PlayStation.Blog
PS3-TLOU Left Behind

Cloudberry Kingdom Lands on PSN Today

Jordan Fisher's Avatar + Posted by Jordan Fisher on Jul 30, 2013 // President and Co-Founder, Pwnee Studios

Take a second and watch the above video. I never watch videos in blog posts — it takes too long and I’ve been spoiled by GIFs. But seriously, just watch it. None of this post will make sense otherwise.

OK, fine. Here’s a GIF:

Cloudberry Kingdom

I needed you to see that before I continued. You see, we’ve made the hardest, most stupidly ridiculous hardcore game ever. And we’re sorry. Kind of. We even called it a happy name like Cloudberry Kingdom to help ease the pain. But before I actually try apologizing for real, let me take a step back and defend myself. I’ll be making use of the traditional Socratic Straw Man Method for my defense: below, you’ll find your unsound critiques highlighted in bold, with my impenetrable defense following. Afterward I may apologize.

Let’s start with the first reason for why you’re upset.

“Being hard for the sake of being hard is stupid, therefore this game is stupid.”

Woah. First of all, I Wanna Be The Guy has already proven in my mind that everyone wants a brutally unfair game with invisible spikes and hidden platforms that change location depending on whether you’re inhaling or exhaling.

But let’s assume for a second that your opinion isn’t wrong. Cloudberry Kingdom is actually not about being hard — it’s about being challenging. The first and foremost design principle we held to was that there should be a difficulty for everyone, and that the challenge should increase as your skill does. Here’s a view of the difficulty spread we cover:

Cloudberry Kingdom

If you look at some challenging old school platformers like Mario 3 or Lost Levels, you’ll see a lot of care taken in providing a great challenge for core players. But to the players that are real masters (or real noobs), they are left unsatisfied. The video we showed is of our highest difficulty level, reserved for the gosu elite that can beat Tetris blindfolded and who secretly cry afterward like Alexander the Great because they know they will never find a true challenge. Well, cry no more my gosu brother/sister.

“You can’t just throw a billion lasers on a screen and call it challenging. You’re a horrible level designer.”

Actually, I’m not the level designer. We designed and built an advanced artificial intelligence that designs all the levels in the game. What’s inter–

“The levels are randomly generated? Randomly generated levels suck!”

WOAH. Look, A.I.s are people too. How would you feel if I called levels you designed “randomly generated?” Doesn’t feel so good, does it? Now, granted, our AI doesn’t have “emotions,” so an apology isn’t necessary, but let me defend our AI anyway. We spent over two years teaching the A.I. how to design good levels. It understands flow, spacing, rhythm, and also how many bouncy blocks you can have before it just gets annoying. Every level it designs is possible to beat, and if you don’t believe it, you can ask the A.I. to play any level to show you how it’s done. But most importantly, we taught the A.I. how to make a level for the right difficulty, from easy up to stupidly masochistic.

If you’re not satisfied with the physics we programmed, you can use our physics editor to change gravity, friction, acceleration, and dozens of other parameters, and the A.I. will build new levels tailored specifically to your custom physics.

The A.I. was designed to serve up your every platforming need. Just ask.

“Well that does sound pretty sweet!”

Time to wrap up. I’ll allow you one more rhetorical accusation.

“Wait! Wait… um. Are there hats?”

*sigh*

Yes.

Cloudberry Kingdom

Cloudberry Kingdom hits PlayStation Store today for $9.99. In case you forgot, Cloudberry Kingdom is part of PlayStation Store PLAY. If you pick up Cloudberry Kingdom and one more (or two more, or three more) PLAY games, you’ll get bonus PSN cash vouchers. Check out the original PLAY post for more details.

//Add Your Own

52 Comments   10 Replies

PAGE 1 2

1

+ JimmyHACK on July 30th, 2013 at 9:18 am said:

Know that seizure warning most PS games display at boot?

I think this game will give me my first seizure.


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:13 pm said:

    All joking aside…. we actually did have to make a few tweaks to pass epilepsy tests.


2

+ Gorvi on July 30th, 2013 at 9:19 am said:

I really, really, really, really want to buy this…….. on the Vita. I don’t get a whole lot of time in front of the TV anymore, the wife and kids have use of it too, so having this on the Vita would allow me to actually play it. Since the Vita version won’t be out until later, any idea if the game will be Cross Buy and/or Cross Save? Cross Buy would make this an instant buy today, since I wouldn’t have to pay a second time to get the version of the game I’d be able to spend more time with.

Oh, and the game looks awesome.


4

+ vanwinkle on July 30th, 2013 at 9:28 am said:

Disappointed you didn’t even mention the Vita version. We suddenly hear a couple weeks ago that it’s not coming along with the Vita version. And we hear that first and only from a post not even from you guys that says how the game is coming out soon (just on PS3 out of nowhere).

