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	<title>Comments on: The Full Monty on Ratchet &amp; Clank: Full Frontal Assault</title>
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	<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: sspringman</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-2/#comment-743320</link>
		<dc:creator>sspringman</dc:creator>
		<pubDate>Sun, 12 Aug 2012 05:56:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-743320</guid>
		<description><![CDATA[This game looks awesome! My favorite game series of all time is Ratchet &amp; Clank!]]></description>
		<content:encoded><![CDATA[<p>This game looks awesome! My favorite game series of all time is Ratchet &amp; Clank!</p>
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		<title>By: cbeast610</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-2/#comment-740153</link>
		<dc:creator>cbeast610</dc:creator>
		<pubDate>Fri, 03 Aug 2012 02:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-740153</guid>
		<description><![CDATA[Oh Well.........I really wanted a ratchet and clank game much like crack in time with a complete storyline and multiple planets to explore with weapon, armor, and device vendors scattered throughout. I was not to thrilled about All 4 One when I first played that. Well any Pratchett and clank game is a great game in my book.]]></description>
		<content:encoded><![CDATA[<p>Oh Well&#8230;&#8230;&#8230;I really wanted a ratchet and clank game much like crack in time with a complete storyline and multiple planets to explore with weapon, armor, and device vendors scattered throughout. I was not to thrilled about All 4 One when I first played that. Well any Pratchett and clank game is a great game in my book.</p>
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	<item>
		<title>By: Randinator-_001</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-2/#comment-738390</link>
		<dc:creator>Randinator-_001</dc:creator>
		<pubDate>Mon, 30 Jul 2012 18:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-738390</guid>
		<description><![CDATA[i enjoyed a lot ALL 4 ONE, hopefully this will be another blast of pure fun and great humor.]]></description>
		<content:encoded><![CDATA[<p>i enjoyed a lot ALL 4 ONE, hopefully this will be another blast of pure fun and great humor.</p>
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		<title>By: leukoplast</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-2/#comment-736667</link>
		<dc:creator>leukoplast</dc:creator>
		<pubDate>Sat, 21 Jul 2012 22:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736667</guid>
		<description><![CDATA[Keep the mutiplayer aspect minimal and focus as much as possible on the single-player.  Too many Sony games these days waste too much time on the MP, and in the end both MP and SP end up being a mediocre, or flat out terrible, experience.   The Uncharted series SP quickly turned to garbage once they introduced online MP.

I miss the days when SP games were SP games, no online MP.  In those days the games actually had solid campaigns, weren&#039;t half-baked or incomplete, and actually lasted longer than 5 hours.   Leave the mutiplayer for another series or another developer, the R&amp;C games are all about the SP, so please don&#039;t ruin this one on us.  I have been waiting too long time for the next R&amp;C game just for it to be a mediocre and dull SP experience. 

As for the tower defense, I dunno about that, seems like a cheap way to provide gameplay without having to put much effort in the storyline or map/world development. I would much rather explore the galaxy and different planets, not be tethered to a single region fighting off waves of enemies (which is redundant and boring).]]></description>
		<content:encoded><![CDATA[<p>Keep the mutiplayer aspect minimal and focus as much as possible on the single-player.  Too many Sony games these days waste too much time on the MP, and in the end both MP and SP end up being a mediocre, or flat out terrible, experience.   The Uncharted series SP quickly turned to garbage once they introduced online MP.</p>
<p>I miss the days when SP games were SP games, no online MP.  In those days the games actually had solid campaigns, weren&#8217;t half-baked or incomplete, and actually lasted longer than 5 hours.   Leave the mutiplayer for another series or another developer, the R&amp;C games are all about the SP, so please don&#8217;t ruin this one on us.  I have been waiting too long time for the next R&amp;C game just for it to be a mediocre and dull SP experience. </p>
<p>As for the tower defense, I dunno about that, seems like a cheap way to provide gameplay without having to put much effort in the storyline or map/world development. I would much rather explore the galaxy and different planets, not be tethered to a single region fighting off waves of enemies (which is redundant and boring).</p>
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		<title>By: Varazdinbmx</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736640</link>
		<dc:creator>Varazdinbmx</dc:creator>
		<pubDate>Sat, 21 Jul 2012 15:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736640</guid>
		<description><![CDATA[I just want it to have platinum trophy]]></description>
		<content:encoded><![CDATA[<p>I just want it to have platinum trophy</p>
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		<title>By: Draconas_Lyrr</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736621</link>
		<dc:creator>Draconas_Lyrr</dc:creator>
		<pubDate>Sat, 21 Jul 2012 07:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736621</guid>
		<description><![CDATA[I love R&amp;C, but I can&#039;t stand tower defense..]]></description>
		<content:encoded><![CDATA[<p>I love R&amp;C, but I can&#8217;t stand tower defense..</p>
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		<title>By: Astroking112</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736572</link>
		<dc:creator>Astroking112</dc:creator>
		<pubDate>Fri, 20 Jul 2012 22:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736572</guid>
		<description><![CDATA[When I saw Tower Defense, I was in low spirits for the ACiT kind of game I was hoping for. That was the first game that I ever got for my PS3, and it still remains to be my favorite.

