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Check out Gran Turismo 6’s Opening Movie

Fred Dutton's Avatar + Posted by Fred Dutton on Dec 05, 2013 // SCEE Blog Manager

Grant Turismo 6 Launch

Hey there, race fans. As many of you know, it’s a huge week for GT. Gran Turismo 6 storms onto PS3 tomorrow, and to mark the occasion we held a grand launch event in Ronda, Spain.

Polyphony Digital president Kazunori Yamauchi was present to make a number of announcements, including the arrival of three new Red Bull cars in GT6: the Red Bull X2014 Fan car (X2014/F), the Red Bull X2014 Standard car (X2014/S) and the Red Bull X2014 Junior car (X2014/J). These three cars were designed by Polyphony Digital Inc. in collaboration with Adrian Newey, Chief Technical Officer of four-time F1 champions Red Bull Racing.

Grant Turismo 6 Launch

Also present was a camouflaged version of the yet-to-be-launched BMW M4 Coupé. The stunning new car – shown publicly only as a concept until now – will go on sale in 2014. In collaboration with BMW, Polyphony Digital enjoyed unprecedented access to the car during its development, and it will be made available through a free update shortly after the release of GT6, allowing gamers around the world to drive it before it arrives in BMW showrooms.

Not only that, but the city of Ronda also honoured Yamauchi-san by naming a street after him!

Grant Turismo 6 LaunchGrant Turismo 6 Launch

As part of the celebration, we also unveiled the official GT6 opening movie that features never-before-seen footage showcasing the game’s creation. Take a look below.

Finally, we also sat down with Kazunori to find out more about his vision for GT6, including the much-teased track set on the moon! Check back tomorrow to read the full interview.

//Add Your Own

53 Comments   7 Replies

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51

+ a23marckiller on December 8th, 2013 at 5:39 am said:

Hey guys just ben qwuing for ps4 just tried it its great


52

+ jimbobb23 on December 8th, 2013 at 5:41 pm said:

I understand you can buy in game money with real world money. That sounds awesome. I saw many posts by Polyphony defending this as a way to help gamers who cannot invest the time to get along in the game. However, I heard that one end stage car can cost $100. Burnout Paradise allowed you to unlock all cars for money – the cost? I believe it was $10 TOTAL! What happened between Burnout Paradise and GT? Developers discovered via the Apple Store that a significant portion of people play video games like gambling and are willing to pay absurd amount of money and developers got greedy and decided to abandon any semblance of fairness in pricing hoping to get extra cash off their game. On a dedicated gaming console if you cannot make money with the sale price and some nominal one time fee to unlock everything like Burnout than quit. The prices are absurd as revealed by Burnout and put the lie to a desire to help gamers. If unlocking your $60 game in real world money costs hundreds of dollars than no one can trust your claim that your game has not changed. You have changed. I support one time unlocking fees and think those are an awesome and fair. I will never buy a console game with micro transactions.


53

+ CommandingTiger on December 9th, 2013 at 8:27 am said:

Drop the Micro-Transactions.
It’s bad stigma on the franchise, you’ll loose more money than it’s worth.
People won’t buy it because others can pay-to-win.


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