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	<title>Comments on: Beyond: Two Souls &#8211; David Cage Talks Quantic’s Supernatural Epic</title>
	<atom:link href="http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: darkfighterk9999</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-782957</link>
		<dc:creator>darkfighterk9999</dc:creator>
		<pubDate>Tue, 20 Nov 2012 20:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-782957</guid>
		<description><![CDATA[Man... We&#039;ve gotta be briefed more about the upcoming release date!  When it&#039;ll be?]]></description>
		<content:encoded><![CDATA[<p>Man&#8230; We&#8217;ve gotta be briefed more about the upcoming release date!  When it&#8217;ll be?</p>
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		<title>By: lPHOENIXZEROl</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-780051</link>
		<dc:creator>lPHOENIXZEROl</dc:creator>
		<pubDate>Tue, 13 Nov 2012 22:28:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-780051</guid>
		<description><![CDATA[@32 Robbie_G_lrish

I enjoyed HR and still need to get back for the plat but the spots of bad writing (and directing) can&#039;t all be blamed on a language barrier, some dialog maybe (along with the actor issues) but plot holes and other issues, not so much. Many of the problems could have been fixed early on if Cage let someone with experience proof read the script, if his ego allowed it. 

There were plot holes you could have driven a semi sideways through and the use of some of the worst, cheapest story telling tricks that even writers who over a weekend have to bang out scripts for those crappy made for Lifetime movies avoid like the plague. Not to mention character problems... I would give examples but I don&#039;t want to post spoilers here. Plenty of examples can be found with a quick search.

I do wish people would stop putting him on a pedestal, give Cage and those who funded HR credit for taking the risk of making a &quot;big budget&quot; glorified P&amp;C Graphic Adventure on a platform where GAs generally don&#039;t exist outside Telltale Games. Give credit for the tech used but stop with the hype!

I am looking forward to B:TS and was captivated by the tech demo, just hope the writing is a lot better.]]></description>
		<content:encoded><![CDATA[<p>@32 Robbie_G_lrish</p>
<p>I enjoyed HR and still need to get back for the plat but the spots of bad writing (and directing) can&#8217;t all be blamed on a language barrier, some dialog maybe (along with the actor issues) but plot holes and other issues, not so much. Many of the problems could have been fixed early on if Cage let someone with experience proof read the script, if his ego allowed it. </p>
<p>There were plot holes you could have driven a semi sideways through and the use of some of the worst, cheapest story telling tricks that even writers who over a weekend have to bang out scripts for those crappy made for Lifetime movies avoid like the plague. Not to mention character problems&#8230; I would give examples but I don&#8217;t want to post spoilers here. Plenty of examples can be found with a quick search.</p>
<p>I do wish people would stop putting him on a pedestal, give Cage and those who funded HR credit for taking the risk of making a &#8220;big budget&#8221; glorified P&amp;C Graphic Adventure on a platform where GAs generally don&#8217;t exist outside Telltale Games. Give credit for the tech used but stop with the hype!</p>
<p>I am looking forward to B:TS and was captivated by the tech demo, just hope the writing is a lot better.</p>
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		<title>By: JROD0823</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779825</link>
		<dc:creator>JROD0823</dc:creator>
		<pubDate>Tue, 13 Nov 2012 18:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779825</guid>
		<description><![CDATA[I agree with #30. 

I missed out on buying Indigo Prophecy on PS2 because I wasn&#039;t sure whether or not I would like it. 

This generation has made great strides in that department though, with demos being available for most of the games released this generation. 

I went from about a 40 game library combined between PS1 and PS2, to over 150 games between retail discs and SEN downloads for the PS3.

