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	<title>Comments on: Resident Evil 6 Interview: Can Capcom Inject New Life Into the Undead?</title>
	<atom:link href="http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: GEMINIVice</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-765392</link>
		<dc:creator>GEMINIVice</dc:creator>
		<pubDate>Mon, 08 Oct 2012 16:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-765392</guid>
		<description><![CDATA[This game rocks. I&#039;ve played the hell out of this game since release day (Leon and﻿ Helena once, Chris and Piers twice, Jake and Sherry once, and doing Ada a third time right now).
 
This game has alot going for it (survival, fear, action, a strong story behind it, 4 seperate campaigns, a ton of unlockables, over﻿ the top set piece moments, etc.). The controls are different from 4 and 5, but you can also do a bit more, especially since the enemies you fight in this game are way more evolved than what we&#039;ve seen in past RE games. That and Capcom made an honest effort to make this game different from the past two installments, and I think they&#039;ve nailed it, just takes some getting use to.

.....really pisses me off the reception this game is getting
 
D a m n the critics and f u c k the haters!!!!]]></description>
		<content:encoded><![CDATA[<p>This game rocks. I&#8217;ve played the hell out of this game since release day (Leon and﻿ Helena once, Chris and Piers twice, Jake and Sherry once, and doing Ada a third time right now).</p>
<p>This game has alot going for it (survival, fear, action, a strong story behind it, 4 seperate campaigns, a ton of unlockables, over﻿ the top set piece moments, etc.). The controls are different from 4 and 5, but you can also do a bit more, especially since the enemies you fight in this game are way more evolved than what we&#8217;ve seen in past RE games. That and Capcom made an honest effort to make this game different from the past two installments, and I think they&#8217;ve nailed it, just takes some getting use to.</p>
<p>&#8230;..really pisses me off the reception this game is getting</p>
<p>D a m n the critics and f u c k the haters!!!!</p>
]]></content:encoded>
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		<title>By: Sean_Pierce</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-765281</link>
		<dc:creator>Sean_Pierce</dc:creator>
		<pubDate>Mon, 08 Oct 2012 05:13:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-765281</guid>
		<description><![CDATA[No one&#039;s gonna mention the PlayStation Move support?! I say they bring this back for this title. It was greatly implemented on RE5. In fact, Move was the very reason I gave Resident Evil another shot (4th one personally did not please me).

 The controls were ridiculous on a traditional controller but with Move, it made more sense.

 I was surprised the developer said they currently have no plans for it now. But having played the RE6 demo, I can see now that the controls have greatly improved on the traditional controller. I still say that MOVE can function in with the new control scheme. This time when holding the T button and moving the MOVE controller, the whole camera should follow where he aims, not just where the reticule goes. That would be one Move flaw for RE5.

 I really hope they implement the Move on the assuming &quot;Gold Edition&quot; they&#039;re going to release.]]></description>
		<content:encoded><![CDATA[<p>No one&#8217;s gonna mention the PlayStation Move support?! I say they bring this back for this title. It was greatly implemented on RE5. In fact, Move was the very reason I gave Resident Evil another shot (4th one personally did not please me).</p>
<p> The controls were ridiculous on a traditional controller but with Move, it made more sense.</p>
<p> I was surprised the developer said they currently have no plans for it now. But having played the RE6 demo, I can see now that the controls have greatly improved on the traditional controller. I still say that MOVE can function in with the new control scheme. This time when holding the T button and moving the MOVE controller, the whole camera should follow where he aims, not just where the reticule goes. That would be one Move flaw for RE5.</p>
<p> I really hope they implement the Move on the assuming &#8220;Gold Edition&#8221; they&#8217;re going to release.</p>
]]></content:encoded>
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		<title>By: TooLVolta</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-764717</link>
		<dc:creator>TooLVolta</dc:creator>
		<pubDate>Fri, 05 Oct 2012 14:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-764717</guid>
		<description><![CDATA[a lot of you gamers are like sheep,  if you let reviews influence you on what to buy, you shouldn&#039;t be playing games period, you are mindless, get a opinion of your own. watch all those people that gave re6 a bad score give the next cod 10/10, and you&#039;ll eat it up cause your a sheep bahhhhhhhhhhhhhhhh!

