Monstrous PixelJunk Sale Tomorrow, San Francisco Community Event Thursday

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Monstrous PixelJunk Sale Tomorrow, San Francisco Community Event Thursday

Hey everyone, it’s been awhile since I wrote a Blog entry but today I have a really good reason to. In order to celebrate TEN years of Q-Games we decided to set up the ultimate BLOWOUT PixelJunk sale!!

The PixelJunk series has been a huge success for us, so to celebrate Q’s 10th anniversary (and also PixelJunk’s fifth), for a limited time we are slashing the prices of Racers, Monsters, Eden, and Shooter to just ONE DOLLAR. Yes, you heard correctly! On top of this, we are also slashing the prices for PixelJunk Monsters Deluxe (PSP), PixelJunk Shooter 2 and PixelJunk SideScroller by HALF! You have no choice but to snap them all up the very moment the sale goes live tomorrow afternoon with the PlayStation Store update! Spread the word and let’s go PixelJunk crazy for a week! Actually, make that TWO weeks because after the sale, PixelJunk 4am will be launched (May 15th) and it is simply an incredibly unique experience.

Monstrous PixelJunk Sale Tomorrow, San Francisco Community Event Thursday

For those of you anxious to get your hands on PixelJunk 4am, we will be hosting a PlayStation PixelJunk 4am Event open to the community on Thursday, May 10 from 6:00 to 9:00pm at Harlot in San Francisco. The first 75 attendees will receive a free copy of PixelJunk 4am when it is live on the PlayStation Store on Tuesday, May 15. Spread the word, Baiyon and I would love to meet you (psst…you must be 21+ to attend).

In the 10 years since I started Q-Games we’ve made a huge amount of games and technology for the PlayStation family and I’d like to highlight a few key moments in our history. Did you know that we made the PlayStation 3 “ribbon” and “sparkly dust” background on the XMB, as well as parts of the XMB graphical frontend? If you let the “About PS3” credits roll you will actually see the Q-Games logo! Before that, on PSP, we developed some of the really cool technology demos that were shown at E3 all the way back in 2004. We also developed the PS3’s music visualizers, beginning with the “valley” default and culminating in the awesome “earth” visualizer – which was actually developed initially as a possible boot sequence for the PS3!! Ken Kutaragi envisioned a boot sequence similar to the sequence in Kubrick’s “2001 – A Space Odyssey” where you see a simultaneous moon and sunrise, but changed his mind and it became the even cooler “orchestral tuning” sequence that it is now. However, we continued working on it in secret, adding more resolution and detail until they gave in and let us sneak-release it into a firmware update a few years back.

Five years ago, with the launch of PSN, one of the guys at SCEI (Sony Computer Entertainment Inc. in Tokyo) casually suggested I consider making PSN games. I initially dismissed the idea, imagining SD 480i quality games, but once I plugged my brand-new PS3 into a 1080p TV via a HDMI cable and saw the amazing resolution and color reproduction it clicked that perhaps it represented a chance to rejuvenate 2D gaming. So I got to work preparing concepts for games that took some old ideas, added some new ones, and most importantly updated them to use the incredible extra detail and crisp colors of 1080p. Thus PixelJunk was born!

PixelJunk Racers

The first game was PixelJunk Racers, a game designed pretty much to only be playable in 1080p and a game that was impossible in SD because of the hundreds of tiny cars racing around the screen – quite often portrayed as a “black sheep” in the PixelJunk stable, Racers is really quite a unique game and is a great party experience, allowing you to play with up to SEVEN players simultaneously – young kids absolutely love it too and we have plenty of diehard fans which is why we updated it to become PixelJunk Racers 2nd Lap. Anyway, Racers launched us into self-publishing here in Japan which was also a lot of fun (suddenly we were not just a developer but a publisher too!), and started our arrangement with Santa Monica Studios to release the PixelJunk series in the West.

PixelJunk Monsters

We developed the PixelJunk games in parallel and a few months after Racers we launched the smash hit PixelJunk Monsters which has been extremely popular over the years (oh, and the “Deluxe” PSP version will even run on your PS Vita as of May 15th!). Also, during the development of Racers I had the good fortune to bump into a Kyoto-based DJ and artist called “Baiyon” at a party held by a mutual friend and he seemed like an interesting guy so I decided to make our third game a little bit more “artsy” and brought him in to collaborate with us on it, giving birth to PixelJunk Eden! Just look at those CMYK colours – HDMI pushed to the extreme!

PixelJunk Eden

For our fourth title we had a naming contest which helped us decide on the name for “PixelJunk 1-4” to be “PixelJunk Shooter” (yes, “PixelJunk Elements” was also popular but sorry folks it didn’t capture the “sci-fi” spirit enough for me – besides the acronym would be PJE and we already had a PJE in the series…). The concept for Shooter was decided right at the start of the PixelJunk project but the fluid technology took a little time to develop and flesh out, and by the time we had got to the point where we were thinking about music I had persuaded my old friend Alex “The Orb” Paterson to work with us on the soundtrack. He had just started an interesting collaboration with Dom Beken in the form of High Frequency Bandwidth (HFB for short) whose style of music is a kind of retro “b movie dub techno” was a perfect fit for the world we were creating in Shooter. This led us to collaborate on the sequel “Shooter 2” and our very latest release last year “PixelJunk SideScroller” (which is totally awesome by the way).

