BlazBlue: Chrono Phantasma Special Edition, Features Detailed

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BlazBlue: Chrono Phantasma Special Edition, Features Detailed

BlazBlue: Chrono Phantasma

Greetings, and welcome to another missive from the mighty Aksys Citadel. As the North American launch of BlazBlue: Chrono Phantasma draws ever closer, we thought it’d be good idea to talk a little bit about the game — especially all the new features and characters, not to mention the special edition and all of its various doodads. So without further ado, let’s BlazBlue!

BlazBlue: Chrono Phantasma for PS3

First of all, there are a few system changes in Chrono Phantasma that set it apart from previous versions of the game. One of the most obvious additions is the Overdrive ability. By initiating Overdrive, you’ll be able to amplify a character’s overall skills and abilities for a set period of time. When Overdrive is active, the stage will go dark, letting you know it’s time to get down to business. When used to its fullest, the Overdrive system will allow a player to turn the tide of battle and snatch victory from the jaws of defeat!

Another big change is to the Network/Online portion of the game. The number of options available to the online warrior is, to be incredibly hyperbolic, mindboggling. In addition to the previous nifty options (customizable lobbies that let players set the number of participants, skill level, etc.), players can now chat with each other publicly (or feud privately) and play through the various single-player options while waiting for online challengers via the all-new Entry mode.

As for the new characters, there are seven in total, each with their own unique play styles, challenge modes, and roles in the ever-expanding BlazBlue mythos. Amane Nishiki, Bullet, Azrael, Izayoi, Yuuki Terumi, Kagura Mutsuki, and Kokonoe join the returning cast of characters, bringing the roster count up to an awe-inspiring twenty six!

BlazBlue: Chrono PhantasmaBlazBlue: Chrono Phantasma

And finally, let’s not forget the special edition. In addition to the game (which is a given with any special edition… hopefully), those fortunate enough to get this wondrous, deluxe release will also get a nifty art book, a CD of sweet, sweet BlazBlue music, a handy-dandy move guide, and an informative blu-ray chock full of developer interviews, an episode of Bururaji H, and the first episode of Alter Memory! Also included is a Nendoroid petite figure of everyone’s favorite caustically sarcastic, eternally bitter loli-goth immortal vampire, Rachel Alucard.

Oh yes, and all special editions AND first-run copies of BlazBlue: Chrono Phantasma will come with an insert containing a DLC code for everyone’s favorite maniacal troll, Yuuki Terumi!

Whelp, as it seems I’m out of time and room (and exclamation points), I think I’ll just end things here for now. Thanks for reading, and if you have any questions, comments, or random thoughts please poke at us on Twitter at @aksysgames or on Facebook.

BlazBlue: Chrono Phantasma for PS Vita

Oh, I’m back. Miss me? Of course you did. After waxing poetic about the PS3 version of BlazBlue: Chrono Phantasma, I was informed that we’re also going to be releasing the PS Vita version as well, and was “asked” by the powers that be to type a few things about the portable version of our truly awesome 2D fighter. While much of everything I already gushed about holds true in regards to the handheld version, there are a few new bits and bobs we feel you’ll want to know.

BlazBlue: Chrono PhantasmaBlazBlue: Chrono Phantasma

BlazBlue: Chrono Phantasma

All screenshots from the PS3 version.


Just to put your minds (and wallets) at ease, all of the DLC for the game is cross-compatible. So if you bought a color pack or an additional character for the PS3 version, you can also use that content on the Vita as well. Now you can perfect your rage-inducing Kokonoe corner-combos while she’s clad in any number of different color palette options.

Another new, nifty addition is an extra story mode featuring Ragna, Noel, Celica and Kagura as they frolic in the clear blue waves of one of the few beaches not completely annihilated by the Black Beast. Not sure who/what the Black Beast is? Don’t worry, as summaries for the stories of Calamity Trigger and Continuum Shift are included to help you get up to speed on the current events in the BlazBlue universe.

And to wrap things up for now, the ever-popular Abyss mode has been enhanced in a number of weird and wondrous ways! No, really; we think you’ll like what we’ve done, so please be excited!

Anyway, thanks for reading, and if you have any questions, comments, or random thoughts please let us know.

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83 Comments

  • Sooo for those of us that preordered the collectors edition a few months ago…will there be a collectors edition for the vita as well?

  • Is it on ps4 too does’nt mean i got one just asking!!!

  • The game look like a popular game so it might be on ps4 i don’t know just guessing!!!

  • wish it was for the ps4 too )): i’m sad

  • Will there be an option to pre-order the digital version to get the free DLC code for Yuuki Terumi?