baaaaaahhhhhhhhhh!!!]]></description>
		<content:encoded><![CDATA[<p>a lot of you gamers are like sheep,  if you let reviews influence you on what to buy, you shouldn&#8217;t be playing games period, you are mindless, get a opinion of your own. watch all those people that gave re6 a bad score give the next cod 10/10, and you&#8217;ll eat it up cause your a sheep bahhhhhhhhhhhhhhhh!</p>
<p>baaaaaahhhhhhhhhh!!!</p>
]]></content:encoded>
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		<title>By: covertingbark030</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-764167</link>
		<dc:creator>covertingbark030</dc:creator>
		<pubDate>Thu, 04 Oct 2012 05:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-764167</guid>
		<description><![CDATA[Cant belive.......we just waited for this pieace of Crab...................]]></description>
		<content:encoded><![CDATA[<p>Cant belive&#8230;&#8230;.we just waited for this pieace of Crab&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.</p>
]]></content:encoded>
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		<title>By: Viva_Bagel</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-764113</link>
		<dc:creator>Viva_Bagel</dc:creator>
		<pubDate>Thu, 04 Oct 2012 01:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-764113</guid>
		<description><![CDATA[Nearly every comment is oozing with fanboy hate and immature adults. It&#039;s 2012 people, classicc RE gameplay is dried up and very slow compared to the latest horror games. You shouldn&#039;t let a review convince you that a game is complete garbage, pay for a copy THEN form an opinion. Unless you crave attention there is no reason to hate on a game you have never fully played. The most dissatisfying thing about this wall is the hate for Capcom, they make more than just one genre, and because of a number of amazing game developers have left them you all just react so childish. v _ v This happened with the DmC reboot and it&#039;s not even out yet, people please just accept change, there is a much bigger audience now.]]></description>
		<content:encoded><![CDATA[<p>Nearly every comment is oozing with fanboy hate and immature adults. It&#8217;s 2012 people, classicc RE gameplay is dried up and very slow compared to the latest horror games. You shouldn&#8217;t let a review convince you that a game is complete garbage, pay for a copy THEN form an opinion. Unless you crave attention there is no reason to hate on a game you have never fully played. The most dissatisfying thing about this wall is the hate for Capcom, they make more than just one genre, and because of a number of amazing game developers have left them you all just react so childish. v _ v This happened with the DmC reboot and it&#8217;s not even out yet, people please just accept change, there is a much bigger audience now.</p>
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		<title>By: Lucent85</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-764068</link>
		<dc:creator>Lucent85</dc:creator>
		<pubDate>Wed, 03 Oct 2012 23:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-764068</guid>
		<description><![CDATA[Just wanted to add that I also love RE6 so far. Doing it in chronological order. Chris&#039; first chapter was a blast. Felt like some professional B.O.W. hunters. Didn&#039;t feel boring like Call of Duty at all. Sup? =P]]></description>
		<content:encoded><![CDATA[<p>Just wanted to add that I also love RE6 so far. Doing it in chronological order. Chris&#8217; first chapter was a blast. Felt like some professional B.O.W. hunters. Didn&#8217;t feel boring like Call of Duty at all. Sup? =P</p>
]]></content:encoded>
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		<title>By: actualjeff</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-763999</link>
		<dc:creator>actualjeff</dc:creator>
		<pubDate>Wed, 03 Oct 2012 21:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-763999</guid>
		<description><![CDATA[K marts website claims the game is move compatible.  So much bull.   

http://www.kmart.com/capcom-resident-evil-6-anthology-move-compatible/p-018V005314378000P]]></description>
		<content:encoded><![CDATA[<p>K marts website claims the game is move compatible.  So much bull.   </p>
<p><a href="http://www.kmart.com/capcom-resident-evil-6-anthology-move-compatible/p-018V005314378000P" rel="nofollow">http://www.kmart.com/capcom-resident-evil-6-anthology-move-compatible/p-018V005314378000P</a></p>
]]></content:encoded>
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		<title>By: actualjeff</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-763984</link>
		<dc:creator>actualjeff</dc:creator>
		<pubDate>Wed, 03 Oct 2012 21:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-763984</guid>
		<description><![CDATA[HOW IS THIS GAME NOT PS MOVE COMPATIBLE? So frustrated about this. How does it make sense to release a version of RE5 with PS move support and then take that dynamic, game changing element away in the following game? Of course Capcom avoided this question for months. I tried to research this, came up empty. But now i just feel like a sucka for reserving my copy of this game and also buying a copy for a friend as a b day gift.  I would pay extra for the ps move support. Does anyone else feel this way?

Capcoms deafening silence 

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29054711/will-re6-use-ps-movekinect]]></description>
		<content:encoded><![CDATA[<p>HOW IS THIS GAME NOT PS MOVE COMPATIBLE? So frustrated about this. How does it make sense to release a version of RE5 with PS move support and then take that dynamic, game changing element away in the following game? Of course Capcom avoided this question for months. I tried to research this, came up empty. But now i just feel like a sucka for reserving my copy of this game and also buying a copy for a friend as a b day gift.  I would pay extra for the ps move support. Does anyone else feel this way?</p>
<p>Capcoms deafening silence </p>
<p><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29054711/will-re6-use-ps-movekinect" rel="nofollow">http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29054711/will-re6-use-ps-movekinect</a></p>
]]></content:encoded>
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		<title>By: NoPity_21</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-763820</link>
		<dc:creator>NoPity_21</dc:creator>
		<pubDate>Wed, 03 Oct 2012 16:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-763820</guid>
		<description><![CDATA[Inject new life in the series more like inject it with crap lol]]></description>
		<content:encoded><![CDATA[<p>Inject new life in the series more like inject it with crap lol</p>
]]></content:encoded>
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		<title>By: Zoidzerg</title>
		<link>http://blog.us.playstation.com/2012/10/02/resident-evil-6-interview-can-capcom-inject-new-life-into-the-undead/comment-page-2/#comment-763780</link>
		<dc:creator>Zoidzerg</dc:creator>
		<pubDate>Wed, 03 Oct 2012 15:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=86254#comment-763780</guid>
		<description><![CDATA[I just haven&#039;t been feeling this series since 4. Maybe I am just getting too old for this s**t. 5 mostly struck me as boring and the demo of 6 doesn&#039;t seem to be much better. I am really not a fan of the partner system.

To each their own though. If people are enjoying the games what do I care?]]></description>
		<content:encoded><![CDATA[<p>I just haven&#8217;t been feeling this series since 4. Maybe I am just getting too old for this s**t. 5 mostly struck me as boring and the demo of 6 doesn&#8217;t seem to be much better. I am really not a fan of the partner system.</p>
<p>To each their own though. If people are enjoying the games what do I care?</p>
]]></content:encoded>
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