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Fuse Demo Lights Up PSN on Tuesday, New Trailer

James Stevenson's Avatar + Posted by James Stevenson on May 03, 2013 // Community Lead, Insomniac Games

We’ve been working on Fuse, our first new console game IP since Resistance: Fall of Man, for several years now. The wait is almost over — Fuse launches May 28th on PlayStation 3. For an early taste of Fuse, grab the demo — it launches on PSN next Tuesday.

The demo will allow you to experience lethal teamwork with up to three friends online (or 2-player split-screen). Overstrike 9 has tracked the stolen Fuse source to a remote Raven base in Pakistan’s snowy Karakoram Mountains. The team must stop rogue group Raven from carrying out its horrific plan to form a new world order. The section of the demo comes from around the halfway point of the game, so we’ve powered up the four characters a bit to give you a sample of all their capabilities (and you can level them up further!)

Now, some of you may be asking, what is this game? We’d like to say Fuse is what you’d get if you took the dry humor and lethal teamwork from Mission Impossible: Ghost Protocol and combined it with the alien weaponry from District 9. It’s a uniquely Insomniac universe, one where villains occupy strongholds in exotic locations around the world and a volatile alien substance powers weapons you won’t see in any other game.

Fuse 04Fuse for PS3

The game stars four unique class-based operatives – Dalton Brooks, Izzy Sinclair, Jacob Kimble and Naya Deveraux, who each have their own special weapon, skill tree and progression. With 1-to-4 player drop-in-drop-out online co-op (and 2-player split-screen!), the game is awesome to play with friends. But if you like to play alone, we have a unique feature called LEAP, which gives you the ability to jump between your characters at will and experience four different ways to play the game.

Besides the campaign, the game also features Echelon mode. This is our take on a wave-based mode. Each game is comprised of 12 rounds of randomized objectives, designed to test your agents and teamwork skills. Even better: Fuse’s progression system carries over between the campaign and Echelon mode.

Don’t take my word for it, check out our latest trailer at the top of this post — and keep an eye out for a new trailer from the demo next week! Download the Fuse demo next week and let us know what you think. Also keep an eye on the Insomniac twitter account and Facebook page, as we will be having specific playtimes where developers here jump online to play Fuse with you!

If you have any questions, I’ll do my best to answer as many as possible.

//Add Your Own

55 Comments   11 Replies

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51

+ ODD_FUTURE12 on May 5th, 2013 at 8:08 am said:

does it have coop
and multiplayer


52

+ diablo103 on May 5th, 2013 at 1:49 pm said:

I really want to like your games but this looks so generic and boring in terms of its narrative. also the last insomniac game i purchased (R&C:A4O) was so bad IMO. Not to mention you guys killed the Resistance franchise. I was happy with the first one, then you made a sequel… worst ending ever, i then played the first level of the third one and just stopped. I don’t want to sound like a hatter but after the success you guys had on the ps2 i expected a lot more from you guys. Also the EA partnership…..? Hopefully this game will bring you back to reality. I look forward to see what you guys can do on the PS4!


53

+ stilh on May 5th, 2013 at 5:34 pm said:

This reminds me of Borderlands for some reason…


54

+ TheUndertaker85 on May 6th, 2013 at 3:53 am said:

Not wasting my time nor money. Insomniac has dropped the ball multiple times so I expect this to be worse, multi platform and all.

You all at Insomniac didn’t listen to feedback from fans when many asked for the return of co-op play to Resistance 3 from Resistance 2 even though many rated the co-op experience of 2 to be the best part of the game
You all at Insomniac didn’t really bother to support Resistance 3 at all even though it had the potential to be a fantastic product
You all at Insomniac have stated multiple times that the move from an exclusive experience to multi platform was solely to attempt to move more copies of your games, showing you’re only worried about the money and not a quality product
You all at Insomniac promised a free Vita copy of Full Frontal Assault, even allowing that fact to be put onto the physical case and still have yet to deliver, even bypassing questions of if that promise will ever be honored or not, even months after the official launch
You all at Insomniac delivered the terrible product of Ratchet and Clank All4One, a complete 360 from earlier titles and not in a good way


55

+ TheUndertaker85 on May 6th, 2013 at 3:53 am said:

Thus why I won’t be wasting my time or money on ANY Insomniac products in the future. You all turned your backs on the great fans you had in favor of the Benjamins and left Playstation owners in the dust. Thus I believe I’ll do the same for you.


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