My only gripe is that for about the last year, demos for big games have been released weeks or months after the street release date, and I&#039;m sure that I&#039;m not the only person that has been burned on missing out on pre-order bonuses because they  waited to play a demo version before spending their hard-earned money on a new experience.]]></description>
		<content:encoded><![CDATA[<p>I agree with #30. </p>
<p>I missed out on buying Indigo Prophecy on PS2 because I wasn&#8217;t sure whether or not I would like it. </p>
<p>This generation has made great strides in that department though, with demos being available for most of the games released this generation. </p>
<p>I went from about a 40 game library combined between PS1 and PS2, to over 150 games between retail discs and SEN downloads for the PS3.</p>
<p>My only gripe is that for about the last year, demos for big games have been released weeks or months after the street release date, and I&#8217;m sure that I&#8217;m not the only person that has been burned on missing out on pre-order bonuses because they  waited to play a demo version before spending their hard-earned money on a new experience.</p>
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		<title>By: JayCapo170</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779570</link>
		<dc:creator>JayCapo170</dc:creator>
		<pubDate>Tue, 13 Nov 2012 14:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779570</guid>
		<description><![CDATA[will black ops 2 be on the psn store]]></description>
		<content:encoded><![CDATA[<p>will black ops 2 be on the psn store</p>
]]></content:encoded>
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		<title>By: AizawaYuuichi</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779560</link>
		<dc:creator>AizawaYuuichi</dc:creator>
		<pubDate>Tue, 13 Nov 2012 12:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779560</guid>
		<description><![CDATA[Well Mr. Cage, I shall honor your desire. I&#039;ve been completely hooked on your work since Heavy Rain, and your concept video, Kara, sealed the deal. After seeing the reveal trailer for Beyond: Two Souls, I went out and pre-ordered it as soon as it was in the store&#039;s system. I won&#039;t be looking at any other details or write-ups for this game. I want to be as thoroughly surprised as I was the first time I played through Heavy Rain. That was such an amazing experience.]]></description>
		<content:encoded><![CDATA[<p>Well Mr. Cage, I shall honor your desire. I&#8217;ve been completely hooked on your work since Heavy Rain, and your concept video, Kara, sealed the deal. After seeing the reveal trailer for Beyond: Two Souls, I went out and pre-ordered it as soon as it was in the store&#8217;s system. I won&#8217;t be looking at any other details or write-ups for this game. I want to be as thoroughly surprised as I was the first time I played through Heavy Rain. That was such an amazing experience.</p>
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		<title>By: JimmyNEUTRON413</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779531</link>
		<dc:creator>JimmyNEUTRON413</dc:creator>
		<pubDate>Tue, 13 Nov 2012 07:26:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779531</guid>
		<description><![CDATA[I am excited about this game...But a little nervous for it as well. Unfortunately, for a game to succeed and make money it has to sell an enormous amount of copies, and this is why so many companies are closing up shop or switching to psn style games... what I am trying to say is that I hope a game like Beyond, with a very different play style can still compete in the tough gaming market.]]></description>
		<content:encoded><![CDATA[<p>I am excited about this game&#8230;But a little nervous for it as well. Unfortunately, for a game to succeed and make money it has to sell an enormous amount of copies, and this is why so many companies are closing up shop or switching to psn style games&#8230; what I am trying to say is that I hope a game like Beyond, with a very different play style can still compete in the tough gaming market.</p>
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		<title>By: Robbie_G_lrish</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779510</link>
		<dc:creator>Robbie_G_lrish</dc:creator>
		<pubDate>Tue, 13 Nov 2012 03:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779510</guid>
		<description><![CDATA[@31 I don&#039;t think that it&#039;s as bad as you&#039;re making it out to be but my guess is that he would probably be a better writer in his actual language. The problem is then no one would play it.]]></description>
		<content:encoded><![CDATA[<p>@31 I don&#8217;t think that it&#8217;s as bad as you&#8217;re making it out to be but my guess is that he would probably be a better writer in his actual language. The problem is then no one would play it.</p>
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		<title>By: lPHOENIXZEROl</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779491</link>
		<dc:creator>lPHOENIXZEROl</dc:creator>
		<pubDate>Tue, 13 Nov 2012 02:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779491</guid>
		<description><![CDATA[Most important question should be whether the writing will be terribly flawed like everything else Cage has written or if he&#039;s taken some writing classes since Heavy Rain.]]></description>
		<content:encoded><![CDATA[<p>Most important question should be whether the writing will be terribly flawed like everything else Cage has written or if he&#8217;s taken some writing classes since Heavy Rain.</p>
]]></content:encoded>
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		<title>By: tampaBAY</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779454</link>
		<dc:creator>tampaBAY</dc:creator>
		<pubDate>Tue, 13 Nov 2012 00:11:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779454</guid>
		<description><![CDATA[Can&#039;t wait for this game because I loved Heavy Rain plus Ellen Page is in this game.

Quick question when will Indigo Prophecy be put on PSN as a PS2 classic? I really want to play it.]]></description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait for this game because I loved Heavy Rain plus Ellen Page is in this game.</p>
<p>Quick question when will Indigo Prophecy be put on PSN as a PS2 classic? I really want to play it.</p>
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		<title>By: Kchow23</title>
		<link>http://blog.us.playstation.com/2012/11/12/beyond-two-souls-interview-david-cage-updates-us-on-quantics-supernatural-epic/comment-page-1/#comment-779442</link>
		<dc:creator>Kchow23</dc:creator>
		<pubDate>Mon, 12 Nov 2012 23:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90252#comment-779442</guid>
		<description><![CDATA[Overall, interesting interview and I wish they would put a date on it so I don&#039;t have to read more :)]]></description>
		<content:encoded><![CDATA[<p>Overall, interesting interview and I wish they would put a date on it so I don&#8217;t have to read more :)</p>
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