Where’s the Vita version?

Why didn’t you tell us that it would be later than the other versions?

Is it Cross-Buy? I want to take part in the promotion but I want the game on Vita more than PS3. If I can buy the PS3 version knowing that I’ll get the Vita version along with it, I will.


5

+ aro52 on July 30th, 2013 at 9:30 am said:

I’ll wait for that Vita version.


6

+ Phedran on July 30th, 2013 at 9:32 am said:

Already sold, on the Vita! Not even a mention that it’s coming to Vita later? Any idea when we’ll be getting a release date?


7

+ BAEZE_L on July 30th, 2013 at 9:33 am said:

Yeahhh… I Got Frustrated While Playing Guacamelee And Erased It From My PS Vita. I Really Do Not Think THat I Am The Type To Purchase And Play Cloudberry Kingdom.

Seriously? People Would Buy It??? People Would PLAY IT???

Pain Seekers Are Such Pains.


8

+ ptuck874 on July 30th, 2013 at 9:34 am said:

@1 you win internet comment of the day! :) sooooo freaking true though :)


9

+ BretBaber on July 30th, 2013 at 9:46 am said:

Is this game supposed to be as hard as that trailer made it look?


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:33 pm said:

    It’s supposed to be as hard as it needs to be to keep you challenged. It is usually much easier when you just jump in, but people are usually surprised how high of a difficulty level they work up to and can handle.


10

+ BretBaber on July 30th, 2013 at 9:47 am said:

Guess I should have read the article. Yup, supposed to be that hard.


11

+ Elvick_ on July 30th, 2013 at 9:47 am said:

Wish we had word on the Vita version. Hope that when that comes out we get a PS+ discount to make up for the lack of Play promotional discount and refund opportunity.

Since there is no reason to risk buying the game now with no promise of Cross Buy.


12

+ terrencec06 on July 30th, 2013 at 10:06 am said:

First of all, good blog post. Game looks great, but like everyone else is saying I’ll be waiting on the vita version.


13

+ IzoGray on July 30th, 2013 at 10:11 am said:

I’m also interested in the Vita version.


14

+ TainoGunslinger on July 30th, 2013 at 10:13 am said:

Getting this on Vita when it arrives there.


15

+ TainoGunslinger on July 30th, 2013 at 10:15 am said:

Oh and Guacamelee is awesome!!!!


16

+ GT-420 on July 30th, 2013 at 10:27 am said:

These types of hardcore games aren’t for me, but GREAT POST! Very funny.


17

+ Sk8erfreakmatt10 on July 30th, 2013 at 10:37 am said:

Welp, i was going to hold off buying any games until my next paycheck, but this looks awesome.


18

+ DarkPrussia on July 30th, 2013 at 10:39 am said:

It’s been almost 12 hours into July 30th where I am and I want to know why it hasn’t been released yet.


19

+ neon_tooth on July 30th, 2013 at 10:43 am said:

looks very good. Please hurry with the vita version since I’m going to have to wait for that version as my ps3 will be put to the side once the ps4 comes out.


20

+ lisatsunami on July 30th, 2013 at 10:52 am said:

I channel all my gaming masochism into Demon’s and Dark Souls, but good luck with this.


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:31 pm said:

    Dark Souls was one the games we played in the office a lot while developing Cloudberry Kingdom. Awesome game. It inspired some of our difficulty curve =D It also inspired our fast respawn/restart system, because 90% of the time I rage quit playing Dark Souls it’s because of my impatience during the loading after death. RAAAAGE.


21

+ dacuad on July 30th, 2013 at 10:53 am said:

I’ll get this on ps3 and will get it for vita too if there’s a version


22

+ DecadanceFantasy on July 30th, 2013 at 11:00 am said:

I don’t think I can handle this type of game. Not even sure why Real Boxing looked good for the Vita when I saw it last time I can to the blog either.
Good luck.


23

+ BlueBl1zzard on July 30th, 2013 at 11:17 am said:

Great blog post hahahaha, was a fun(ny) read.

My thoughts on the game though, it looks………scary. Like scary difficult. And because I love my PS3, dualshock, and tv, and don’t want to risk destroying them in a fit of rage…….I’ll have to pass on this one. The game looks cool though, so if anything I may pick it up when it comes to vita (maybe).


24

+ BlueBl1zzard on July 30th, 2013 at 11:18 am said:

@JimmyHACK you think this looks seizure-inducing, go check out Dyad lol


25

+ deadendblues on July 30th, 2013 at 11:21 am said:

strawman argument not addressed
I thought this was coming to vita, no news about that, therefore it sucks…
Response needed…

by the by bought it anyway


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:25 pm said:

    Blast, my impenetrable straw man defense was destroyed!

