Hello again! It feels great to be back on PS.Blog — especially now that we’re able to reveal a project that so many people have asked for: a native PS Vita version of our multiple award-winning PS minis game Velocity!
It’s called Velocity Ultra, and it features Trophies, online high scores and a completely overhauled visual style at native PS Vita resolution. We’re reworking all the art in the game, so the cut scene stills have been recreated at a much higher standard than before.
We’re also unifying the art style throughout the game by ditching pixel art in favor of the edgy cartoon style.
The dinky (and rather pathetic) Quarp Jet now looks less dinky (and rather bad-ass)…
We’re also adding lots of visual effects. Here’s what Velocity Ultra looks like at the moment. Note that the graphics look considerably cleaner when running live on PS Vita’s screen.
The dark shading at each side of the screen focuses the action whilst explosions illuminate the environment to create a more dramatic experience. The PS Vita is a lot more powerful than the PSP, so we’re able to add these lighting effects whilst still running at a solid 60FPS – just like the original!
You can think of Velocity Ultra as the director’s cut; everything we would have done the first time around if we’d had the budget. Our goal now is to create a perfectly formed piece of interactive art that will do your shiny PS Vita justice!
We don’t have a solid release date yet, but we’re on track to submit to Sony at the beginning of April, so we are guesstimating a release date in May. We are extremely excited!
We know that some of you might be a little disappointed, because you were expecting to see a sequel, not an HD rework. Well, don’t be too sad…
Velocity Ultra is a way for us to establish the Velocity franchise for a wider audience, and we’ve got plenty more Velocity in the works.
In fact, we’ve just published a Velocity Sequel Questionnaire to find out what you want to see in a sequel. If you fill it out, you could win a copy of Velocity Ultra!
If you’d like more information more frequently, just subscribe to our website and you’ll never miss an update! We hope you like the look of Velocity Ultra, and we can’t wait to put it in your hands!
HNNNGGGGG!!!!
Thank you so much! Velocity deserves it, Futurelab are too awesome a developer to stay on minis =)
Exciting! Looks great!
I’ve been refreshing all morning, and I’m glad for what I’m seeing! The visual upgrade looks great & can’t wait to see even more Velocity in the future!
Also: The questionare link isn’t working :(
Thanks folks! Can’t wait for you to see all the lovely visuals effects we’ve added! :D
Cool story bro… how about a new GOD OF WAR game for the vita?
great news
Awesome, awesome news guys. Velocity was a fantastic game, it makes me very happy to see this so that maybe it gets the recognition it deserves.
Hi James. I am so happy for you guys to be able to finally deliver your intended vision for Velocity without any hardware limitations. Velocity is bloody brilliant and you guys are way too awesome a developer to be restricted to the minis platform. I’m incredibly excited and Velocity is a definite d1p for me. Thank you and thanks to Sony for supporting your vision.
Will we be able to teleport using the touchscreen?
We’re looking into this. If it works well, we’ll use it for sure. Velocity is fast paced, so forcing players to move their hands from the buttons to the screen quickly will ultimately suck.
But it might be useful for the odd dash when you want to teleport somewhere tricky to get to quickly.
We’ll experiment!