Introducing Whispering Willows on PS4, PS Vita

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Introducing Whispering Willows on PS4, PS Vita

Ever go exploring somewhere you shouldn’t have?

The excitement! The anticipation! The heightened, electrified, tingle that ran down your spine. There you were, surrounded by an eerie, raging silence, overcome by the haunting feeling that you knew — just knew — you weren’t alone.

Whispering Willows is that kind of experience: an adventure game wherein you take on the role of Elena, a determined young girl with the extraordinary ability to project her spirit outside of her body. In this spectral form, she can interact with the benevolent spirits and wicked wraiths that dwell within the walls of the sinister Willows Mansion. Help Elena use her astral projection to solve puzzles, help lost spirits, and uncover the mystery behind her missing father.

Whispering Willows is launching on June 30th as a PlayStation cross-buy console exclusive for PS4 and PS Vita — with an exclusive dynamic PS4 theme available as well, along with special discount pricing for PlayStation Plus members. It’s best described in one word: immersion.

A story of adventure and discovery which unfolds as you progress through the game. We reached out to Night Light Interactive’s David Logan and Kyle Holmquist for more insights into Whispering Willows.


LOOT: Whispering Willows emphasizes atmosphere and discovery — more like an interactive work of fiction. What was the inspiration for this game?

David Logan: My original motivation behind Whispering Willows was more gameplay focused; I wanted to explore mechanics and abilities that a player might have if playing as a ghost. Story was incredibly important from the beginning to me as well, so the first person I brought on board was our writer, Kyle Holmquist. Early on, the idea evolved from playing strictly as a ghost to playing as both a corporeal and ethereal form.

Kyle Holmquist: A lot of the inspiration for the game came from the history between natives and white settlers, and the dual nature of those stories. The natives told stories of being enslaved and murdered, while the history books claim a more peaceful approach to the relations between whites and natives. We wanted to show that duality to players.

Whispering WillowsWhispering Willows

LOOT: Players need to rely on their decision making, exploration skills and puzzle-solving abilities rather than button mashing combat. Was that part of the overall idea from the beginning?

David: Yes; the horror genre has some beautiful worlds, but I feel the player is often just quickly running through it, since they’re scared of what’s around every corner. With Whispering Willows, I wanted the player to feel like they could explore every nook and cranny of the world we created.

Kyle: Steve Goldshein (the composer) made such chilling music for Whispering Willows that, along with our beautiful hand-painted scenes, created a more cerebral game which got players thinking. Overall, we wanted to provide a horror-tinged adventure experience that could be enjoyed in a different way.

Whispering Willows

LOOT: Whispering Willows, notably, started off as a successful crowd-funded project; what do you feel were the hooks that got people so enthusiastic that they decided to throw down money on a concept they’d never heard of before?

David: Initially I think one of the big draws was the artwork in the game. We had a talented (and large for an indie project) art team that worked very hard to create a unique style. We also just had an overwhelmingly supportive base of friends and family that continue to be very involved and motivated. I think that’s contagious, and people online picked up on our very enthusiastic community.

Kyle: A large draw is having a female main character. Elena is a strong girl, but we also made sure to keep her human; she has her moments of being scared, sad, and even angry. Those are aspects I really strove to portray in the game.

LOOT: Whispering Willows is now about to make it into the more exclusive console ecosystem with its PlayStation debut. What do you think the PlayStation audience will make of the game? Why should PlayStation gamers pick it up?

David: Whispering Willows has always been very much a console game. It’s the kind of game that I loved as a kid, where I could bundle up in a blanket on my couch and play. It offers an accessible experience for a casual gamer, but also has an in-depth story and experiences that a hardcore gamer would appreciate as well.

Kyle: We think it fills a nice little niche that has been otherwise vacant on PlayStation. It’s also pretty fun to play with someone else next to you, especially if you both like the pace of relaxed terror that is Whispering Willows.


If you like your adventures filled with dark discoveries, immersive storytelling, and the sort of mystery that sends that tingle down your spine, then follow your instincts and check out Whispering Willows on June 30th. Got any questions? Let us know in the comments below!

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35 Comments

3 Author Replies

  • This looks very cool – interesting premise and artstyle! And it’s neat to see LOOT really branching out with these games post PS Home (though I kinda hope Home comes back with Morpheus ;-)

    Plus, any dev showing Vita love is good in my book :-D

    • I agree that the art looks amazing. I am slightly surprised (despite the funny looks I get) we didn’t see many games for Vita at the Sony E3 conference.

    • Isn’t the art for this game captivating? As the blog post mentions, if you pick up the game, you can also go onto the PlayStation Store and grab a *free* dynamic Whispering Willows theme for your PS4 as well!

      In case you’re curious about the theme, we’ve got a preview video on LOOT’s YouTube: https://youtu.be/bx62kOlABcY — kind of a cool free perk for picking up the game, yeah?

    • Thanks for doing a preview of the theme–seems like something so obvious to do, but seems so few theme releasers do it.

  • Really enjoyed Whispering Willows on Ouya! I’ll double dip fo sho!

  • TH3-KILL-BILL125

    Is This PSTV Compatible?

  • This definitely looks cool. It reminds me a lot of Locke & Key.

    • It looks like the same style as the Eskimo girl with the ghost dog.(forgot the name)….looks great thoo

  • Oh look another lame indie game! Also this sidescrolling games an everywere now an now i dislike them, theres to many

    • Everyone has their own opinions, if you don’t like it, don’t buy it.