  • Wow more games for the PS Vita amazing, keep the games coming!!!!!!!

  • that’s the answer i wanted to hear for reply number 2 BOO YEAH!! now i’m going hyper bomb something till this comes out!!

  • Already have the LE pre-ordered, and confirmation on a Vita version is great :D

  • For those of you still wondering if there will be cross play for the vita and ps3 version:there won’t be and it was already put out there.Those of you that say you have both the console and vita version of BBCSE should/surely know that the feel for the flow of fights are completly different.One is smooth:PS3 the vita is well dunno to say if its faster paced or loose (loose or not I favor the game so much I stopped playing pso2 just to have it ready when I wanna play it).Also a ps4 version is HIGHLY unlikely since CP was meant to be an exclusive for the ps3 and we happened to get lucky for a vita version (saying port for this game is disrespectful to the series) since every other blazblue game save for the original continuum shift was on psp and the vita only got CSE which rounded up CT’s story in a better way imo so thats why we’re getting it on the go.

  • THANK YOU! I CANNOT WAIT FOR BOTH THE VITA AND THE PS3 RELEASE!

  • Cross Play ? ;)

    Please add it, cause its an amazing feature.

  • Will the Vita version have all the features in the PS3 version (like online lobbies)?

  • I have to ask, “Will the Ps3 version of the game be updated to include the added content of the Vita’s?”

    This is really starting to worry me. It seems to be becoming a trend to make vita versions of games and adding content that the console version can’t get ahold of. It’s kind of putting the screws to the entire loyal fan who preorder the console version.

    What’s really crazy is that BB CP hasn’t even come out here in the states, yet it’s already been replaced by its vita counterpart. “CONTENT WISE”

  • @63

    I can understand why you’d be a little upset about it, but the PS3 version does have the excellent luxury of massive player lobbies and the Vita version does not. That and I’m pretty sure that in order to port to Vita it’s actually required to provide additional content in some form (unless it’s a multigame bundle). It also comes to PS3 before Vita. Trust me, the PS3 version is not being “replaced”. Most fighting game enthusiasts are getting the PS3 version regardless for lobbies, and the option to play with a fightstick. If you are in it for just story,etc then really it’s nothing significant anyway. It’s a simple beach event.

  • One question- will Kagura be unlockable via DLC like in the Japanese version? I don’t like grinding unlocks out.
    I know Japan version does this, so assuming this will be the case in the US.

    Second question/suggestion- any way to get this on PC eventually? (Would love to see this and the new Arcana Heart when that comes out on PC as well)

  • @61-Yes crossplay would be a good feature to add but I didstate whythey didn’t add it and also why it won’t work.

    @65-Kagura isn’t DLC at all,you unlock him by beating themain story.Dunno where you got the idea of him being DLC if you read articlesabouthim being in the game because the majority say how to unlock him.Also its a good thing that youget him by beating the main story since he’s one hell of a good mix-up character.

  • Anyway its time to pratice more combos with Haku-Men so I won’t have issues playing against good combo users even though my main issues are my neutral game and defensive game since I play aggressive even with zoners although I can be good at both.

  • @64 the fact of the matter, this is simply a ploy to get more money out of their core demographic. I can’t see too many people buying just the vita version of the game. That hasn’t already gotten the Ps3 version “Though I am sure there is”. So they are trying to get the core audience to buy not one but two copies of the game.

    They essentially are selling an incomplete day one version of the game. Simply, so they can re-release it later with added stuff “New story/ DLC/ added characters/ Exclusive features.” to get the early adopters to have to re-buy the game again.

    It’s not just Aksys. It’s almost becoming common practice to screw over they’re loyal early adopting fans in hopes to entice buyers that are on the fence or to simply boost revenue on an already developed game.

  • Do you remember Dirt 3? They released that game for $60 with that “Exclusive VIP” crap. Than added a bunch of really expensive disc based DLC. If the early supporters bought the DLC they would have spent about $100 on that game. Than not even a year later they announce Dirt 3 Complete edition with all the DLC included. But they didn’t release this game for $60 but $40. Thus, royally screwing everyone of the loyal fans who stupidly supported they’re game from the get go and bought they’re over priced locked Disc content.

  • Hello! My pal and I made our way through Continuum Shift Extend last year, loved it and have pre-ordered the Limited Edition for the PS3. I’ll be planning to get a copy for the Vita so I can play on my own once the summer hits and have a question in that regard…I know cross-saves and cross-DLC are supported but is there any word on whether the first print of the Vita edition will come with a code for Terumi or not? Thanks!

  • Will Terumi be a Pre Order bonus for Day One Digital as well as Retail copies?

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