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PS Vita and Carmelita Revealed for Sly Cooper: Thieves in Time

Glen Egan's Avatar + Posted by Glen Egan on May 18, 2012 // President, Sanzaru Games

It’s been too long since I’ve posted to PlayStation.Blog…but soon you’ll see why! We recently joined Spike’s Geoff Keighley on the latest episode of GTTV tonight to show off some cool new Carmelita gameplay in addition to a very special announcement: Sly Cooper is coming to PS Vita this fall!

First off, a look at new gameplay. As every Sly fan knows, Sly Cooper and Carmelita Fox have a long and torrid history — a history that’s destined to continue in Sly Cooper: Thieves in Time. The game picks up where Sly 3 left off, and Sly is feigning amnesia so he can be with the love of his life, Carmelita. But when he rejoins the Cooper Gang on their time-traveling escapade to restore his family’s legacy, you can be sure Carmelita will quickly become embroiled in their wild adventure.

Sly Cooper: Thieves in Time for PS3 and PS Vita

Carmelita is radiant on the PS3, and the powerful graphics hardware allowed us to make her much more detailed and expressive than in the past titles on PS2. She is, of course, a fully playable character in Sly Cooper: Thieves in Time and so we also spent a lot of time evolving her gameplay. We have gone with a more precise over-the-shoulder aiming technique that allows players to lock on the targets quickly and easily. You can see how this can be put to good use in the multi-layered boss battle.

Sly Cooper: Thieves in Time for PS3 and PS Vita

Now for more big news! Ever since we revealed the game, fans have been asking me about PS Vita, arguing that Sly would be a great game to take on the go. I completely agree…and I can now confirm that Sly Cooper: Thieves in Time will be shipping this fall on BOTH the PS3 and the PS Vita, on the same day.

The portable version will contain all the same awesome Sly Cooper action you will find on the PS3 along with cool Vita-specific features that incorporate the front and rear touchscreens and motion controls. The game will also feature cross-save capability, so you’ll be able to save the game from either machine and then pick up right where you left off — whether you’re at home or on the go.

Sly Cooper: Thieves in Time for PS3 and PS VitaSly Cooper: Thieves in Time for PS3 and PS Vita

So there you go! We are thrilled to finally show Carmelita in action — she’s a big fan favorite and I know everyone will love how she looks and plays in the latest installment of the series — and to be announcing the PS Vita version of the game. It’s been a crazy ride over the last few months, but when we see the results we know it was worth it. :D So stay tuned for more PS Vita details including date and price coming very soon.

//Add Your Own

141 Comments   12 Replies

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101

+ iZalman007 on May 18th, 2012 at 10:21 pm said:

Hey again, Glen! It would be VERY appreciated if you could read this comment. I love a lot of stuff I’ve seen so far… However, just like every other game, it’s not perfect. Therefore, I will be posting the stuff about the game that I DON’T like – not to be annoying, but to tell you how you can improve upon the game. I’m doing this because I simply LOVE Sly Cooper, and I want the best to happen for this game!

So, here’s my list – hopefully you’ll understand what I mean and agree upon it enough to change it. :)

- I love the “job complete” animation for Sly. Good job with that one. However… Why do all the Coopers have the exact same animation? Let me quote you from a previous interview: “They’re not clones of Sly.” If they’re not clones, then they shouldn’t have the same animation! Giving them different ones will add to their personalities. This might not seem important, but it could be very essential if you did it right!

(to be continued)


102

+ iZalman007 on May 18th, 2012 at 10:22 pm said:

- Sly’s mask in the cutscenes is a straight line on the top. It makes him look very weird and not as cool as in the previous games. The cutscenes in general don’t look too good, to be honest. I don’t expect you to change this in this game, as the release is not too far away, but this could be an improvement for Sly 5, don’t you think? ;)

Thanks for reading all this! Please reply so I can see you read this. Even an empty comment would be fine. :D Can’t wait for your game. I’ve been following you’re every move and update since the announcement last year. Hope to see you deliver even more goods at E3.

Cheers!

- A long-time fan.


103

+ Xkandalosa89 on May 18th, 2012 at 10:56 pm said:

Thank You Glen Egan and Sanzaru Games! Thank you for remastering the Sly Collection (which I’m now replaying lol), thank you for making Sly 4, and for making the treasure contest for dedicated fans! I hope you guys love mine =) I hope you guys can come out with an official release date soon but PLEASE convince SONY to do a Collector Edition!! I’d preorder that in a heart beat! And if you get to read my message could tell us when you all will annouce the winners for the contest? Thanks =)


104

+ Hooligantuan on May 19th, 2012 at 12:22 am said:

Bleh, furry anthro crap.


