The US PlayStation.Blog team is taking a break for Independence Day, that uniquely American holiday fueled by smoked meats, cold adult beverages and deafening explosions. But we didn’t want to leave you empty handed, so we’re publishing this week’s PlayStation Blogcast a full 24 hours early. Listen and enjoy!
In today’s show, we put the spotlight on the new Tomb Raider, a survival-based re-imagining of the classic series that’s heading to PS3 in March 2013. Karl Stewart, Global Brand Manager for Tomb Raider developer Crystal Dynamics, sheds new light on the creative process driving the game’s ambitious goals, from re-introducing the iconic character of Lara Croft to integrating RPG-style character progression and redefining the series’ trademark action, platforming, and puzzles. This is a great discussion about the video game creative process, and worth a listen even if Tomb Raider isn’t on your radar.
Of course, we also share first details on next week’s PSN lineup, answer several user questions, and serve up another head-scratching Mystery Theme. Click the Play button already!
Update: In this podcast, we incorrectly reported that Mickey Mania would be coming to PlayStation Store. There are no plans to release the game on the North American PlayStation Store as the game only supports PAL video output, which is incompatible with North American television sets.
Stuff We Talked About
Tomb Raider (2013) Lara Croft and the Guardian of Light Tekken 3 The Walking Dead: Episode Two – Starved for Help
Oh, and here’s a special Independence Day bonus! PlayStation Blogcast’s celebrated DJ Dormilón recently broadcast a scintillating set in PixelJunk 4am, and you can listen to the toe-tapping results below.
[Editor’s note: PSN game release dates are subject to change without notice. Game
details are gathered from press releases from their individual publishers and/or ESRB rating