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Ratchet & Clank: Full Frontal Assault Adds a Tower-Defense Twist

James Stevenson's Avatar + Posted by James Stevenson on Jul 18, 2012 // Community Lead, Insomniac Games

Hey everyone, James from Insomniac Games here. Our team of veteran Insomniacs in North Carolina has been hard at work developing Ratchet & Clank: Full Frontal Assault, and today I’m happy to share new details surrounding Ratchet & Clank’s latest PSN adventure.

Ratchet & Clank: Full Frontal Assault

Ratchet & Clank: Full Frontal Assault heads back to the classic camera, weapons and third-person Ratchet gameplay that the series is known for, while adding a new tower defense element that will have you building and defending a base against invasions using your ultimate Ratchet & Clank arsenal. This new twist, added to the classic Ratchet gameplay, brings a whole new level of strategy and decision-making to Full Frontal Assault. You’ll want to make sure your Hoverboots are laced up and ready as you race to defeat your enemy while keeping your base secure. Wait, Hoverboots don’t have laces…

In Ratchet & Clank: Full Frontal Assault, our heroes face a new nemesis – one who has a nasty surprise planned for Captain Qwark. You’ll be able to choose between playing as Ratchet, Clank, or Captain Qwark, and confront an alien army across five levels set on three different planets. The game allows you and a friend to play together with either split-screen or online cooperative gameplay.

Ratchet & Clank: Full Frontal AssaultRatchet & Clank: Full Frontal Assault

Full Frontal Assault will give you a ton of reasons to keep playing, including an online mode we’ll reveal later, as well as loads of upgrades, extra character skins and unlockable content, but we’d like to show you first screenshots of the game here!

Everyone here is very excited to bring Ratchet & Clank: Full Frontal Assault to you this fall. In the meantime, for those of you hungering for a Ratchet & Clank fix, be sure to check out the Ratchet & Clank Collection when it launches in the U.S. on August 28th. You may have seen some of the great reviews from the European release.

There will be much more to come from Ratchet & Clank this summer and fall, as we celebrate their 10th Anniversary! To keep up with the latest news, be sure to like Insomniac Games on Facebook, or follow us on Twitter.

//Add Your Own

174 Comments   37 Replies

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151

+ Connor2122 on July 18th, 2012 at 11:27 pm said:

im excited for RATCHET & CLANK HD Collection august 28th is full frontal assault is it complety new game does it have multiplaye?r


152

+ Grey_Fox-47 on July 18th, 2012 at 11:55 pm said:

Defiantly getting this one. Cant wait to pick up the collection as well.


153

+ punishingbabies on July 19th, 2012 at 12:14 am said:

I’ve noticed the problem with all of these anti-tower defense comments is that their hatred toward this type of gameplay came from previous games that used tower defense in the past that didn’t gel well with the audience rather than Insomniac.
I trust in Insomniac and I believe they can pull this off. My guess that it will basically be Awesomenauts but with guns and jet boots. I’m down with that, but a lot of hardcore fans are still very skeptical…

I think it’s time to release the first trailer!


154

+ teran36 on July 19th, 2012 at 1:49 am said:

I guess I can get by the tower defense crap if the disco ball is a weapon


155

+ Kubak12 on July 19th, 2012 at 3:00 am said:

Looks great! In my opinion, all big “experiments” (like A4O) should be first tested in a short PSN game like QFB. But I hope It’ll work better than A4O. Good luck Insomniacs!
P. S. Will you bring less “comic book” desing of Ratchet, Clank and rest of the characters in your next big game?


156

+ tuna74 on July 19th, 2012 at 4:14 am said:

Will it be ~60 fps and play similarly to ToD and ACID?


157

+ Asim90 on July 19th, 2012 at 4:22 am said:

James, could you please give a rough estimate of the playtime for the campaign? I’m guessing around 5 hours. An estimate would be great please!


158

+ Sindred on July 19th, 2012 at 5:55 am said:

Can’t wait to play this. I think the term “Tower Defense” brings up the stink of over-saturated smart phone games, but Starhawk proves that there is a cool element to it, when done right.

I still don’t understand the hate for A41. We played the living heck out of it co-op. Such a blast. It’s not like the Mario series doesn’t take a break from the traditional platforming, and places its characters in different game styles. A41 was never a sequel to the series, it was just a different take on it with a unique play mechanic, and it was a blast, for those who could look beyond their own angsty attitude.


159

+ moog on July 19th, 2012 at 6:24 am said:

I’m a little skeptical that any tower defense theme can be anything other than tower defense, regardless of “twists”. Well, that’s my experience going back to when we had to load games from cassettes or bang a cartridge in the top. I guess we’ll see with this one.

As for A4O, the fixed camera killed that game for myself, my son and his friends. My son loves Rachet, but couldn’t bring himself to complete A4O alone or with multiplayer. It felt like you were chasing the Wii crowd years after the Wiis were packed away. I also had a recurring feeling it was an old abandoned project, dug up and pushed out for a quick release (apologies to those that worked hard on the game).

Download only in the US? That’s also pretty disappointing. PSN only puts it directly up against iDevice/Android/Steam gaming in our household. I can’t see my son wanting it over the amount of downloads he can get from elsewhere. If it was on a shelf, it would probably end up in a basket at some point when we’re in Target waiting for my wife taking forever looking at clothes ;-)

But it’s not negative feelings for R&C, Amazon just sent me an email stating the Collection will now ship at the end of August, and not October :D


160

+ Nates4Christ on July 19th, 2012 at 7:52 am said:

I’m really glad to hear there is going to be split screen. That is something lacking form the future series that was in some of the older games. I really enjoyed all4one so I am interested. I wish this was coming out now in this dry spell of new games.


