
<p>2) We apologize for that, some screenshots have been made by eastasiasoft on an asia system, so circle/cross buttons are swapped. Don&#8217;t worry, this will be consistent and matching the setup you are familiar with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Pukropski</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713607</link>
		<dc:creator>Marcus Pukropski</dc:creator>
		<pubDate>Mon, 07 May 2012 08:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713607</guid>
		<description><![CDATA[Hi Senjutsu_Dav,

1-&gt; You cannot change characters inside the battle screen, but it&#039;s always possible to quit a battle, change/adjust gear and characters and restart a battle. This is even true for boss-battles. Besides, you can change gear and readjust your passive skill setup without leaving the battle.

2-&gt; You cannot miss any trophy. There are some trophies that are just unlocked while proceeding trough the main story, for all other trophies, it&#039;s possible to fulfill the conditions later in the game. The same is true for sidequests, there are no sidequests you can miss or that require a second play-through. You can catch up everything at a later time.]]></description>
		<content:encoded><![CDATA[<p>Hi Senjutsu_Dav,</p>
<p>1-&gt; You cannot change characters inside the battle screen, but it&#8217;s always possible to quit a battle, change/adjust gear and characters and restart a battle. This is even true for boss-battles. Besides, you can change gear and readjust your passive skill setup without leaving the battle.</p>
<p>2-&gt; You cannot miss any trophy. There are some trophies that are just unlocked while proceeding trough the main story, for all other trophies, it&#8217;s possible to fulfill the conditions later in the game. The same is true for sidequests, there are no sidequests you can miss or that require a second play-through. You can catch up everything at a later time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DizaumBR</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713602</link>
		<dc:creator>DizaumBR</dc:creator>
		<pubDate>Mon, 07 May 2012 04:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713602</guid>
		<description><![CDATA[Please moderator, delete my comment #76. Was posted incomplete and accidentaly. Thanks.]]></description>
		<content:encoded><![CDATA[<p>Please moderator, delete my comment #76. Was posted incomplete and accidentaly. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DizaumBR</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713601</link>
		<dc:creator>DizaumBR</dc:creator>
		<pubDate>Mon, 07 May 2012 04:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713601</guid>
		<description><![CDATA[PS: I saw the screenshots in official site. Comparing with the screens of this post, the buttons were already changed. (Maybe the site version was japanese?)]]></description>
		<content:encoded><![CDATA[<p>PS: I saw the screenshots in official site. Comparing with the screens of this post, the buttons were already changed. (Maybe the site version was japanese?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DizaumBR</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713600</link>
		<dc:creator>DizaumBR</dc:creator>
		<pubDate>Mon, 07 May 2012 04:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713600</guid>
		<description><![CDATA[I&#039;m very excited with this game!

Questions:

1) Will we need to battle over and over again the same creatures to level up and progress in the game? Or we&#039;ll have more variety of enemies and the action will not be so repetitive?

2) I saw at screenshots that the button used to trigger actions is CIRCLE. Shouldn&#039;t be used the default schema for buttons: X to do any action and CIRCLE to cancel or exit?

Thanks.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m very excited with this game!</p>
<p>Questions:</p>
<p>1) Will we need to battle over and over again the same creatures to level up and progress in the game? Or we&#8217;ll have more variety of enemies and the action will not be so repetitive?</p>
<p>2) I saw at screenshots that the button used to trigger actions is CIRCLE. Shouldn&#8217;t be used the default schema for buttons: X to do any action and CIRCLE to cancel or exit?</p>
<p>Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DizaumBR</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713599</link>
		<dc:creator>DizaumBR</dc:creator>
		<pubDate>Mon, 07 May 2012 04:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713599</guid>
		<description><![CDATA[I&#039;m very excited with this game!

Questions:

1) Will we need to battle over and over again the same creatures to level up and progress in the game? Or we

2) I saw at screenshots that the button used to trigger actions is CIRCLE. Shouldn&#039;t be used the default schema for buttons: X to do any action and CIRCLE to cancel or exit?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m very excited with this game!</p>
<p>Questions:</p>
<p>1) Will we need to battle over and over again the same creatures to level up and progress in the game? Or we</p>
<p>2) I saw at screenshots that the button used to trigger actions is CIRCLE. Shouldn&#8217;t be used the default schema for buttons: X to do any action and CIRCLE to cancel or exit?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GenSpeedkill</title>
		<link>http://blog.us.playstation.com/2012/05/04/rainbow-moon-watch-the-new-trailer-now/comment-page-2/#comment-713593</link>
		<dc:creator>GenSpeedkill</dc:creator>
		<pubDate>Mon, 07 May 2012 01:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=75163#comment-713593</guid>
		<description><![CDATA[Oh also... Soldner X games on Vita.  K thanks.  :)]]></description>
		<content:encoded><![CDATA[<p>Oh also&#8230; Soldner X games on Vita.  K thanks.  :)</p>
]]></content:encoded>
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