    The whole studio is working full time on the Vita version right now. We’re going to get it out as fast as we can, but at this point is probably a month away. The plan is take one night off celebrating the launch on PS3, then back to work tomorrow morning =D


26

+ rabidninjamonky on July 30th, 2013 at 11:21 am said:

I really like the art style in this game. and the hats are awesome, but it just looks way too hard. Seriously, just watching the video makes me want to smash my controller!


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:21 pm said:

    I know I just wrote an entire blog post on how hard this game is, but I swear it’s actually a really easy game.

    Uh.. ok, I’m lying. =D Seriously though we did work really hard to set the difficulty curve so that everyone can enjoy it. We hope you check it out =D


27

+ Blood-Pudding on July 30th, 2013 at 11:51 am said:

Pre-order for Cloudberry Kingdgom seems to have glitched and ended early before the update. Sorry guys :(


28

+ bball230 on July 30th, 2013 at 12:00 pm said:

it makes no sense… Most if not all of the smaller PSN titles like this NEED to be made for the vita, probably first and foremost. Every …….. Single…. time the first few comments are always “why no Vita version?”
It doesnt matter that the PS3 has a higher install base, the amount that these titles sell for PS3 only is dramatically decreased just because its only on PS3. Not to mention the titles are small to begin with and will be hidden away by the massive store that no one wants to shop in because its super slow and not that well organized where small titles get lost.
Please.. developers, just make these vita games. Thats what your consumers want, thats what the vita is for. thats why we bought the $250+ device..


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 1:18 pm said:

    We love the Vita too, and are really looking forward to getting our own copy of Cloudberry Kingdom on Vita once it comes out. We’re working as fast as we can to get the Vita version done.

    I’m screaming obscenities at our programmers to get back to work (wait, I’m a programmer… hm)


29

+ davidxraw on July 30th, 2013 at 12:05 pm said:

Is there going to be a demo for Cloudberry Kingdom?


30

+ Zionine on July 30th, 2013 at 12:14 pm said:

The store updated.. going to grab …

Pixeljunk and Dokuro.

Cause the Vita is the bomb and was overlooked by these guys.


31

+ Blood-Pudding on July 30th, 2013 at 12:23 pm said:

The store says I can preorder this title, but when I try to do so it attempts to charge me full price. The store has not updated yet.


32

+ duke301 on July 30th, 2013 at 12:25 pm said:

I have it on preorder. I like the idea of the randomly generated levels and the different game modes. I will be pleasantly surprised if this is as good as Stealth Bastard.
I’m also looking forward to picking up Dokuro on Plus, and I’m still trying to decide weather or not to pick up Max Payne 3 on sale. I’ve heard good things, but never played it, and there is unfortunately no demo available.


33

+ PainOfSarrow on July 30th, 2013 at 12:31 pm said:

i pre orderd this last night. was not interested at first but i luv platform games and generated levels brings a hugeee replay value for the money. hope i dont regret my purchase. i luv the Impossible game so this looks like its cousin. i also got stealth bastard and its great. cant wait to try this out later today aswell. A.I sounds like his IQ is high as mines.


34

+ Loco4FourLoko on July 30th, 2013 at 12:36 pm said:

definitely waiting for the vita release, just like terraria, rainbow moon, and that runner 2 game.if they ever release.


35

+ SeanStrange on July 30th, 2013 at 12:46 pm said:

Why is Payday 2 out? Isn’t it coming out on the 16th of August? It’s not under pre-order but just THERE.


36

+ PainOfSarrow on July 30th, 2013 at 12:46 pm said:

ALSOOO to let ppl know this game already has some reviews out for it. IGN is 7.4, not bad thats good and gamespot is 8.5 …. saw a few other 7 and up to. good sighnssss.


37

+ XtemmA2 on July 30th, 2013 at 1:06 pm said:

I’m with the people who waits for Vita version news. Because this looks good, and i need to say something to the A.I. personally.


38

+ tusunami on July 30th, 2013 at 1:14 pm said:

This seems to be a quirky action platformer, but I like it !!!!!!!!!


39

+ Brink-2-Chaos on July 30th, 2013 at 1:16 pm said:

Ugh I love/hate the way good games release dates stack together And i get swamped in a Literal Pile of games! time to Push the pile aside and play this game


40

+ exjraordinary on July 30th, 2013 at 1:17 pm said:

I for one bought all the games for 24 dollars (minus ducktales) with my plus discount will get 6 back and this like stealth inc and ibb and obb all said will work on vita. Im sure it will not be too long and if it is like ratchet and clank will probably give us an extra like how they gave deadlocked on ps3. Id rather get now with plus discount and money back than wait for without.