105

+ aaronart on May 19th, 2012 at 12:29 am said:

Awesome! Now they just need to get all the Collections on Vita! That would be awesome!


106

+ massimodo on May 19th, 2012 at 1:40 am said:

@Massimodo, I downloaded the Rayman Origins demo on 3DS and it was a disgrace. Of course, that’s not really the 3DS’s fault. That’s all on Ubisoft. Absolutely dreadful port, whereas the Vita version was glorious (but unfortunately without multiplayer).

Well, my understanding, vanwinkle, is that the same team is responsible for both the vita and 3ds ports, so draw your own conclusions.


107

+ Elvick_ on May 19th, 2012 at 2:47 am said:

@106: Doesn’t really matter, 3DS isn’t really as capable as the PS Vita. It was always going to be blurry, unless they redrew the sprites specifically in that resolution. Not sure what the Wii games looks like, but it probably looks blurry too given it’s an SD console.

The game even feels slow on the 3DS. And the 3D effect is minimal at best… shame.

Anyhoo~

As for anyone talking about Cross Play. Well, whatever term Sony uses for those games/DLC you buy once and get on both, it’s a thing. Obviously, so my point stands. Just throw in whatever Sony calls it. Sony needs to make the terms better so they’re less confusing, because the PS Vita and PS3′s connectivity offers a lot of different options. Not all of which work together, and all of them being easily confused with each other.

GameTrailers reported on this, and they referred to ‘cross play’ instead of the cross platform saves. When the media is passing along misinformation, then that’s only going to cause more confusion. Which is never a good thing. Didn’t help with the 3DS and consumers thinking it was a DS with 3D added on, and it’s not helping the PS Vita any either.


108

+ Elvick_ on May 19th, 2012 at 2:48 am said:

Thanks for the answers Glen! Saw some more gameplay on Gametrailers today, and it looks SO GOOD! You’ve done Sly fans proud, not only with what the gameplay looked like but also the awesome quips. “Just want to know where all the cannonballs are landing” <3

Props to everyone at Sanzaru.

@107; I meant to say 'feels slower on the 3DS'. :/


109

+ thebadnews on May 19th, 2012 at 1:03 pm said:

This plus the soundshapes news makes me much more likely to buy a vita, though the battery life still remains a big sticking point for me.

On the other hand I will buy a vita the day I see gameplay of a Killzone title for vita. E3? 0.0?


110

+ Scupido14 on May 19th, 2012 at 1:41 pm said:

I hope we see a playable demo in PS Store after E3


111

+ ccrogers15 on May 19th, 2012 at 8:13 pm said:

If you guys was to port the SLY COLLECTION over to vita it would def influence my decision to purchase it. Oh and SONY NEEDS TO LOWER THE PRICE OF THE MEMORY CARDS AND ADD PSONE CLASSIC SUPPORT.


112

+ ryry2go on May 19th, 2012 at 9:10 pm said:

Does anybody else notice in the trailer the animation mess up/ glitch it’s at the very end of the trailer, slys hand is in front of the cane an the cane is floating behind it? It’s in the ps3/vita trailer.


113

+ zakdude100 on May 20th, 2012 at 5:13 am said:

ok got a few questions for ya glen:
1) when will you announce the competition winners
2)can you give us a hint as to what you will show at e3 (bentley, or murray gameplay?)
3) why is the flash light guard for Medieval England a cyborg wolf? if anything it should be a bear (there were lots of those in Medieval England
4) How many levels will there be in SC:TiT? i guess 10! (and theres also the prelude level)
5) Can you tell us anything else about sir Galleth’s special ability? (to break stuff while wall climbing)
well i hope you reply but seen as this comment is on the 3rd page i highly doubt it.
well thats all for now
thanks!


114

+ slysonic18 on May 20th, 2012 at 1:53 pm said:

I like what I’m seeing! I just have a couple of questions.

1. Will sly alone have gadgets like in sly 2 and 3?
2. Could the sly collection come on the vita?
3. Around how many areas will there be?
4. What made you guys want to create the next sly game?

You guys have fufilled my dreams. Ever since childhood, I have waited for this. Thank you!


