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	<title>Comments on: Elminage Original Brings Deep RPG Customization to PSP Today</title>
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	<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: boalex123</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-792408</link>
		<dc:creator>boalex123</dc:creator>
		<pubDate>Mon, 17 Dec 2012 02:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-792408</guid>
		<description><![CDATA[It would be awesome to have more psp games added. Plus another psp update because as of now I can not get online because the psp (3000) isn&#039;t compatible with my security network on my modem.]]></description>
		<content:encoded><![CDATA[<p>It would be awesome to have more psp games added. Plus another psp update because as of now I can not get online because the psp (3000) isn&#8217;t compatible with my security network on my modem.</p>
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		<title>By: EldarMark</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-784205</link>
		<dc:creator>EldarMark</dc:creator>
		<pubDate>Sun, 25 Nov 2012 18:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-784205</guid>
		<description><![CDATA[&quot;The “Shaman” class is abbreviated as “KAN”, I think. I’m not sure what that’s supposed to stand for.&quot;

Shaman gets - KAN (from the Japanese Kannagi, an alternate reading of the word 巫 -- Miko, or &quot;Shrine Maiden&quot;, a Shinto Priestess.

I think the biggest hiccup in the translation is the mixup with the race names:

Human - 8/8/7/9/8/9 
Elf - 7/10/10/6/8/6 
Gnome (supposed to be Dwarf) - 10/6/10/11/6/7 
Hotlet (supposed to be Gnome) - 7/7/12/9/8/7 
Fairy (supposed to be Hotlet) - 6/6/5/7/12/15 
Dwarf (supposed to be Fairy) - 5/9/9/5/14/9 
Werebeast - 9/9/9/10/11/6 
Dragonewt - 12/7/5/12/6/7 
Devilish - 9/9/6/10/9/7

If you notice, it looks like the Gnome / Hotlet / Fairy / Dwarf ones were rotated 1 off.  This would be a super easy fix -- it only affects the character creation and character status windows.]]></description>
		<content:encoded><![CDATA[<p>&#8220;The “Shaman” class is abbreviated as “KAN”, I think. I’m not sure what that’s supposed to stand for.&#8221;</p>
<p>Shaman gets &#8211; KAN (from the Japanese Kannagi, an alternate reading of the word 巫 &#8212; Miko, or &#8220;Shrine Maiden&#8221;, a Shinto Priestess.</p>
<p>I think the biggest hiccup in the translation is the mixup with the race names:</p>
<p>Human &#8211; 8/8/7/9/8/9<br />
Elf &#8211; 7/10/10/6/8/6<br />
Gnome (supposed to be Dwarf) &#8211; 10/6/10/11/6/7<br />
Hotlet (supposed to be Gnome) &#8211; 7/7/12/9/8/7<br />
Fairy (supposed to be Hotlet) &#8211; 6/6/5/7/12/15<br />
Dwarf (supposed to be Fairy) &#8211; 5/9/9/5/14/9<br />
Werebeast &#8211; 9/9/9/10/11/6<br />
Dragonewt &#8211; 12/7/5/12/6/7<br />
Devilish &#8211; 9/9/6/10/9/7</p>
<p>If you notice, it looks like the Gnome / Hotlet / Fairy / Dwarf ones were rotated 1 off.  This would be a super easy fix &#8212; it only affects the character creation and character status windows.</p>
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		<title>By: Ice-Nyne</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-784014</link>
		<dc:creator>Ice-Nyne</dc:creator>
		<pubDate>Thu, 22 Nov 2012 19:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-784014</guid>
		<description><![CDATA[I agree with CrawfishFiesta. While I am not too concerned with the way the translation looks, the issues in his second comment could be a problem when it comes to popularizing this title. For me, mixing up 4 races in the translation is a huge problem; as far as I can tell gnome should be called dwarf; hotlet should be called gnome; fairy should be called hotlet; and, dwarf should be called fairy. 

While I am grateful, and think any fan of the dungeon-crawling genre should buy this title, it would be nice to get a patch in the future.]]></description>
		<content:encoded><![CDATA[<p>I agree with CrawfishFiesta. While I am not too concerned with the way the translation looks, the issues in his second comment could be a problem when it comes to popularizing this title. For me, mixing up 4 races in the translation is a huge problem; as far as I can tell gnome should be called dwarf; hotlet should be called gnome; fairy should be called hotlet; and, dwarf should be called fairy. </p>
<p>While I am grateful, and think any fan of the dungeon-crawling genre should buy this title, it would be nice to get a patch in the future.</p>
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		<title>By: CrawfishFiesta</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783922</link>
		<dc:creator>CrawfishFiesta</dc:creator>
		<pubDate>Thu, 22 Nov 2012 00:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783922</guid>
		<description><![CDATA[Also, Andrew, if your team does have a chance to put out a patch, the localization could really use some love by a native English speaker.  

Menu options like &quot;Friend is Call&quot; and &quot;It Uses&quot; don&#039;t make any sense and will scare away potential customers from what is probably a great game if the nonsensical translations can be ignored.

I&#039;m really hoping this game is a success, spurring you to localize the other games, as it&#039;s my favorite genre.  I worry that some of the poor quality translations are going to be a hindrance in accomplishing that, though, if you don&#039;t patch it.]]></description>
		<content:encoded><![CDATA[<p>Also, Andrew, if your team does have a chance to put out a patch, the localization could really use some love by a native English speaker.  </p>
<p>Menu options like &#8220;Friend is Call&#8221; and &#8220;It Uses&#8221; don&#8217;t make any sense and will scare away potential customers from what is probably a great game if the nonsensical translations can be ignored.</p>
<p>I&#8217;m really hoping this game is a success, spurring you to localize the other games, as it&#8217;s my favorite genre.  I worry that some of the poor quality translations are going to be a hindrance in accomplishing that, though, if you don&#8217;t patch it.</p>
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		<title>By: CrawfishFiesta</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783913</link>
		<dc:creator>CrawfishFiesta</dc:creator>
		<pubDate>Wed, 21 Nov 2012 23:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783913</guid>
		<description><![CDATA[A minor issue, but just in case you&#039;re working on an update:

The class abbreviations that appear in the character lists don&#039;t coincide with the class names.  I&#039;m assuming this is just a localization issue.  For example:

The &quot;Entertainer&quot; class is abbreviated as &quot;Bar&quot;.  I&#039;m assuming there was some internal debate whether to translate the class as Entertainer or Bard.

