When PlayStation TV was first announced, we were super excited at the idea of having Killzone Mercenary running on a big TV screen. So, we went to work on making that idea happen, and are pleased to announce we can finally share the results. Killzone Mercenary update 1.11 is now available across all regions, bringing full support for the PlayStation TV system to Mercenary.
The game does indeed look fantastic on the big screen, and the DualShock controls bring a new feel to the game’s mechanics. We’ve reworked all the touch mechanics to maximize the experience when played with those controls. Knowing that PS Vita players will play directly with PlayStation TV players online, we’ve worked hard to ensure the game is balanced for both parties, without either one having a competitive advantage.
Also, as part of update 1.11 and in response to player feedback, we’ve finally been able to implement a restart-from-checkpoint system into the game — so campaign players can save progress mid-mission and return to it at a later date, without needing to hit the suspend button!
Happy hunting Mercs, and don’t forget to let us know what you think to the changes.
Thank you :-D First game from my Vita I’m popping into my PSTV…. right after I get my work in progress game working on PS Mobile with it :-)
Hopefully this will make doing challenges a bit easier. Any benefits to using a DS4 over a DS3? Is there a Shadow Fall layout option? how do the swipes translate.
Hi KazeEternal,
Both the DS3/DS4 function the same with Killzone Mercenary and both feel great with the game.
On PlayStation TV the swipes are now mapped to the analog sticks. You have to press the sticks in the on-screen indicated direction.