Ever dreamed of being a Desert Ranger? Soon enough, that will become a reality. We’re excited to announce we’re bringing our crowdfunded RPG Wasteland 2 to PS4, after an award-winning debut on PC. With Wasteland 2 Game of the Year Edition, we’re eager to open up the wastes to an even bigger crowd, along with tons of enhancements and improvements.
So what is Wasteland 2?
In this hardcore RPG, you take control of a squad of four Desert Rangers — plus any followers you pick up along the way — to keep peace in the post-apocalyptic Arizona desert. But a larger threat looms on the horizon, and it will fall to your team to deal with it… or die trying.
You may have heard of the original Wasteland, which dates back to 1988, and is the inspiration behind the Fallout series and the godfather of post-apocalyptic games. With the help of over 70,000 fans, we’ve delivered a sequel that’s been able to benefit from 25 years of innovations, taking the deep character building, engrossing game world, branching story and reactivity from games like Fallout, and tactical turn-based combat in the vein of XCOM: Enemy Unknown.
More than anything, our focus is on reactivity. We crafted a game that truly reacts to your choices. Save someone from overgrown mutant honey badgers? Break into someone’s trunk of supplies? Shoot some punk in the street and deliver some “wasteland justice”? The game accounts for your choices and reacts accordingly, and no two experiences will be alike. The fate of the wasteland is in your hands, and the outcomes aren’t black and white.
For the Game of the Year Edition, we’ve ported Wasteland 2 to Unity 5, the latest version of this highly versatile game engine, which has let us overhaul the game with some new visual effects, improved character models, upgraded environments, and Unity 5’s physically based shading to get more realistic lighting and shadowing. This is all something we wouldn’t have been able to do on the previous generation of tech.
We are also not afraid of a rich narrative and memorable characters. Wasteland 2 is full of interesting and quirky personalities to interact with, logbooks and lore items to uncover, and detailed descriptions of the environments you’re exploring. We’ve even managed to go back and add new voiceover for key characters and story moments. We want the wasteland to be a place you really feel immersed in, and that goes beyond just graphics.
Of course, that’s all great, but how does it play? In this new edition, we’re beefing up our existing gameplay and adding some new features. You’ll be able to customize your squad even more with our new Perks and Quirks (traits) to add unique bonuses and characteristics. Our new Precision Strike (aimed shots) system will let you target individual body parts to cripple or stun enemies, or shatter their armor so you can mop them up, giving you even more options in combat. And you’ll need those options, because we’ve been hard at work hand-crafting each battle you’ll find yourself in.
With Wasteland 2, it was our goal to deliver our fans a game they wanted, and we were honored by PC World’s Game of the Year endorsement along with all the other accolades we received. With the Game of the Year Edition, we are totally thrilled to be able to bring that same hardcore gameplay to the PlayStation crowd in a bigger and better way this late summer 2015.
Unity 5 truly is a versatile engine, so versatile that even runs on some obscure handheld everyone tries to pretend never happened!
Great game. I was in on the Kickstarter and played this extensively on PC. I will add that if you have NOT played Wasteland 1, do not let it deter you. This is a fantastic, DEEP, western RPG. I’m happy that it’s getting a wider release, because it certainly deserves your attention.
So glad this is coming to a platform I own, I’ll be able to play it at last. Thx!!
I’m a backer and I have the game on Steam. I am willing to “double-dip” as it were, but only if the PS4 version supports mouse/keyboard. I have a mouse/keyboard for FFXIV and it works great. I’d really like more games that use it as an input device. And since the game is primarily a PC game, it should be a perfect fit.
I don´t have a gaming computer and was sad that I couldn´t play this game, awesome news!
Suhweet! Thanks for the great news! Day 1! Woot!
Whew! Thought that this was going to be an XBone exclusive.
Gosh, I love all these isometric 2D games that have been dropping!
Sick of old games for my ps4…why would I want to play classics
^ “Classics?” This game came out last year …
Awesome news!
Any chance for a Vita version? i would seriously name my first child Wasteland 2 if a Vita version happens.
Word word word this is awesome this game runs like hell on my old PC. More stuff on unity 5 woot
Backed this on Kickstarter but never got around to playing it on PC. Now I’ll wait and play it on PS4….
Also now let’s hear about how Elite:Dangerous is coming to PS4. Don’t let MS keep that one as an exclusive!
This eases the pain after finding out Gone Home isn’t coming to PS4 anymore (unless Sony steps in hint hint). ;)
Turn based combat :/ I’ll wait for a major sell not because it doesn’t look awesome, but because turn based combat always leaves me wanting.
1st post drops the HARD TRUTH. :) Still, it’s great to see such a PC-centric IP enter the console space.
You lost me at Xcom.
Wow…. As a HUGE Fan of this game (and the teams past works) I can’t thank you enough for bringing this here. I may double dip on this.
This game is amazing! If you never played it’s rpg bliss! Done in the classic style with modern elements. Game is filled with depth that you won’t find in other “Graphics first” rpgs.
You had me at Xcom.
Day one.
If I recall the team behind this also made the first two Fallout games. I have them on Steam and modded to modern standards just waiting to be played. I’ll get this too.
Brian Fargo is the creator of Wasteland as well as the producer behind the original two Fallout games (he used to run Interplay back in the 90s). Wasteland 1 served as the spiritual predecessor to the Fallout series, and some of the original Wasteland team was also involved in Wasteland 2’s creative direction. We’d like to think we are taking the best features and ideas from both game series.