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Dead Space 3: Your Questions Answered

Justin Massongill's Avatar + Posted by Justin Massongill on Feb 04, 2013 // SCEA Social Media Specialist

Dead Space 3 on PS3

A couple weeks ago, we asked you for Dead Space 3 questions, which we’d forward along to Visceral Games for a future Q&A. Starting at 12:01AM Pacific time tonight, you’ll be able to download the game on PSN in North America, and it will be available at retail tomorrow, so we think now’s a good time to revisit that.

You mobilized and responded to our request in full force, so we had plenty to ask about when we tracked down John Calhoun, Associate Producer of Dead Space 3. When we finally caught up with him, we threatened dismemberment politely asked him a few of the questions you had, and he was happy to oblige. Read on to find out how Visceral kept co-op scary, what Isaac’s new locomotive abilities mean for the game, and what kinds of new horrors you’ll face when Dead Space 3 launches tomorrow.

@tehSeruh: What was the inspiration behind making Dead Space 3 more action-based than the previous games? For example, taking cover, rolling, and universal ammo.

John Calhoun, Associate Producer of Dead Space 3: The overall pacing of Dead Space 3 – that is, the ratio of high intensity action sections and lower intensity suspension moments – is actually comparable to the gameplay that was established in Dead Space 1 and 2. We don’t really consider DS3 more (or less) action-based than previous games. That said, we did make Isaac a more capable protagonist in this game, including his ability to crouch and take cover. These features were added to level the playing field between Isaac and Dead Space 3’s new human enemies, who are tactically advanced and could otherwise overpower the player.

Dead Space 3 on PS3

@Jeremy_LaMont: Is horror less horrifying with two? How do you design a scary two-player game from the get-go?

“There are times when Carver will see or hear things that Isaac does not.”

JC: The secret to keeping DS3 scary is twofold: know your game’s strengths, and don’t be boxed in by conventional thinking. Regarding the former, one of our franchise’s strongest areas has always been audio. We turned to our sound designers a lot to ensure that the game remained atmospheric and thrilling no matter how you choose to play. We also decided to think outside the box about what makes a co-op game tick. Why should it be less scary with a friend? It was this thinking that led us to develop the “asymmetrical dementia” moments you’ll occasionally experience in co-op. These are times when Carver will see or hear things that Isaac does not, which we hope will start a dialogue between players about what’s real, and what isn’t. Not knowing if you can trust your partner is a great technique to keep things tense in co-op!

@EricFordham: Is this going to be the concluding chapter for Isaac?

JC: If you’re fishing for spoilers, you won’t get them from us! We’re staying focused right now to make sure DS3 is the best game it can possibly be at launch. And while there is a lot more story to tell in the Dead Space universe, we can’t reveal what this may or may not mean for Isaac.

Dead Space 3 on PS3

@the1PARiAH: Will there be additional missions for single player and/or co-op via DLC?

“These additional areas are some of the most challenging – and rewarding – levels in DS3.”

JC: We haven’t made any DLC announcements at this time. However, we would like to share a little-known but important fact about DS3 that’s related to this question. In the course of playing the main campaign, in either single-player or co-op, you may encounter barracks, ships, or underground labs that are entirely optional sections of the map for you to explore. These additional areas make up a large chunk of the game’s content, and are some of the most challenging – and rewarding – levels in DS3.

@JAlvar_5495: What type of new Necromorphs are there in the game?

JC: We have the Waster, a humanoid Necromorph with a variety of transformation states, depending on how you dismember it. The Feeder is a smaller creature that is attracted to light and sound; you can sometimes avoid it, or face it head on. But be warned – they tend to attack in packs when threatened. The Shambler is an infected human corpse that is able to haphazardly wield a gun. Don’t get too close, or it may infect you, too! These are just a few of the new Necromorphs you’ll discover.

@MaLTRaiN: What bonuses will we get if we preorder the game?

