I’m thrilled to have this opportunity to finally share some info about our new PS4 game with the PlayStation community. Our small team has been working on Chariot for a while now, and I can’t wait to see what you guys think of it.
Chariot is a 2D, couch co-op adventure platformer in which two players must work together to guide a chariot through underground levels using physics-based mechanics such as pushing, pulling, riding, reeling, and so on. But don’t worry; even though the game is designed for multiplayer shenanigans, it’s also super fun to play solo.
Philippe Dion, Chariot’s creative lead, came to me a while back with this very original idea for a physics-based couch-co-op platformer designed around exploring caves with a vehicle. Everyone here was instantly charmed by the initial prototype. Even though it was entirely done with stick figures, we knew we were on to something when we watched people playing together, arguing and teasing each other, and really having a great time goofing around.
Getting from that stickman prototype to the next-gen platformer that is now Chariot was quite a ride. Ride, get it?
Once we had nailed the core mechanics of the game, we had to wrap them in a fun context. Chariot is the story of a princess whose task is to lay her father’s remains in his final resting place. With the help of her fiancé, she has to take this heavy chariot holding the king’s remains through underground mazes in order to reach a sepulcher fit for His Majesty.
However, the king’s ghost, bound to the chariot, has quite a temper and insists that he be buried with vast amounts of riches. Exploring and collecting loot in the caves therefore becomes an essential part of the game. As players progress, tunneling deeper and deeper underground, they’ll often stray off the main path and need to come up with inventive ways to get their hands on hard-to-reach loot and collectibles.
That’s where the couch-coop gameplay really shines. We want players strategizing, interacting, and debating live — not over the internet.
That’s all I can reveal in this entry. We hope you guys are as excited as we are about Chariot. The release date isn’t set in stone, but you can expect Chariot to hit PS4 this Fall. Let us know what you think in the comments section, and I’ll be happy to answer as best I can.
Have a great day.
Seems like every development team working on the PS4 is a (small team). Just Saying…!
Disappointed about no online. I’ve moved away from a lot of my gaming friends and can’t do couch co-op anymore :(
@1 Well all indie developers are small teams.
I’m loving all the local co-op games on PS4. Hopefully you can let your partner fall down a pit with the chariot. That would be to funny. *laughs maniacally*
I’m excited about more couch co-op games. Raw old school gaming is best.
Wowww. PS4 is really bringing back local multiplayer! Love the art in this game.
It’s really great to see game devs coming back to local multi player. This game looks fun and charming and I can’t wait to play it from the sofa with family and friends. Congrats!
You should include stick figure mode.
man. this game seems perfect for the Vita. hope it comes to the handheld via cross-buy or discount
It’s like Sony met someone from the future that told them Indie Studios is where it’s at for the PS4 generation! I am loving all these Indie games. Indie Studios make games that compliment the AAA Studios that are already making games for the PS4. They don’t hinder the AAA Studios in any way. For some reason the haters don’t understand this. PS4/Vita/PS3/Sony = MASSIVE OPTIONS! This game looks great and couch coop is a lot of fun for my son and I! I can’t wait to learn more. My son is becoming quit the gamer so this is a massive win for he and I!
Looks interesting. Love the art direction.
That princess looks awfully happy for having her father just died.
Wait until you meet the king… he’s got quite a character.