The &quot;Hunter&quot; class is abbreviated as &quot;Ran&quot;.  Again, I&#039;m assuming there was some disagreement whether to name the class Hunter or Ranger.

The &quot;Brawler&quot; class is abbreviated as &quot;Ber&quot;.  Once again, I&#039;m assuming you were considering naming the class &quot;Berserker&quot;.

The &quot;Shaman&quot; class is abbreviated as &quot;KAN&quot;, I think.  I&#039;m not sure what that&#039;s supposed to stand for.

Also, some of the abbreviations are in all-caps and others are not.  No big deal, but it would be nice to clean up these minor localization issues from a polish perspective if you have the opportunity to patch the game.

Also, I believe the manual has swapped the circle button and the &quot;X&quot; buttons.  At least from what I can remember, every place in the manual that lists the circle button should really read &quot;X&quot; button and vice versa.]]></description>
		<content:encoded><![CDATA[<p>A minor issue, but just in case you&#8217;re working on an update:</p>
<p>The class abbreviations that appear in the character lists don&#8217;t coincide with the class names.  I&#8217;m assuming this is just a localization issue.  For example:</p>
<p>The &#8220;Entertainer&#8221; class is abbreviated as &#8220;Bar&#8221;.  I&#8217;m assuming there was some internal debate whether to translate the class as Entertainer or Bard.</p>
<p>The &#8220;Hunter&#8221; class is abbreviated as &#8220;Ran&#8221;.  Again, I&#8217;m assuming there was some disagreement whether to name the class Hunter or Ranger.</p>
<p>The &#8220;Brawler&#8221; class is abbreviated as &#8220;Ber&#8221;.  Once again, I&#8217;m assuming you were considering naming the class &#8220;Berserker&#8221;.</p>
<p>The &#8220;Shaman&#8221; class is abbreviated as &#8220;KAN&#8221;, I think.  I&#8217;m not sure what that&#8217;s supposed to stand for.</p>
<p>Also, some of the abbreviations are in all-caps and others are not.  No big deal, but it would be nice to clean up these minor localization issues from a polish perspective if you have the opportunity to patch the game.</p>
<p>Also, I believe the manual has swapped the circle button and the &#8220;X&#8221; buttons.  At least from what I can remember, every place in the manual that lists the circle button should really read &#8220;X&#8221; button and vice versa.</p>
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		<title>By: Duncanskull</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783867</link>
		<dc:creator>Duncanskull</dc:creator>
		<pubDate>Wed, 21 Nov 2012 20:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783867</guid>
		<description><![CDATA[I noticed you changed the music. This is actually the music for Elminage 3. I hope this means you will bring Elminage 3 here, that one is the best of the series.]]></description>
		<content:encoded><![CDATA[<p>I noticed you changed the music. This is actually the music for Elminage 3. I hope this means you will bring Elminage 3 here, that one is the best of the series.</p>
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		<title>By: saintaqua</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783865</link>
		<dc:creator>saintaqua</dc:creator>
		<pubDate>Wed, 21 Nov 2012 20:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783865</guid>
		<description><![CDATA[Thanks so much for your reply. I&#039;ll be checking the blog for more news and any updates. 
Hope to see more rare games come over from you guys!]]></description>
		<content:encoded><![CDATA[<p>Thanks so much for your reply. I&#8217;ll be checking the blog for more news and any updates.<br />
Hope to see more rare games come over from you guys!</p>
]]></content:encoded>
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		<title>By: Andrew Wang</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783858</link>
		<dc:creator>Andrew Wang</dc:creator>
		<pubDate>Wed, 21 Nov 2012 19:56:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783858</guid>
		<description><![CDATA[Hi saintaqua, I will take a look into this issue for you!]]></description>
		<content:encoded><![CDATA[<p>Hi saintaqua, I will take a look into this issue for you!</p>
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		<title>By: saintaqua</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783839</link>
		<dc:creator>saintaqua</dc:creator>
		<pubDate>Wed, 21 Nov 2012 19:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783839</guid>
		<description><![CDATA[I appreciate you bringing this game over, but to anyone wondering, I can&#039;t find a way to use the custom icons function on Vita, so if you care about that sort of thing you might want to skip over this game if you are like me and play on Vita.]]></description>
		<content:encoded><![CDATA[<p>I appreciate you bringing this game over, but to anyone wondering, I can&#8217;t find a way to use the custom icons function on Vita, so if you care about that sort of thing you might want to skip over this game if you are like me and play on Vita.</p>
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		<title>By: promethean</title>
		<link>http://blog.us.playstation.com/2012/11/20/eliminage-original-brings-deep-rpg-customization-to-psp-today/comment-page-1/#comment-783780</link>
		<dc:creator>promethean</dc:creator>
		<pubDate>Wed, 21 Nov 2012 12:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=91063#comment-783780</guid>
		<description><![CDATA[@23 Wait, you mean dwarfs aren&#039;t known for their amazing agility? :)]]></description>
		<content:encoded><![CDATA[<p>@23 Wait, you mean dwarfs aren&#8217;t known for their amazing agility? :)</p>
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