Flame Over is a fast-paced, action-packed fire-fighting roguelike, featuring randomly generated levels and a complex fire simulation that radiates, jumps between objects, consumes fuel and destroys its environment in real time.
The player’s objective is simple: guide a fire-fighter through the 16 floors of Infernal Industries’ skyscraping HQ, exploring your environment, seeking out loot, secrets and power ups and hunting down blazes against the clock.
All levels in Flame Over are fully destructible and feature different themes, many room types, secret items and hidden levels, environmental hazards and tons of lovely loot and power ups. Nom nom nom!
A fire-fighting game needs a legendary hero, so we bring you Blaze Carruthers, London’s foremost fire-fighting hero. The only thing bigger than Blaze’s heart is his luxuriant moustache, and NO fire is gonna singe its tips!
The idea for Flame Over was born during a fire training day last year. I was watching a video about the chemistry of fire and got thinking about how you’d translate the dangers of fire-fighting into an action game. I spoke with a few industry peers and some of the SCEE team about it, and right away I knew we were on to something hot!
We’ve created a multi-layered random level generator, so the player can never ‘learn’ the best way through each level. Like a real fire-fighter, you’ll be walking into the unknown every time! Each level has its own theme, room type, flammable objects, mini missions, secrets and people to rescue.
Blaze will be discovering each level’s layout using his trusty hose, extinguisher and fire axe to track down blazes, hack through doors and walls and rescue imperilled workers and – of course – save cutesy cats. ^_^
With no two play-throughs ever the same, players can also save out their favorite randomly generated levels, set Challenges and share them with their friends and other players worldwide using PS Vita’s Near app. You’ll also be able to fuel the flame war using more traditional Cash Dash and Time Attack Leaderboards.
Here at LJ Towers, we’re so excited to reveal Flame Over, by far our most ambitious project to date, and we’re thrilled to be working with the awesome guys and gals at Sony to bring the game to PS Vita. It’s really the perfect platform for Flame Over’s fast-paced, bite-sized chunks of action.
Flame Over will be blazing a trail onto PlayStation Vita in Q1 of 2014. In the meantime, you can follow our progress on Laughing Jackal’s blog at www.laughingjackal.co.uk, via LJ’s Twitter feed: @Laughing_Jackal or on our Facebook page.
Thanks for reading. Hope you’re as “fired up” for Flame Over as we are (ouch!).