Hi folks! It’s an honor to be posting here for the first time. I’m the co-founder of a studio called Spry Fox. We’ve made some well-known mobile and PC games such as Steambirds, Triple Town, and Realm of the Mad God. I’m super excited to announce that our next title — an original puzzle game called Road Not Taken — will be launching on PS4 and PS Vita in early 2014! Road Not Taken is a game about life’s surprises, both positive and negative. In our take on Robert Frost’s poem of the same name, you wander through a mysterious forest in the aftermath of a large snowstorm.
Receive a $15 credit when you spend $100 or more using your SEN Wallet on PlayStation Store, through November 3.
We here at the two-man development studio known as Zeboyd Games are pleased to announce that our next RPG, Cosmic Star Heroine, will be coming out on PS4 and PS Vita next year! And to go along with that announcement, here’s our Sega-CD inspired opening video for our game! Enjoy! A very special thanks to Dean Dodrill (Dust: An Elysian Tail) who helped out with effects and animation, as well as Chris Geehan and Dan Byrne-McCullough over at Hyperduck (who did the music for our last RPG) for helping make that video go to 11!
Hello fellow Sony fans! Tyrone Rodriguez with Nicalis, Inc., here. I’ve been given some time to introduce you to something vvvvvvery awesome. When last I posted on the official PlayStation.Blog, I told you a bit about 1001 Spikes on PS Vita. Today I’m going to introduce you to the incredible world of VVVVVV (pronounced like the letter “V” six times etc), coming to PS VVVVVVita!
Moments ago, Adam Boyes introduced the latest addition to the Third Party Relations family at Playstation, a new group that I get to captain called Third Party Production. The Third Party Relations team at PlayStation is well known for developing solid relationships across this industry, and this new group will work closely with our publishing partners to bring their beloved IPs to some new places. This means you’ll see even more great games on PlayStation platforms, including new IP’s, ports, and localized products. In addition, our partners who are currently in production will have us as a resource to strengthen their development process, ensuring quality and consistency on all Third Party projects.
Octodad: Dadliest Catch is a PS4 game where you play an octopus masquerading as a human, trying to get through your daily life. Unfortunately, since you have no bones, doing even the simplest task without revealing yourself to your normal human wife and kids can become quite the challenge. Part of the joy of Octodad is making him fumble and flop around, and we’d like to announce that we are bringing that joy into the real world with PlayStation Move support! You, too, can flail your arms like an octopus! (Don’t worry; you can still use a DualShock 4 if you’re feeling timid.)
This roaming ronin of a game has been many places during development, but now its sanguine sword rests in place. And if the sleek, black samurai shoe fits, wear it. And why are PS4 and PS Vita a perfect fit for Samurai Gunn? Well, that’s a dumb question. Samurai Gunn brings people closer together through tight controls, deadly matches, and commonly occurring bouts of friendly rivalry. PS4 actually brings people closer together. With magnets.
In 25 years, Square Enix and the Final Fantasy development team have never had a behind-the-scenes look at how the franchise is created. Until now. We’re excited to unveil a brand new series titled “Inside the Square,” which takes an in-depth look at one of the greatest RPG franchises around. Earlier this year, we ventured out to Tokyo with an Emmy award winning camera crew to spend time with Yoshinori Kitase, Motomu Toriyama, and the entire Lightning Returns: Final Fantasy XIII development team.
M. Shadows from Avenged Sevenfold sat down with Sony Entertainment Network to answer a few questions submitted by the PlayStation and Music Unlimited fans. Fans can now listen to the band’s new album, “Hail to the King” on Music Unlimited available this week.
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