Aug 28

PlayStation Mobile Update: PAX Prime Weekend

Paul Sullivan's Avatar Posted by on Aug 28, 2013 // Community Manager, PlayStation Digital Platforms

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Every Tuesday, there are new games, apps and/or updates added to PlayStation Mobile. Hermit Crab In Space is now available in Canada and there is a price change for Magic Planet Snack Deluxe. This week’s post also includes some details about the presence that PlayStation Mobile will have at PAX Prime in Seattle this coming weekend.

PlayStation Mobile at PAX Prime


The last big video game show for the U.S. market is almost here. Over the last few years, PAX Prime has been one of the best places for the gaming public to get their hands on the hottest new hardware and software titles. This year, gamers will be able to play many games for PS4, PS3, PS Vita, and — of course — PlayStation Mobile.

This is first time that PlayStation Mobile will be featured at PAX, so for those that are able to attend, you’ll be able to check out 8 of our hottest games currently available on the platform. PAX Prime runs from August 30th through September 2nd in Seattle, Washington. Head here for more information.

  1. Chaos Rings by Square Enix Co., Ltd – $7.99
  2. Little Acorns by Chillingo (EA Inc) – $1.49
  3. iBomber Defense by Chillingo (EA Inc) – $2.79
  4. Ten By Eight by Action Button Entertainment LLC – $2.99
  5. Hermit Crab in Space by Golden Ruby Games – $2.79
  6. Tokyo Jungle Mobile by Sony Computer Entertainment Inc. – $5.99
  7. Cardboard Castle by Advanced Mobile Applications Ltd (AMA) – $1.99
  8. Adventure Bar Labyrinth by RideonJapan, Inc. – Free

Price Changes

  • Magic Planet Snack Deluxe by Wolfgame (Old price $4.29, New price $3.29)

PS Vita owners can download these games from the PlayStation Mobile section of PlayStation Store; owners of PlayStation-certified devices such as the Sony Xperia Z smartphone, Wikipad or Sony Xperia Z tablet, can obtain them through the PlayStation Mobile Store for the same price.

Click here for a full list of the certified devices or here for installation instructions.

//Add Your Own



+ Zionine on August 28th, 2013 at 7:14 am said:

No Cytus, huh? Wowza.


+ whatisdelicious on August 28th, 2013 at 7:21 am said:

There is a distressing lack of Passing Time in that list. That’s the best game on PS Mobile.

Also, Super Crate Box. Also, Rymdkapsel.


+ Teflon02 on August 28th, 2013 at 7:22 am said:

chaos rings runs horrible on the //vit kinda makes it unplayable, kinda pissed I bought it


+ xClayMeow on August 28th, 2013 at 7:24 am said:

Call me when PSM gets trophy support.


+ Ryumoau on August 28th, 2013 at 8:01 am said:

I see Chaos Rings is still overpriced when its ported to vita after all these year. No way am i paying that much for an ios game port with no trophies.


+ AguilarX on August 28th, 2013 at 8:32 am said:

Trophies Pls


+ goodSuM on August 28th, 2013 at 8:47 am said:

Surprised Cytus wasn’t represented.


+ Busca-Cabezas on August 28th, 2013 at 9:12 am said:

I just recently got a Sony Xperia Z. Its a great device! PSMobile games are pretty good too. I got a few thanks to the PlayStation Home E3 event. Gotta Luv it! Now, trophies would really bring it up…


+ Squiggle55 on August 28th, 2013 at 11:01 am said:

Sony HAS to realize that trophy support would be huge for PSM. Surely many of these games are on the android store already. PSN integration and trophy support would set them apart. Earning some psn trophies on your phone? Seriously enhances the ecosystem.

If they aren’t furiously working away on this behind the scenes then they don’t care about PSM at all.


+ saintaqua on August 28th, 2013 at 11:51 am said:

I tried to slog my way through Chaos Rings. I have no idea why it was lauded as the next big RPG for a while. It’s sub-PSone graphics and slow loads were just awful at that price. And since it had no trophies I would recommend any of the PSone era RPGs for the Vita instead. CR is just way too bare bones and dull.

Add trophy support soon or the mobiles will be just a bad memory. I can still enjoy games without them, but the mobiles are not strong enough to stand without something to bring people in.


+ Onvertic on August 28th, 2013 at 12:27 pm said:

Since on the 28 Unity is going to do a presentation, and the ps mobile is going to be mentioned, you guys going to cover the info?


+ BlueRobotX on August 28th, 2013 at 12:41 pm said:

This isn’t about PS mobile but maybe you can answer this, when will we be getting our money from the Play promotion, I bought 3 of the 4 games in the promotion and still haven’t received my $6.


+ BlueRobotX on August 28th, 2013 at 12:42 pm said:



+ AliciaDarky on August 28th, 2013 at 1:14 pm said:

@Blue RobotX/12: I think I’d read they will give the vouchers on august 31th.


+ Mando44646 on August 28th, 2013 at 8:22 pm said:

Trophies please. And thank you


+ Mando44646 on August 28th, 2013 at 8:25 pm said:

Also, Chaos Rings is utter rubbish. I regret spending the $8 on it since it looks and runs like crap on Vita. That was my first and probably last buy on Mobile until Sony follows through on trophy support


+ TripG on August 28th, 2013 at 9:58 pm said:

I loved Chaos Rings despite the poor frame-rate and would definitely get the other Chaos Rings games in the series; however, I do have a question about Playstation Mobile titles in terms of saved data/backing up. I recently bought a new memory card; backed up everything to my computer as per the instructions; then restored everything to my memory card.

But, my saved data for Chaos Rings was not backed up; the game was like it was when you first install it.

Is there something different to backing up and restoring the save data for PSM titles?


+ EFUS09 on August 29th, 2013 at 7:31 am said:

the world ends with you solo remix on ps mobile will be amazing, i really want to see it someday


+ pandakids09 on August 29th, 2013 at 10:38 am said:

i Bought Chaos Rings last month because i heard nothing but good things about all true but the one thing that bugs me is why does it run so horrible on the Vita? Can’t you guys get Square Enix to do a update to fix this problem?

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