However, this has lifted my hopes quite considerably. What I had thought to be watching enemies walk around towers as they kill them actually appears to be different, as you can run among the towers as well and blast enemies. After FFA, however, I hope we finally get a true kind of R&amp;C game.]]></description>
		<content:encoded><![CDATA[<p>When I saw Tower Defense, I was in low spirits for the ACiT kind of game I was hoping for. That was the first game that I ever got for my PS3, and it still remains to be my favorite.</p>
<p>However, this has lifted my hopes quite considerably. What I had thought to be watching enemies walk around towers as they kill them actually appears to be different, as you can run among the towers as well and blast enemies. After FFA, however, I hope we finally get a true kind of R&amp;C game.</p>
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		<title>By: JHarlequin</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736554</link>
		<dc:creator>JHarlequin</dc:creator>
		<pubDate>Fri, 20 Jul 2012 20:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736554</guid>
		<description><![CDATA[I notice the comment about &quot;New armor and perks for Ratchet, Clank or Qwark.&quot;

 I just have to wonder, what has ever lead me to want to deal with Qwark.

 Otherwise, tower defense might be a big jump for Ratchet and Clank&#039;s usual, but it might be fun.  Hopefully it doesn&#039;t limit or remove the better part of the Ratchet and Clank games.]]></description>
		<content:encoded><![CDATA[<p>I notice the comment about &#8220;New armor and perks for Ratchet, Clank or Qwark.&#8221;</p>
<p> I just have to wonder, what has ever lead me to want to deal with Qwark.</p>
<p> Otherwise, tower defense might be a big jump for Ratchet and Clank&#8217;s usual, but it might be fun.  Hopefully it doesn&#8217;t limit or remove the better part of the Ratchet and Clank games.</p>
]]></content:encoded>
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		<title>By: LYOMA02</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736545</link>
		<dc:creator>LYOMA02</dc:creator>
		<pubDate>Fri, 20 Jul 2012 20:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736545</guid>
		<description><![CDATA[I&#039;m actually really excited about this. Dungeon Defenders is a great game ... it came out last October and I&#039;m still playing it.

I&#039;m looking forward to some of the same mechanics in a Ratchet &amp; Clank game.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m actually really excited about this. Dungeon Defenders is a great game &#8230; it came out last October and I&#8217;m still playing it.</p>
<p>I&#8217;m looking forward to some of the same mechanics in a Ratchet &amp; Clank game.</p>
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	<item>
		<title>By: Elvick_</title>
		<link>http://blog.us.playstation.com/2012/07/19/the-full-monty-on-ratchet-clank-full-frontal-assault/comment-page-1/#comment-736533</link>
		<dc:creator>Elvick_</dc:creator>
		<pubDate>Fri, 20 Jul 2012 19:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80384#comment-736533</guid>
		<description><![CDATA[@42: Tell that to all the games that mix Tower Defense with other mechanics and do it right. Sanctum, Dungeon Defenders, that Double Fine game on XBLA (wish it was on PS3 too... *sigh*)... etc.

I guess they missed the memo that it doesn&#039;t work to mix up the tower defense genre and add more depth. GET OUT OF HERE WITH YOUR PROGRESS IN A STAGNANT GENRE!! 

Without those who experiment with more, the tower defense genre would be pretty lame.]]></description>
		<content:encoded><![CDATA[<p>@42: Tell that to all the games that mix Tower Defense with other mechanics and do it right. Sanctum, Dungeon Defenders, that Double Fine game on XBLA (wish it was on PS3 too&#8230; *sigh*)&#8230; etc.</p>
<p>I guess they missed the memo that it doesn&#8217;t work to mix up the tower defense genre and add more depth. GET OUT OF HERE WITH YOUR PROGRESS IN A STAGNANT GENRE!! </p>
<p>Without those who experiment with more, the tower defense genre would be pretty lame.</p>
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