115

+ ryry2go on May 20th, 2012 at 2:34 pm said:

Hopefully the animators will fix the mess ups in all the cut scenes( Carmelita’s magically appearing necklace and slys floating cane


116

+ ikilLvampires10 on May 20th, 2012 at 8:44 pm said:

Hey obviously as you can tell by avatar I’m a huge Sly fan:) My question is who is voicing Carmelita in this game? Are we getting someone new like we did with each past installment or are we getting one of the original voice actresses from the trilogy?


117

+ lrobertiii on May 22nd, 2012 at 1:02 pm said:

RELEASE THE DEMO!!!!!!!!!!!!!!!!!!!!!!!!!
Please respond! Will you EVER unleash the demo on PlayStation Network?


    Glen Egan's Avatar

     

    + Cristian Cardona on May 22nd, 2012 at 3:20 pm said:

    We’ll have more details on that in the coming months =)


118

+ infamousfan21 on May 22nd, 2012 at 3:57 pm said:

I think it would be cool if you do a contest where you get either the demo or the full game early! :) maybe you should do that soon! ;)


119

+ zeckcrew on May 22nd, 2012 at 5:51 pm said:

Dear Mr Egan I had a much longer comment but it was too long and now i am forced to retype so in the other one I gave a brief descript. of my Sly history but instead all Skip that and give you my ideas.
1.Coop Story Gameplay
2. Online Multiplayer(100% awesome idea)
3. More Sequals

Please respond asap so I can go into more detail
Thanks again,
Zeckcrew


120

+ seidelbros on May 23rd, 2012 at 8:17 am said:

Hey is there going to be a demo, i mean there has to be a demo.


121

+ seidelbros on May 23rd, 2012 at 8:18 am said:

If i pre-order the game do i get a Sly cane cuz that would be so cool.


122

+ seidelbros on May 23rd, 2012 at 8:19 am said:

when is the next video.


123

+ chrisfreitas on May 23rd, 2012 at 11:13 am said:

I’ve never played a Sly Cooper game (yes, a shame I know lol) but this looks fantastic. People are crying foul over ports but I’m glad they are bringing this game and other ports to the Vita. After all, not everyone has a PS3 so those who only have a Vita can enjoy it. I have both systems so I am not sure which one I may get. Maybe the PS3 version. The only reason I would get both copies is if there will be a discounted bundle or whatnot.


124

+ Xkandalosa89 on May 23rd, 2012 at 11:32 am said:

Have you guys seen the petition for the Collector’s Edition request??? There’s almost 800 signatures! How many do we need to get SONY to agree?? I personally think a life size Thievius Racconus with Art work of the ancestors and series info would be awesome! PLEASE RESPOND TO THIS.

Also, when will you guys announce the treasure design contest winners?? Will it be here on the Playstation site?? PLEASE Repsond.

Thanks =)


125

+ The_Me_Guy on May 24th, 2012 at 8:52 pm said:

I love how great the game is coming along. I remember back at E3, I was a bit hesitant about you guys taking over, but since PAX, I’ve had full faith in you guys. To think it’s been about a year since you guys announced thieves in time, and look how far it’s come! Hoping to see some more awesome stuff at E3 this year.

Also, you think at E3 or the next bit of info afterwards you guys can show a mission for Bentley and Murray. You’ve shown off sly and his ancestors, but I feel like the other guys in the gang are feeling a bit left out of the spot light. They are a team after all. I’m quite curious to see what feature’s you’ve kept and added for both of them. And please, make sure Murray retains his bad-assery.


126

+ Meritonskiiii on May 27th, 2012 at 6:09 am said:

Glen comes carmelita, dimitri, panda king, Guru and Penelope on the hiding place? So that I can control them when I want? Just a question I wonder ..


127

+ Dragonht07 on May 31st, 2012 at 5:07 am said:

Yep. After seeing her in action once again in Thieves in Time, I’m wanting this game even more than ever. Now let’s hope that when they reveal more on the game at E3 2012, that they talk about a Collector’s Edition. This game really deserves one especially after a long 7-year hiatus from this series. Good thing I preordered this game.


128

+ samanthaa_1998 on June 4th, 2012 at 10:37 pm said:

Glenn Will Sly wet to met his dad?


