Behind the Score: inFAMOUS Second Son

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Behind the Score: inFAMOUS Second Son

Hello PlayStation Fans! My name is Chuck Doud, and I’m the Music Director here at SCEA WWS. With only two days left until the launch of inFAMOUS Second Son, I’d like to take the time to introduce you all to PlayStation’s state-of-the-art music and sound studio and give you a behind-the-scenes look into the production of the soundscape of Second Son.

This video highlights the type of sound and score we produced for inFAMOUS Second Son in close collaboration with Brad Meyer, Audio Director at Sucker Punch Productions. As you play through the game and experience Delsin’s story, the score and sound will guide you through the his explorations and combat encounters. You’ll dive into Delsin, discovering his superhuman powers and feeling his exhilaration as he takes on the Department of Unified Protection.

SCEA Music Studio

SCEA Music StudioSCEA Music Studio

It’s been nearly a year since the entire PlayStation team transitioned into their current San Mateo headquarters, and we’re excited to share our new audio facility, which is specifically built as a centralized music and sound studio to accommodate close collaboration between our Music and Sound teams — and our developers across the globe — to support WWS products. Our studio is equipped with two control rooms (7.1 and a 5.1), two dedicated live recording rooms, and 17 individual 5.1 audio edit suites (or pods, as we like to call them). These facilities allow us to produce industry-leading music and sound, providing a deep level of integration with our development teams and the artists we work with.

Our team has produced incredible scores and sound for some of your favorite franchises and games, including the God of War series, the inFAMOUS series, Journey, The Last of Us, The Unfinished Swan, and the Uncharted series. For each game, the team has worked with top talent in the industry to produce custom dynamic and immersive experiences through sound and music. Most recently, we worked with Nathan Johnson, best known for his work in Looper and Brick, Marc Canham and Brain for Second Son, Gustavo Santaolla for The Last Of Us and Austin Wintory for Journey. Everything we do is for our gamers, and we’re extremely proud of all the incredible responses we’ve received from fans.

As a thank you, we want to share an exclusive track from inFAMOUS Second Son called “The Vandal King.” You can find this track and more on the inFAMOUS Second Son – Original Soundtrack, which is now available digitally on iTunes. The soundtrack will also be offered as a physical CD starting on March 25th through Amazon.com — but you can head over and pre-order it now.

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24 Comments

  • Awesome! Next Gen arrives this friday!!

  • Looks amazing! 2 more days

  • Awesome look at a sometimes under appreciated aspect of games. Can’t wait!

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      Justin Massongill

      I agree! I’m so glad we were able to feature these guys — hope to catch up with them again for more updates in the future.

  • gimme the game now!!!!!! I need it!!!!!!

  • I love the Infamous game soundtracks! Are there any spoilers from the soundtrack? Like, I won’t see any song names that might spoil the ending or powers or anything, right?

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      Justin Massongill

      Nope, no spoilers. I think the only track name that specifically calls out a power is “Smoke and Mirrors,” but if you don’t know smoke is a power in Second Son then you must have “media blackout” conduit powers or something.

  • Awesome awesome awesome, just give me the dernd game already.

  • This soundtracks alone can sell any game.
    Glad it’s an Infamous game!

  • Wish it was already out.

  • The Vandal King track sounds great through my Bose QC3 headset:) Great track:)

  • Music can make all the difference for me with a game. The opening to Bioshock Infinite gave me chills–the audio was more compelling than the video, but the two working together we’re breathtaking. And The Last of Us had some of the best scoring ever. Man, everything about that game, for real, except that it eventually ended… The previous two Infamous games had very good scoring–I’m looking forward to hearing that of Second Son and seeing how much it impacts the compelling-ness of the story. So excited!!! Thank you for all your hard work, Sucker Punch. You scratch an itch I never knew I had, and I am definitely one of your biggest fans for that.

  • The OST has been consistently great across all inFamous games… looking forward to it :)

  • I would love to work for SCEA as a writer and/or composer/musician.

  • Kinda has an old school inFAMOUS sound to some of it.

  • The soundtrack is amazing! Makes me extra excited for the game. Just two more days to go~

  • I was totally going to buy this game until they raised the prices of games in Canada. So now I have to buy it used whenever that happens.

  • Game and OST pre-ordered. :)

  • Lame. Bring Amon Tobin back!

  • Nice, the main guitar on The Vandal King sounds fantastic.

  • I love what I’m hearing and I’m definitely thinking about preordering the soundtrack. I can’t wait to pick up my limited edition tomorrow greatness awaits!

  • Sounds generic honestly.. i wasn’t that pleased with Vandal King…

  • I liked the track, given the style and setting I woul love some audio tracks to have voice too.

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