    • You are just saying the indie or indie and side scrolling games are bad because you want to turn everyone off of them so you can be the only one to pile up all the trophies and at a low cost. Jokes on you because I remember Final Exam as well, and yes there is a tutorial that seems to keep playing, and since Final Exam has not been forgotten the Trophies are available to all who wants to get some. Now I have not seen the Trophy list for Whispering Willows but I can see what you are trying to do…

    • You’re infected with a disease call stupidity.

  • Last thing i love ps vita but no good games coming out anymore

  • This is what Americans do all the time complain such pathetic people.

  • Thank you Jason for this recap, this game sure is very intriguing, trying it out at the Indie Booth at E3 it had me hooked wanting to know more in unlocking the mysteries of this game, and as you play as Elena with her unique abilities, I must say it’s pretty awesome on how you utilize them, if you’re into puzzle type games then this one will have you hooked. Cant wait to have it on my Vita & PS4 on the 30th!

  • Thanks for the Vita love!

  • What is the price (regular and discounted) so I can see if I can put some money aside for this awesome looking game. By the way this makes me think of the Blackwell games on pc. Would be great if those came out on ps4 too.

    • We’re currently targeting $12.49 for the PS4/Vita cross-buy if you’re a regular user, and $9.99 for the PS4/Vita cross-buy if you’re a Plus member. That comes with an entitlement to pick up a PS4 dynamic theme for free (it’ll be for sale by itself if you just want the theme, but c’mon…the game is awesome!), so once you’ve bought the game, make sure to grab the theme from the store as well!

      Covering-my-tail disclaimer: pricing is of course subject to change. We may decide to charge one MILLION dollars for the game. MUAHAHAHAHAHA.

      (…Hey, where’d everybody go?)

  • Yes! Keep lovin’ that Vita!

  • This looks pretty cool, and as others have said, thanks for bringing it to Vita. Who is the actress in the trailer? She’s uh very talented. And I’d like to see more of her. Uh, I mean more of her acting.

  • I saw this the other day and it really intrigued me. I will have to give it a try. Seems like a fair price. Will it have a Platinum Trophy?

  • Looks pretty cool. Nice to also seeing coming to the Vita!

  • On Vita? I do not really know about that. I know many of these games are Vita games and fall into the Vita category, but I tend to think ‘maybe’ these games are to good for the Vita and ‘maybe’ should only come to the Vita 10 months after being on console. That way all the console gamers have all already had a chance to play some and ‘maybe’ later the PS Vita and PS TV can get some of these titles. Hey, that way PS Vita gamers can be given a chance to find out about the games and figure out which ones they want. ‘Coming in 2016 to the PS Vita’ ‘World Premier One of Playstations Greatest Titles of 1016 Coming to PS Vita’ ‘e3 Indie Game Awarded Best Game of the Year Coming 2017 to PS Vita’ ‘Indie Game of the Year Coming 2017 to PS Vita’

    • On Vita? I do not really know about that. I know many of these games are Vita games and fall into the Vita category, but I tend to think ‘maybe’ these games are to good for the Vita and ‘maybe’ should only come to the Vita 10 months after being on console. That way all the console gamers have all already had a chance to play some and ‘maybe’ later the PS Vita and PS TV can get some of these titles. Hey, that way PS Vita gamers can be given a chance to find out about the games and figure out which ones they want. ‘Coming in 2016 to the PS Vita’ ‘World Premier One of Playstations Greatest Titles of 2016 Coming to PS Vita’ ‘e3 Indie Game Awarded Best Game of the Year Coming 2017 to PS Vita’ ‘Indie Game of the Year Coming 2017 to PS Vita’

  • Game looks good. I’ll definitely be picking this up down the road for my Vita/PSTV. Good luck with the launch.

  • Can´t wait to play this on the vita, seems like a perfect fit =)

  • Wait a sec. What site is this?
    Did I just read something for Vita? Hold on, a new PS4 theme too that comes with the game? No, this cant be. A discount for PS+ subscribers. Ok, now I know something is wrong.
    I better restart my computer….

  • Awesome! Definitely gonna get this. Hope for more Vita releases in the near (and far) futures.

  • Art style reminds me of Metalocalypse. Also, she kinda looks like a young Nathan Explosion.

  • I’m intrigued. Will definitely be checking this out.

  • Tight. Just finished Murasaki Baby and this game is sure to scratch the same itch. Thanks for being original!

  • Looks really cool! $10 cross-buy for Plus subscribers is perfect pricing, as far as I’m concerned.

    Are the art assets on PS4 1080p native? I ask because Super Exploding Zoo is really fun, but it’s obvious the art assets aren’t 1080p native and it looks a bit chunky on my large display.

    Music sounds really neat — will it be 24-bit FLAC on PS4? or at least 320kbps Ogg?

  • This looks interesting. I will be getting it for the Vita.

  • This reminds me of Ghost Trick: Phantom Detective on Nintendo DS. Looks great!

  • This looks very neat!

    I’m super excited that it’s coming to the Vita as well. I was bummed while walking the show floor that there was no Vita section like last year. There are a ton of games coming to the Vita still, but it’s absence at E3 was definitely felt for me.

    I will be keeping my eye on this title too. The art is great! It oozes atmosphere.

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