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	<title>Comments on: Sleeping Dogs and Telling Stories Through Games</title>
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	<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Romeo2782</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-726215</link>
		<dc:creator>Romeo2782</dc:creator>
		<pubDate>Sat, 16 Jun 2012 02:37:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-726215</guid>
		<description><![CDATA[I actually was not a fan of the True Crime games, the story to both games felt like a cliché in the worst way. After hearing about how True Crime Hong Kong was cancelled and the game was sold off to square enix, it sparked my interest. When the title changed to Sleeping Dogs and I got a taste of the gameplay videos, I was a believer in resurrection, only one developer I know of has taken cancelled games and not only breathed new life but was able  to create a serious following...Rockstar Games. Heres to hoping square enix and united front games can do the same, this fanboy is supporting you 1000%.]]></description>
		<content:encoded><![CDATA[<p>I actually was not a fan of the True Crime games, the story to both games felt like a cliché in the worst way. After hearing about how True Crime Hong Kong was cancelled and the game was sold off to square enix, it sparked my interest. When the title changed to Sleeping Dogs and I got a taste of the gameplay videos, I was a believer in resurrection, only one developer I know of has taken cancelled games and not only breathed new life but was able  to create a serious following&#8230;Rockstar Games. Heres to hoping square enix and united front games can do the same, this fanboy is supporting you 1000%.</p>
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		<title>By: Bcrazyman</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-725627</link>
		<dc:creator>Bcrazyman</dc:creator>
		<pubDate>Wed, 13 Jun 2012 14:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-725627</guid>
		<description><![CDATA[LOOKS GREAT NICE GAME CANT WAIT TO TRY IT!]]></description>
		<content:encoded><![CDATA[<p>LOOKS GREAT NICE GAME CANT WAIT TO TRY IT!</p>
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		<title>By: FORMIK</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-725410</link>
		<dc:creator>FORMIK</dc:creator>
		<pubDate>Wed, 13 Jun 2012 04:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-725410</guid>
		<description><![CDATA[I&#039;m glad to see more from United Front Games.  They&#039;re a talented development team.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to see more from United Front Games.  They&#8217;re a talented development team.</p>
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		<title>By: anasazi_pr</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724868</link>
		<dc:creator>anasazi_pr</dc:creator>
		<pubDate>Tue, 12 Jun 2012 20:43:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724868</guid>
		<description><![CDATA[I was &quot;meh&#039; on this game, but after E3 and seeing how important story seems to these guys, I&#039;m definitely going to pick a copy of Sleeping Dogs on release. Looks good and seems to honor the tradition of good Hong Kong cinema. I&#039;m sold!]]></description>
		<content:encoded><![CDATA[<p>I was &#8220;meh&#8217; on this game, but after E3 and seeing how important story seems to these guys, I&#8217;m definitely going to pick a copy of Sleeping Dogs on release. Looks good and seems to honor the tradition of good Hong Kong cinema. I&#8217;m sold!</p>
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		<title>By: jose213jose</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724840</link>
		<dc:creator>jose213jose</dc:creator>
		<pubDate>Tue, 12 Jun 2012 19:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724840</guid>
		<description><![CDATA[wow, can&#039;t wait to play it. I own both True Crime games on PS2 and can&#039;t wait to get sleeping dogs next. Too bad it didn&#039;t keep its true crime name but sleeping dogs sound awesome. In my book for the true crime series i called it True Crime: Sleeping Dogs. :)]]></description>
		<content:encoded><![CDATA[<p>wow, can&#8217;t wait to play it. I own both True Crime games on PS2 and can&#8217;t wait to get sleeping dogs next. Too bad it didn&#8217;t keep its true crime name but sleeping dogs sound awesome. In my book for the true crime series i called it True Crime: Sleeping Dogs. :)</p>
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		<title>By: alok893</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724775</link>
		<dc:creator>alok893</dc:creator>
		<pubDate>Tue, 12 Jun 2012 17:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724775</guid>
		<description><![CDATA[This game is Yakuza Lite plus GTA and NFS.

Yakuza 5 in December 2012 release with new engine,5 cities,5 characters and a great script.]]></description>
		<content:encoded><![CDATA[<p>This game is Yakuza Lite plus GTA and NFS.</p>
<p>Yakuza 5 in December 2012 release with new engine,5 cities,5 characters and a great script.</p>
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		<title>By: luvtoseek</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724741</link>
		<dc:creator>luvtoseek</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724741</guid>
		<description><![CDATA[Nice interview, Simon!  The videos look very violent &amp; the city environments just breathes Hong Kong&#039;s back streets into life!  Looks like a solid title!]]></description>
		<content:encoded><![CDATA[<p>Nice interview, Simon!  The videos look very violent &amp; the city environments just breathes Hong Kong&#8217;s back streets into life!  Looks like a solid title!</p>
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		<title>By: PainOfSarrow</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724735</link>
		<dc:creator>PainOfSarrow</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:29:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724735</guid>
		<description><![CDATA[anything with an open world is an instant buy for me.]]></description>
		<content:encoded><![CDATA[<p>anything with an open world is an instant buy for me.</p>
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		<title>By: DuoMaxwell007</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724725</link>
		<dc:creator>DuoMaxwell007</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724725</guid>
		<description><![CDATA[boo the maps wont be street by street.. guess this finally confirms that Sleeping Dogs (aka True Crime Hong Kong) was never meant to be a True Crime game and activision just stuck that label on it to boost sales... because TC Los Angeles and New York WERE street by street (all the buildings/houses werent were they are in real life.. aside from major landmarks) but the streets and freeways all connected and turned and everything like they were supposed to..

I live in Los angeles and it was cool to play a game whos map was such an accurate representation of the city that I could literally use the game as a GPS and give directions (i did it before).. I was hoping for that level of detail in Sleeping Dogs too,., but oh well.]]></description>
		<content:encoded><![CDATA[<p>boo the maps wont be street by street.. guess this finally confirms that Sleeping Dogs (aka True Crime Hong Kong) was never meant to be a True Crime game and activision just stuck that label on it to boost sales&#8230; because TC Los Angeles and New York WERE street by street (all the buildings/houses werent were they are in real life.. aside from major landmarks) but the streets and freeways all connected and turned and everything like they were supposed to..</p>
<p>I live in Los angeles and it was cool to play a game whos map was such an accurate representation of the city that I could literally use the game as a GPS and give directions (i did it before).. I was hoping for that level of detail in Sleeping Dogs too,., but oh well.</p>
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		<title>By: Matrix_Lion</title>
		<link>http://blog.us.playstation.com/2012/06/12/sleeping-dogs-and-telling-stories-through-games/comment-page-1/#comment-724723</link>
		<dc:creator>Matrix_Lion</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77575#comment-724723</guid>
		<description><![CDATA[Don&#039;t worry I already made my mind up I was going to get this game the day Sony posted the screen shots earlier this year.]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t worry I already made my mind up I was going to get this game the day Sony posted the screen shots earlier this year.</p>
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