41

+ plaztiksyke on July 30th, 2013 at 1:32 pm said:

LOL’d at work on the line: “reserved for the gosu elite that can beat Tetris blindfolded and who secretly cry afterward like Alexander the Great because they know they will never find a true challenge”.

I pre-ordered all the games up front, and I’ll gladly be trying out the easier difficulties :) Will the Vita have any cross-controller support? It would be awesome for my husband to play co-op on the Vita when that version comes out.

Some tech curiosities:
1. is the game rendering 1080p native? are the assets 1080p native?

2. who did the music?

3. are the music/SFX assets 24-bit and/or losslessly compressed? or at least 320k Ogg?

4. any unique aspects to the Vita version like use of rear touch, discoverable Near hats, etc?


Jordan Fisher's Avatar

42

+ Jordan Fisher on July 30th, 2013 at 1:53 pm said:

Music done by Blind Digital http://www.blinddigital.com/ and Kari Sigurdsson http://soundcloud.com/karisigurd4/sets Awesome guys over in the UK and Iceland, definitely check out some more of their work! We’ll be putting up a sound track soon. Not quite losslessly compressed, but we’re all very happy how well they sound on the PS3

The game is rendered in 720p. We needed to keep our memory budget a bit lower (our backgrounds are pretty big 2D assets). Maybe we’ll do a PS4 version with full glorious 1080 =D

We’re looking to get some more hats and beards into the Vita. Especially beards. We love beards. Hats are overdone =D


43

+ oycomics on July 30th, 2013 at 1:59 pm said:

Between my Plus discount and Buy 4 get $10 Back . . . somewhere in there I think I basically got two of the Play games free, so I went for it.

Definitely wanted DuckTales, and too many people were praising Ibb & Obb to NOT get it.

That left this game and Stealth B-, er, Inc. as the one’s I wasn’t too sure about. And looking at those GIFs . . . I’m . . . I’m still not sure. XD


44

+ Petitemalfleur on July 30th, 2013 at 2:05 pm said:

Impatiently downloading this now. Beards are nice but don’t forget your female fans who want female avatars!


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 2:23 pm said:

    We really, really wanted a playable Princess, but that will have to wait till the sequel =D

    We’ll probably be patching in more hats and hair styles, so let us know if there’s anything you’d like to see. (maybe some wigs? ^_^)


45

+ duke301 on July 30th, 2013 at 2:25 pm said:

I already downloaded it, and after playing it for a while, I must admit that it is a lot of fun, well worth the money I paid for it. It has the feel of an old 8-bit platformer, only with way better graphics.
I’m going to pass on IBB and Obb since it is a two-player game, but I can’t wait for DuckTales. I never watched the program but I had a lot of fun playing the game back in the day. It’s going to be great to play it with the updated graphics!


46

+ Petitemalfleur on July 30th, 2013 at 2:28 pm said:

Playing it now! Wigs would be great. An option to go beardless. More feminine style hats would work too. Current character would be great with those options for myself and my gaming daughter. Plz Plz don’t make me pay for dlc just to enjoy a more identifiable character as a female. ;)


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 2:36 pm said:

    Awesome, I promise any wig DLC will be strictly free =D


47

+ Petitemalfleur on July 30th, 2013 at 2:31 pm said:

It would be great if there was also an option to restart the current level without backing completely out.


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 2:35 pm said:

    Quick Spawn! Hold down L1 and R1.


48

+ Petitemalfleur on July 30th, 2013 at 2:35 pm said:

I just want to compliment your developers most of all. I enjoy games the most when there are multiplayer options like this one. My family is having loads of fun with this game so far. Great addition to my library.


49

+ Petitemalfleur on July 30th, 2013 at 2:37 pm said:

Does the quick spawn option override the checkpoint to return me to the beginning of the level?


    Jordan Fisher's Avatar

     

    + Jordan Fisher on July 30th, 2013 at 2:38 pm said:

    Ah, that it does not, no.


50

+ Sarges24 on July 30th, 2013 at 11:10 pm said:

Looks ridiculously challenging. Or hard, or whatever you want to call it. Perhaps rather, frantic time based this button best get pressed and my character does what I tell him to gaming…. idk, maybe I’m just too old now but there’s often large gaps between when I play a game. Granted a great title I’ll sit down and beat w/in a week or two. Use to be a day or two. But a game like this I’d play so rarely I fear the increments in difficulty would leave me frustrated. Rusty and finally coming back to see masochistic levels might not sit well with me. Kind of like being a master @ Uncharted but putting the game down on Crushing and trying to come back 6 months later. Restart.

thanks for all the feedback Jordan. some very helpful comments. I just don’t think I’d get the use on PS3 but I might have to check this out on the Vita when it’s available.


PAGE 1 2
Comments are closed. We close the comments for posts after 30 days