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See the First Trailer for Call of Duty: Black Ops Declassified on PS Vita

Dan Amrich's Avatar + Posted by Dan Amrich on Aug 14, 2012 // Community Manager, Activision

If you’re a PlayStation Vita owner – or if you are a Call of Duty fan looking for an excuse to become one – you’re going to want to see this. The first look at Call of Duty: Black Ops Declassified just debuted at the Sony PlayStation press conference in Cologne, Germany, and now it’s on your internets. Look!



If you want to watch it again, I’ll wait. There was a lot to see in there.

Developed by the team at Nihilistic Software, Call of Duty: Black Ops Declassified is what Call of Duty fans have been waiting for: the game they know and love, authentically translated to handheld. “One of Call of Duty: Black Ops Declassified’s compelling features is the fact that you can take the established gameplay everyone knows and loves and bring it to the PS Vita,” says the game’s producer at Activision, Neven Dravinski. That means you can look forward to familiar elements like Create-a-Class, Perks, Prestige Levels, and of course, dual analog stick controls.

Black Ops Declassified’s single-player campaign offers covert missions that help bridge the story gap between the original Call of Duty: Black Ops and the soon to be released Call of Duty: Black Ops II, while the multiplayer offers mayhem for up to eight players over Wi-Fi connections. “We’ll have a variety of game modes and maps, including some that are custom made for PS Vita and others that leverage fan favorites from the Black Ops series, but tailor made for PS Vita,” explains Dravinski. Multiplayer game modes include 4v4 Team Deathmatch, Kill Confirmed, and Drop Zone, but Dravinski says there will be other modes as well.

The dev team is making sure that Declassified takes advantage of key PS Vita features, too. The game will use the touchscreen for melee attacks, and for chucking grenades at your foes, and will even let you share loadouts with your friends via Near technology.

Call of Duty: Black Ops Declassified is due out this November, so you don’t have too long to wait to try it yourself. We’re working on a limited-edition PS Vita hardware bundle that comes with the game as well — keep an eye out for details on that! In the meantime, watch the PlayStation.Blog for more info – a deeper look at the game is coming soon.

Check out all the news coming out of Gamescom 2012 on PlayStation.Blog

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PlayStation All-Stars Gamescom Reveal: Dante, Sackboy, Spike, Ratchet and Clank

Gamescom: New The Last of Us Trailer

Watch the GamesCom Trailer for Killzone: Mercenary

PSone Classics Coming to PS Vita via the latest System Software Update (v1.80)

Until Dawn — New PS Move Horror Game — Announced for PS3

The Curtain is Raised on Puppeteer, a New PS3 Adventure

PlayStation Plus Coming to PS Vita, Online Game Save Storage Getting Upgraded

Are You Ready for the God of War: Ascension Multiplayer Beta?

//Add Your Own

208 Comments   29 Replies

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201

+ VI_JUNIOR_340 on August 18th, 2012 at 2:24 pm said:

The game looks ok, but the way I see it now, I personally won’t buy it. Is it possible for you guys to push back the date a little bit so that you may make the game somewhat similar to Call of Duty: Black Ops 2? I would love to get the game, but unfortunately the game does not look like the Call of Duty I have grown to love. Please fix it.


202

+ ThundericTurtle on August 19th, 2012 at 3:27 pm said:

Honestly speaking, the Vita pride itself on having console-like graphics. Why releasing games like this? If I want to play psp games I’ll play them on my psp. I mean look at Unit 13. It’s one of the earliest release for the Vita but still, its graphics and stuff are way better than this so called COD.


203

+ GrandMastrBR1AN on August 20th, 2012 at 12:57 am said:

IT BETTER HAVE ZOMBIES if DS can have zombies on black ops this sure can


204

+ TheChopper1209 on August 22nd, 2012 at 5:48 am said:

I cant believe that Sony es killing yet another franchise giving Nihilistic Software the development of a big name like COD. They already shown that this kind of games doesn’t fit to them, they pretty much ruined Resistance.

I’m not saying that Resistance Burning Skies was a bad game, was just good, but that’s far from what can be expected for a device like PS Vita in quality therms, and far from what can be expected from a franchise so special like Resistance.

PS Vita really needs quality games, Nihilistic Software can’t bring that, they already shown us, so why is Sony doing this? COD could be a game that really boosts the Vita sales, which is struggling right now. The handheld – that I love by the way – can’t stand for another sub par game that carries just a big name on the front cover.

I rather wait for a year if you’re telling us that Treyarch o someone else from Activision is developing this, just take a look to Killzone Mercenaries, developed by the original team and it looks terrific.

Hope Sony is listening to the community.


205

+ natedogg4556 on August 30th, 2012 at 7:42 am said:

i think the first person graphics are fine, like the gun detail and all but it’s just the surroundings that get me worried. it looks lifeless and dull. when i saw nuketown i it looked like it was on a ps2! what happened to early ps3 graphics? they got us all excited when they first announced that they were making a cod for the vita and now they give us this. i wouldn’t have been that concerned that much with the graphics if they had decent gameplay but only 4v4 multiplayer?! that’s what the limit was for the psp. isn’t the vita suppose to be the next gen handheld? an upgrade from the psp? surely the vita could support better graphics and more players in multi. and on top of that it doesn’t even have zombies. this was a swing and miss for Nihilistic.

NOTE TO ACTIVISION: don’t let amateurs develop one of your best selling franchises only so they can ruin it. hire experienced developers or do it yourself. big disappointment.

they need to fix these problems or Nihilistic is going to be known as a bad developer or they won’t be making any profit from the game.


206

+ natedogg4556 on August 30th, 2012 at 8:30 am said:

activision should learn from guerrilla games. all of the comments for killzone mercenaries are positive and everybody, including myself, is on the edge of their seats waiting for this game to be released, and we saw barely 25s of gameplay! the reason that game is going to be a huge success is bc they actually have the original team working on it, and it looks great! on the other hand activation just let some unknown amateur take the reins and let them completely ruin one of their best selling franchise! there is only about a handful of people out there who are satisfied with what they’re giving us and that’s because they don’t know the vita’s full capabilities. they’re selling themselves short.

the game looks horrible and it has the same mechanics as resistance: BS which btw was a huge failure. we were all excited for this game on the vita but now they give us this garbage?they should’ve stuck with treyarch. the game plays exactly like the game that got a 4-10 and activision is letting the same people develop their best game. this game is gonna bust, they let us all down.

i don’t know anything about killzone, but since CoD ain’t going nowhere, i don’t think it’s too late to switch teams


207

+ sweetduck15 on August 30th, 2012 at 8:24 pm said:

Answer my question. Will there be headset use (microphone) answer. if you dont answer i will do somthing crazy and say sony made me do it and ps3 and vita made a animal murderer. So ya


208

+ flea40cal on September 9th, 2012 at 10:23 am said:

As great as this looks, and as happy I am about having Nuketown wherever I go there is one thing that looks offputtin in the tralier. They seem to only show one side of Nuketown while the other side is cut off. I hope that isnt permanant and that was just a wger match they showed us in there. It just not the same if I cant run around all of Nuketown. I think I can speak for any Nuketown fan when I say the fun would be gone if take away half the space of an already small map.. Please, just let us have that same great Nuketown from the original Black Ops


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