129

+ samanthaa_1998 on June 4th, 2012 at 10:43 pm said:

Thanks god!!! I got to buyy the magazine and Now We wil be hoping For some sly cooper colection merchendizee

I Know that you Glen are soo tired of telling sony to make sly cooper collections but I will buggg Them no matter what i dont give up easyy!WE have too tell soonyyy WHa

For Sly and sanzaruuuuu!!!!


130

+ samanthaa_1998 on June 4th, 2012 at 10:49 pm said:

Whaa I Forgot when do the jugdes vote for the sly cooper contest I wont give up..
NO matter what..
When i finish doesnt mean i lose but when i quit i loseee.. :)
Ive been dreaming with a oportunity like this sly cooper contest and i wont let it down….

I DONT GIVE UPPP NO MATTER IF I LOSEE…


131

+ samanthaa_1998 on June 5th, 2012 at 4:50 pm said:

Whuaaa!


132

+ samanthaa_1998 on June 5th, 2012 at 4:51 pm said:

Whuhuu I am a BIG sly cooper fannnn and Sanzaruuuuu!!!!


133

+ samanthaa_1998 on June 5th, 2012 at 4:54 pm said:

Will all sly’s ancestors go in this sly cooper 4 game?


134

+ samanthaa_1998 on June 5th, 2012 at 5:20 pm said:

I have a Question for you but if you can answer them i would love it but if not thats okay:

1-Will the game be more challenging?
2-Will there be a collector edition?
3-Will carmelita know that sly was only lying with amnesia?
4-Where will the sly cooper contest be announced?
5-Why doesn’t Sanzaru make a quick video of Sly cooper anime just like the 1st game.Since sly will be going to japan?
6-Is there going to be sly cooper comics,cane,ect?
Sorry that i ask soo many questions
Hehehe


135

+ samanthaa_1998 on June 5th, 2012 at 5:28 pm said:

Is sly cooper:TIT going to be in 3D
Hope it is that would be so cool and the fans would love it
PLEASE make the game very difficult that it would make our mind explode


136

+ samanthaa_1998 on June 5th, 2012 at 5:28 pm said:

Is sly cooper:Thieves In Time going to be in 3D
Hope it is that would be so cool and the fans would love it
PLEASE make the game very difficult that it would make our minds explode
!!!!!


137

+ MrVebari on June 8th, 2012 at 12:57 pm said:

First of all I’ve would like to say how incredibly awesome this game looks. You’ve done an amazing job on this game. I have allerady mentioned this in one of your other posts but I would really like to see more then on female ancestor in the game. We haven’t seen or heard a lot about them in previous sly games, so it would have been nice to learn more about the female side of sly’s family.
I would also like to know if there is possible to take one of Sly’s ancestors from one Hub World/Time to another. Can you, in some kind of way, take them with you to another time?


138

+ mario9753 on June 12th, 2012 at 12:33 pm said:

looks awesome! cant wait for fall to get it!


139

+ Tucson1234Dog on June 13th, 2012 at 10:26 pm said:

I have on question: Is the reason you guys won’t spill the release date because you guys aren’t sure yourselves when the day is going to come out? Also, I just want to comment on how great you guys are doing. The only thing that I would improve is the cutscenes. One last thing: How come when Carmelita got onto the dragon’s face and shot at it’s eyes, you can’t see anything hit it? That’s a huge, obvious technical problem.


140

+ Tucson1234Dog on June 13th, 2012 at 10:32 pm said:

Are you guys gonna have a “Back to the Future”-like concept where something will happen in one time period and this will drastically affect the following time period? That be sort of interesting. Oh, and samanthaa_1998, I don’t see how you can make this game any more difficult than it is. Plus, the original Sly trilogy didn’t have a difficulty setting. Please don’t have a difficulty setting! That’s just not Sly Cooper. Can you guys just make many hard trophies instead of difficulty-based trophies? I’m begging you!


141

+ Tucson1234Dog on June 15th, 2012 at 10:48 pm said:

Dear Glen,

I was thinking, if like, you collected all those masks things you were talking about in E3, could that unlock some sort of secret boss or an extra episode to play that could serve like a Plot-B or side mission? Just a thought. One last thing (and this time I mean it): Can you just release that prototype you presented to Sucker Punch as the demo? I mean, when you first came out with the game, we all suddenly felt the urge to beat the crap out of El Jefe and climb that big smoldering statue like in the prototype, and to release that in the demo would satisfy the hungry fans, like me. Seriously, GET THE DEMO. And no, we won’t wait for the coming months!


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