PixelJunk Shooter

Which leads us to the upcoming release of PixelJunk 4am which, although it isn’t a “game” per se, is deeply engaging and a fun experience for everyone. Every time you play you are broadcasting live to the world! It’s really really addictive and you’ll find your PlayStation Move is being used in ways you never imagined!

Well that was a long post, but hey I hadn’t posted in a while – now PixelJunkies, go forth and spread the word, the PixelJunk BLOWOUT sale is ON!

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78 Comments

  • I finally had time to read through the article and noticed the casual, parenthetical message about Monsters Deluxe being enabled for the Vita, on May 15th. Excellent news. I’ll pick it up tomorrow.

  • The editing of the video makes it appear that Shooter 2, Sidescroller and Monsters Deluxe will all work on the Vita on May 15th. Is this the case or not? Also, will Monsters Deluxe get higher resolution graphics?

  • awesome deal im in! Now only if other psn titles had sale events like these!!!!!

  • Shame you skipped Sidescroller in your talk of the PixelJunk series.

    Anyhoosit, love Q-Games. Love PixelJunk. I miss PixelJunk Radio. ):

  • Almost got me there, I have ofcourse all you’re ps3 games, and can highly recommend them, got over excited to see monsters would be on Vita aswell 15th may, but disappointed when I just see it will be the PSP version working… You will get my money when you release some Real Vita games with thropies for sure! :), I hope they will come soon….

  • Ahh, I’ve been meaning to purchase many of the PixelJunk games, but always seem to put it off and get something else instead. I guess this is pretty much going to force me to get Monsters, Eden, Shooter, Shooter 2, and Sidescroller. =D

    The little details about each game were pretty interesting. I’m glad to hear that Monsters Deluxe will be working on the Vita soon. I finally got to play around on the demo at Best Buy and fell in love. Vita’s library is slowly getting better and Monsters is a great game to add. I hope to see more PixelJunk games on the Vita in the future. =)

  • 99cents!? WOW this is awesome thank you!!! Reminds me a bit of the iTunes store I wish more games would have 99cent sales!

  • Guess I can finally pick up PixelJunk Racers. Always meant to but never got around to it.

  • I’ll probably get Racers and Eden for a $1 that’s dirt cheap like buying a soda. Have Monsters, Sidescroller, and Shooter 1.

  • Mmm i cant find this games in my PS Vita. Any ideas?

  • PixelJunk Rules!!!

  • Awesome Sale! Monsters was one of the first psn games I bought and one of my favorites! I know many have asked but will encore be on sale too?

    Oh, and yes, make a Monsters sequel, you will make a lot of money doing so :)

  • Yessss!!! I cant wait to pick up PixelJunk Monsters for the PS3. I was hooked when I played Monsters Deluxe for the PSP. I’ll also pick up Racers too.

  • This is by far the best deal for a series of games by 1 developer ever, other developers take note this is how it should be done.

  • I’ll go get a $20 PSN card soon. Haven’t played a PixelJunk game before, but all of these games look promising (especially for $1).

  • Will Racers 2nd Lap be included in this sale? Racers 1 and 2 are the only PJ games I don’t have.

  • Give Me Pixel Junk: Monsters 2!!! (Or at least the deluxe upgrade from the PSP version!)
    I’ve played the hell out of it when I bought it a couple of years ago, and I’m actually playing it again once more with my girlfriend! :)
    Great Game! Just need a sequel, the sooner the better! ;)
    Glad to hear I’m not the only asking for it!

  • Of course they’d have to have a pixel junk sale right after my PS3 dies :( I’ve been wanting to pick up a copy of sidescroller.

  • I already bought a game this week. (Legend of Dragoon is awesome!), but this deal is too good to pass up.
    Going to buy when I get home.

  • please port the psp pixel junk monster deluxe to ps3!!!! please!!

  • It’s May 15, I purchased all the games that were on sale hoping that they might work on my PS vita along with the promised Monsters Deluxe, but nothing works. I have tried looking for it on the market thru the Vita and also tried to transfer it from the PS3.

    I’m pretty upset about it since there are so few games for my new portable that I get very excited when any decent looking game wants to work on it. Instead of Monsters I find that Dino Gems works on the vita, while there is no mention of why the promise of Monsters is unfulfilled. Please stop treating us as feces and at least own up if you couldn’t keep your word.

  • I also am very disappointed – I purchased monsters deluxe on the promise that it would be available May 15 for my vita, and yet it never happened and it’s not mentioned as part of the upcoming group of games being ported to Vita. Was there a change in plan?!

  • Same here. Bought Pixeljunk Monsters Deluxe because they said it would be compatible with the Vita on May 15th. However, it is not. I tried downloading it from the Vita store and transferring it from my PS3. Nothing. What’s going on guys?

  • Same problem here. “Monsters Deluxe” will not work on my Vita post May 15th. Any updates?

  • I have been out of town for a week and a half. Coming home today. I REALLY hope this sale is still going on. It seems so good though I imagine it was just an one day affair. :(

  • I was mislead by that video as well. I purchased shooter (and almost several others) because I thought they’d work on my Vita.

    Oh well, I only wasted $1.

  • Yeah, @Dylan, what gives?? I also downloaded monsters deluxe on the word that I could use it on my vita. I dont even have a psp, you guys better make nice on that!!

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