JC: There are a couple preorder bonuses that we think are pretty cool. All preorders will receive the Limited Edition, which contains codes for the Witness the Truth and First Contact weapon and suit packs. Each pack contains an exclusive suit and weapon, built from customized parts that are not available anywhere else in the game. GameStop preorders also receive the custom-skinned and upgraded EG-900 SMG, while Amazon customers will receive the similarly awesome Tesla Enervator weapon.

//Add Your Own

61 Comments   2 Replies

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51

+ Hatchetforce on February 5th, 2013 at 2:00 am said:

” All preorders will receive the Limited Edition, which contains codes for the Witness the Truth and First Contact weapon and suit packs. Each pack contains an exclusive suit and weapon, built from customized parts that are not available anywhere else in the game. ”

Since I was not emailed or messaged codes does this mean these items are built into my downloaded game that was preordered?


52

+ ChrisMichaels04 on February 5th, 2013 at 2:20 am said:

here are my questions: why is Visceral showing xbox love with Kinect features…but the PS3 community is being ignored with no Move support? And why am i seeing DS3 commercials only advertising Xbox and “Better with kinect”? I understand 3d party devs are trying to sell games….but when a company chooses to blatantly ignore the PS3 community and show more love to another console…..it becomes a deal breaker for me in terms of whether or not i decide to purchase their game. Feel free to disagree with me and i hope everyone that does purchase DS3 enjoys it. However, i personally rather support game developers that dont snub their noses at the Playstation community. Same reason why i didnt buy COD or RE6 last year and why im passing on Tomb Raider and DS3 this year. My money this week will be going towards Sly Cooper Thieves in Time instead (which is already recieving 9.0 review scores). Either way, its a good week for videogames.


53

+ chrisboers on February 5th, 2013 at 2:22 am said:

I don’t care for the microtransactions system, and don’t want to be constantly reminded of the option of in-game buying stuff. I’m not a Mobile gamer. Can you please unlock the ‘Classic mode’ from the start, so I can actually play this game without having the In-game buying options in my face every time I visit a workbench?
It’s the main thing that holds me back from actually buying this game. Loved part 1 and 2, bur am holding out on part 3 until this is resolved.


54

+ TWODEEEE on February 5th, 2013 at 3:11 am said:

funny its 3am pst now and its still not out


55

+ punkmusic2009 on February 5th, 2013 at 3:45 am said:

why no ps vita free stuff for ps plus


56

+ The_Dukenator on February 5th, 2013 at 5:34 am said:

@56 The plus game last week was for Vita. They’ll add more as time goes on.

@53 Kincect is full body motion control and could do more than PS Move as I recall


57

+ DoTheKiller91 on February 5th, 2013 at 12:24 pm said:

Will definitely buy this, i love Dead Space! One of my favorite new ip this generation.


58

+ ChrisMichaels04 on February 5th, 2013 at 12:48 pm said:

@ The Dukenator Yes microsoft advertises “full body motion control” for the kinect but in reality is only using the kinect microphone for useless verbal commands to a controller game. Its the reason why i never bought a kinect for my xbox. My point however is that Visceral shouldnt play favorites by only adding kinect support and only advertising DS3 for Xbox. Its an insult to long time Dead Space fans like me that has supported their games over the years on the Playstation. I understand developers need to sell their game, but its obvious Visceral is more interested in catering to the xbox community. Either way, Sly 4 came out this week also so my purchase will be for that instead. To those PS3 gamers that decide to support Viscerals new bromance with xbox………enjoy your game too.


59

+ Shaboobalah2 on February 5th, 2013 at 2:58 pm said:

If I bought the game off the playstation store would I still be able to get the bonus content with the game? Or does this bonus context only come with the disk based game?


60

+ cowjumpovrmoon on February 5th, 2013 at 3:33 pm said:

i pre ordered dead space 3 and when i try to download it i get the message 80029563. can anyone help?


61

+ Hedgehog_XZ on February 7th, 2013 at 8:38 pm said:

A graeat game… i enjoy a lot the coop mode… its a posibility to have a season pass for all the dlc?


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