161

+ Randinator-_001 on July 19th, 2012 at 11:05 am said:

i am kinda upset that this new ratchet game will be only for download. if it were available for retail i would buy it. i don’t like download-only games because it takes a lot of hard drive space and i’m not rich to upgrade my hard drive every time it gets full. but anyways i hope it gets available for plus members in the future, i’ve been a fan of ratchet since the PS2 games and been fan of insomniac since spyro of PSone :-). keep up the good work insomniac.


162

+ Crashpro3 on July 19th, 2012 at 4:49 pm said:

Seriously? All 4 One is the complete opposite of Ratchet & Clank design. The awful partner AI was unbearable, and considering I was close to finding an A bug an hour into the game, that’s pretty much a flag to NOT base anything on that engine again and stick with the Crack in Time build, which was a game that showed a true evolution in Ratchet & Clank design. The amount of frame rate drops, glitches and changes that even made weapons boring should have proved to you that Ratchet & Clank: All 4 One was a flop. Not to mention the critical and fan reception. Just don’t let the AI jump off of ledges for no reason in this one, please?


163

+ Enigma777 on July 19th, 2012 at 7:28 pm said:

You had me at hooverboots. Day one.


164

+ XtremeVirus on July 20th, 2012 at 5:52 am said:

R.I.P. 2012 ratchet and clank series, they killed it with “Innovation” and MP fad.

The PS2 and first 3 PS3 R&C games were awesome fun, im 32 years old and enjoyed the hell of them, I also finished ALL PSP titles, including the Clank game.

A4O was horrendous mutation, waste of budged, instead of making a normal R&C they made some abomination.

It looks like the new one will be more MP then SP..

Every developer said that adding MP takes from a SP budged, there is only so much money allocated for a game..

To be honest I hope it will have good SP, so ill just wait for a review instead of pre-ordering it like before.

I know its downloadable in USA, but like the Quest for Booty it will be out on a disk in UK, so if its good enough ill import a disk copy


165

+ XtremeVirus on July 20th, 2012 at 5:53 am said:

Randinator-_001
you can import a disk version from UK


166

+ SithLightening on July 27th, 2012 at 1:55 pm said:

Yay another ratchet and clank :D two things:

1. Will there be traditional collectibles like gold bolts, funny gadgets, epic guns??
2. And will there be a RYNO VI??


167

+ Incredible-M3h_ on July 27th, 2012 at 10:53 pm said:

Do you think there could still be various heli-pack/thruster-pack type abilities for when someone isn’t playing as clank?

Also, I’m really hoping that the characters aren’t played exactly the same. While it’s a fun concept to be able to play co-op together like this, I don’t want Clank to have the same exact abilities as Ratchet. You could probably have different weapon loadouts for each character. You could also do things like have Ratchet be able to walk on metal walls and ceilings because of the magnet boots, and Clank can do things like control gadge-bots and use his heli-pack for a tripple jump.


168

+ tabreez on August 2nd, 2012 at 2:49 pm said:

Is Nefarious going to be in it?


169

+ buginbug on August 2nd, 2012 at 3:53 pm said:

If this game has competitive online then I’d buy it on the spot. If it doesn’t then I’d wait to see reviews or videos on it first.


170

+ Voltron2014 on August 3rd, 2012 at 2:57 pm said:

I have all the Ratchet and Clank games. Played them all. Several times. BIG FAN. Pre-ordered 2 copies of the hd collection.
I have to say that all 4 one was so bad/ disappointing that after one play through as ratchet I GAVE the game away. Tried the online cop-op. Never got the sound to work?? Did it have microphone ability?? Turned into nothing but a contest to see who could get the most bolts instead of actually being a co=op to defeat the bad guy. I find it hard to believe that anyone at Insomniac was actually pleased with all 4 one. I will get the new game and try to keep an open mind.


171

+ PiNk_SnIpEz_xD on August 3rd, 2012 at 6:06 pm said:

Now, overall, I’ve really enjoyed the Ratchet and Clank series since it first came out in 2002, and have put at the #1 spot on my person list of favorite game/series. I also really tend to enjoy tower defense games, but this is one that either seems like, and/or that I would rather play at one of my friend’s houses first. Ratchet and Clank has never disappointed me, and that I’ve spent countless hours playing the series, I’m very intrigued, cautious, and left wanting more. I want to see the game for what it is, maybe play a level or two when/if a beta or demo comes out, and am looking forward to the older games coming back, but I don’t quite know if I will buy them or not, just because I played(and beat) each of them about 30-40 times(each).


172

+ PiNk_SnIpEz_xD on August 4th, 2012 at 6:17 pm said:

I also remain a bit skeptical mainly for a few reasons about the game at this point because of the TD addition, but, I’m sure, just like the rest of the series, that Insomniac Games shall, and will follow through with another all-around entrancing game within the Ratchet and Clank Omniverse. And for everyone else out there reading this, did you notice that the first level(usually the intro gameplay) of The Ratchet and Clank Future/All 4 One is a level from the very first Ratchet and Clank:
TOD: Metropolis
QFB: Never got to play it, and can never seem to find it.
ACIT: Metropolis(again) I believe
A4O: Igliak, also known as Darkwater City


173

+ jtt3242 on August 7th, 2012 at 7:20 pm said:

what weapons will be abalable


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